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csound-manual-5.13.0-5.fc15.noarch.rpm

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          <span class="refentrytitle">follow</span>
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        <p>follow — 
      Envelope follower unit generator.
          </p>
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      <div class="refsect1" title="Description">
        <a id="id2913617"></a>
        <h2>Description</h2>
        <p>
      Envelope follower unit generator.
    </p>
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      <div class="refsect1" title="Syntax">
        <a id="id2913245"></a>
        <h2>Syntax</h2>
        <pre class="synopsis">ares <span class="command"><strong>follow</strong></span> asig, idt</pre>
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      <div class="refsect1" title="Initialization">
        <a id="id2913264"></a>
        <h2>Initialization</h2>
        <p>
<span class="emphasis"><em>idt</em></span> -- This is the period, in seconds, that the average amplitude of <span class="emphasis"><em>asig</em></span> is reported. If the frequency of <span class="emphasis"><em>asig</em></span> is low then <span class="emphasis"><em>idt</em></span> must be large (more than half the period of <span class="emphasis"><em>asig</em></span> )
    </p>
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      <div class="refsect1" title="Performance">
        <a id="id2914020"></a>
        <h2>Performance</h2>
        <p>
      <span class="emphasis"><em>asig</em></span> -- This is the signal from which to extract the envelope.
    </p>
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      <div class="refsect1" title="Examples">
        <a id="id2914036"></a>
        <h2>Examples</h2>
        <p>
      Here is an example of the follow opcode. It uses the file <a class="ulink" href="examples/follow.csd" target="_top"><em class="citetitle">follow.csd</em></a>, and <a class="ulink" href="examples/beats.wav" target="_top"><em class="citetitle">beats.wav</em></a>.
      </p>
        <div class="example">
          <a id="id2914059"></a>
          <p class="title">
            <b>Example 258. Example of the follow opcode.</b>
          </p>
          <div class="example-contents">
            <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p>
            <pre class="programlisting">
<span class="csdtag">&lt;CsoundSynthesizer&gt;</span>
<span class="csdtag">&lt;CsOptions&gt;</span>
<span class="comment">; Select audio/midi flags here according to platform</span>
<span class="comment">; Audio out   Audio in    No messages</span>
-odac           -iadc     -d     <span class="comment">;;;RT audio I/O</span>
<span class="comment">; For Non-realtime ouput leave only the line below:</span>
<span class="comment">; -o follow.wav -W ;;; for file output any platform</span>
<span class="csdtag">&lt;/CsOptions&gt;</span>
<span class="csdtag">&lt;CsInstruments&gt;</span>

<span class="comment">; Initialize the global variables.</span>
<span class="ohdr">sr</span> <span class="op">=</span> 44100
<span class="ohdr">kr</span> <span class="op">=</span> 4410
<span class="ohdr">ksmps</span> <span class="op">=</span> 10
<span class="ohdr">nchnls</span> <span class="op">=</span> 1

<span class="comment">; Instrument #1 - play a WAV file.</span>
<span class="oblock">instr</span> 1
  a1 <span class="opc">soundin</span> "beats.wav"
  <span class="opc">out</span> a1
<span class="oblock">endin</span>

<span class="comment">; Instrument #2 - have another waveform follow the WAV file.</span>
<span class="oblock">instr</span> 2
  <span class="comment">; Follow the WAV file.</span>
  as <span class="opc">soundin</span> "beats.wav"
  af <span class="opc">follow</span> as, 0.01

  <span class="comment">; Use a sine waveform.</span>
  as <span class="opc">oscil</span> 4000, 440, 1
  <span class="comment">; Have it use the amplitude of the followed WAV file.</span>
  a1 <span class="opc">balance</span> as, af

  <span class="opc">out</span> a1
<span class="oblock">endin</span>


<span class="csdtag">&lt;/CsInstruments&gt;</span>
<span class="csdtag">&lt;CsScore&gt;</span>

<span class="comment">; Just generate a nice, ordinary sine wave.</span>
<span class="stamnt">f</span> 1 0 32768 10 1

<span class="comment">; Play Instrument #1 for two seconds.</span>
<span class="stamnt">i</span> 1 0 2
<span class="comment">; Play Instrument #2 for two seconds.</span>
<span class="stamnt">i</span> 2 2 2
<span class="stamnt">e</span>


<span class="csdtag">&lt;/CsScore&gt;</span>
<span class="csdtag">&lt;/CsoundSynthesizer&gt;</span>
</pre>
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        <p><br class="example-break" />
    </p>
        <p>
      To avoid zipper noise, by discontinuities produced from complex envelope tracking, a lowpass filter could be used, to smooth the estimated envelope.
    </p>
      </div>
      <div class="refsect1" title="Credits">
        <a id="id2914106"></a>
        <h2>Credits</h2>
        <p>
      </p>
        <table border="0" summary="Simple list" class="simplelist">
          <tr>
            <td>Author: Paris Smaragdis</td>
          </tr>
          <tr>
            <td>MIT, Cambridge</td>
          </tr>
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            <td>1995</td>
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