osgCal is an adapter to use the cal3d character animation library (http://cal3d.sourceforge.net) inside the OpenSceneGraph OpenGL based 3D scene graph (http://www.openscenegraph.org). Requirements: * Cal3D http://cal3d.sf.net/ * OSG http://www.openscenegraph.org/ Documentation: There is no documentation. One should read the header files and infer what they do, with the help of the Doxygen generated files. An example usage may be found in the osgcal.cpp source file. History: OsgCal was bootstraped by Ruben Lopez <ryu@gpul.org> and released under the GNU LGPL. Around 02/2004 he was relayed by Loic Dachary <loic@gnu.org> and Cedric Pinson <cpinson@freesheep.org> who released their work under the GNU GPL.