Sophie

Sophie

distrib > Fedora > 15 > i386 > by-pkgid > 7ebd25ac536d248d499a3ce2acda963a > files > 4971

Macaulay2-1.3.1-8.fc15.i686.rpm

<?xml version="1.0" encoding="utf-8" ?>  <!-- for emacs: -*- coding: utf-8 -*- -->
<!-- Apache may like this line in the file .htaccess: AddCharset utf-8 .html -->
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1 plus MathML 2.0 plus SVG 1.1//EN"	 "http://www.w3.org/2002/04/xhtml-math-svg/xhtml-math-svg-flat.dtd" >
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head><title>random(Module,Module) -- make a random module map</title>
<link rel="stylesheet" type="text/css" href="../../../../Macaulay2/Style/doc.css"/>
</head>
<body>
<table class="buttons">
  <tr>
    <td><div><a href="_random_lp__R__R_rp.html">next</a> | <a href="_random_lp__List_rp.html">previous</a> | <a href="_random_lp__R__R_rp.html">forward</a> | <a href="_random_lp__List_rp.html">backward</a> | up | <a href="index.html">top</a> | <a href="master.html">index</a> | <a href="toc.html">toc</a> | <a href="http://www.math.uiuc.edu/Macaulay2/">Macaulay2 web site</a></div>

    </td>
  </tr>
</table>
<hr/>
<div><h1>random(Module,Module) -- make a random module map</h1>
<div class="single"><h2>Synopsis</h2>
<ul><li><div class="list"><dl class="element"><dt class="heading">Usage: </dt><dd class="value"><div><tt>f = random(F,G)</tt></div>
</dd></dl>
</div>
</li>
<li><span>Function: <a href="_random.html" title="get a random element">random</a></span></li>
<li><div class="single">Inputs:<ul><li><span><tt>F</tt>, <span>a <a href="___Module.html">module</a></span>, a free module</span></li>
<li><span><tt>G</tt>, <span>a <a href="___Module.html">module</a></span>, a free module</span></li>
</ul>
</div>
</li>
<li><div class="single">Outputs:<ul><li><span><tt>f</tt>, <span>a <a href="___Matrix.html">matrix</a></span>, a random, graded, degree <tt>0</tt> map, from <tt>G</tt> to <tt>F</tt></span></li>
</ul>
</div>
</li>
<li><div class="single"><a href="_using_spfunctions_spwith_spoptional_spinputs.html">Optional inputs</a>:<ul><li><span><tt>MaximalRank => </tt><span><span>default value false</span>, whether to ensure that the resulting map has maximal rank: designed mostly for use with matrices of numbers: for polynomial rings, returns inhomogeneous results</span></span></li>
<li><span><tt>Density => </tt><span><span>a <a href="___R__R.html">real number</a></span>, <span>default value 1</span>, the proportion of entries to set</span></span></li>
<li><span><tt>UpperTriangular => </tt><span><span>a <a href="___Boolean.html">Boolean value</a></span>, <span>default value false</span>, whether to set just entries strictly above the diagonal</span></span></li>
<li><span><a href="_random_lp__Type_rp.html">Height => ...</a>,  -- random element of a type</span></li>
</ul>
</div>
</li>
</ul>
</div>
<div class="single"><h2>Description</h2>
<div><table class="examples"><tr><td><pre>i1 : R = ZZ/101[x,y];</pre>
</td></tr>
<tr><td><pre>i2 : random(R^{1,2,3},R^{1,2,3})

o2 = {-1} | 41             0        0 |
     {-2} | -9x-18y        35       0 |
     {-3} | 17x2-37xy+39y2 -49x-36y 8 |

             3       3
o2 : Matrix R  &lt;--- R</pre>
</td></tr>
<tr><td><pre>i3 : random(ZZ^3,ZZ^6,MaximalRank=>true)

o3 = | 10234796479 28887529183 9374509155 439476 480620491 9469997744 |
     | 3633391864  10255183258 3327986576 156016 170622111 3361885390 |
     | 9028006437  25481385970 8269156027 387658 423950285 8353385508 |

              3        6
o3 : Matrix ZZ  &lt;--- ZZ</pre>
</td></tr>
<tr><td><pre>i4 : random(ZZ^3,ZZ^10,Density=>.3)

o4 = | 4 0 0 3 8 0 0 0 0 0 |
     | 0 3 8 8 7 0 8 4 5 0 |
     | 0 0 0 0 0 0 0 0 0 0 |

              3        10
o4 : Matrix ZZ  &lt;--- ZZ</pre>
</td></tr>
<tr><td><pre>i5 : random(ZZ^6,ZZ^6,UpperTriangular=>true)

o5 = | 0 6 1 1 3 4 |
     | 0 0 1 8 9 0 |
     | 0 0 0 0 8 5 |
     | 0 0 0 0 3 8 |
     | 0 0 0 0 0 0 |
     | 0 0 0 0 0 0 |

              6        6
o5 : Matrix ZZ  &lt;--- ZZ</pre>
</td></tr>
</table>
</div>
</div>
<div class="single"><h2>Caveat</h2>
<div>Over a polynomial ring, specifying <tt>MaximalRank=>true</tt> will yield a non-homogeneous matrix.</div>
</div>
<div class="single"><h2>See also</h2>
<ul><li><span><a href="_set__Random__Seed.html" title="set starting point for random number generator">setRandomSeed</a> -- set starting point for random number generator</span></li>
</ul>
</div>
</div>
</body>
</html>