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libnoise-doc-1.0.0-5.fc14.i686.rpm

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<a class="el" href="dir_000000.html">src</a>&nbsp;/&nbsp;<a class="el" href="dir_000001.html">module</a></div>
<h1>module.h</h1><div class="fragment"><pre class="fragment">00001 <span class="comment">// module.h</span>
00002 <span class="comment">//</span>
00003 <span class="comment">// Copyright (C) 2003, 2004 Jason Bevins</span>
00004 <span class="comment">//</span>
00005 <span class="comment">// This library is free software; you can redistribute it and/or modify it</span>
00006 <span class="comment">// under the terms of the GNU Lesser General Public License as published by</span>
00007 <span class="comment">// the Free Software Foundation; either version 2.1 of the License, or (at</span>
00008 <span class="comment">// your option) any later version.</span>
00009 <span class="comment">//</span>
00010 <span class="comment">// This library is distributed in the hope that it will be useful, but WITHOUT</span>
00011 <span class="comment">// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or</span>
00012 <span class="comment">// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public</span>
00013 <span class="comment">// License (COPYING.txt) for more details.</span>
00014 <span class="comment">//</span>
00015 <span class="comment">// You should have received a copy of the GNU Lesser General Public License</span>
00016 <span class="comment">// along with this library; if not, write to the Free Software Foundation,</span>
00017 <span class="comment">// Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA</span>
00018 <span class="comment">//</span>
00019 <span class="comment">// The developer's email is jlbezigvins@gmzigail.com (for great email, take</span>
00020 <span class="comment">// off every 'zig'.)</span>
00021 <span class="comment">//</span>
00022 
00023 <span class="preprocessor">#ifndef NOISE_MODULE_H</span>
00024 <span class="preprocessor"></span><span class="preprocessor">#define NOISE_MODULE_H</span>
00025 <span class="preprocessor"></span>
00026 <span class="preprocessor">#include "add.h"</span>
00027 <span class="preprocessor">#include "abs.h"</span>
00028 <span class="preprocessor">#include "billow.h"</span>
00029 <span class="preprocessor">#include "blend.h"</span>
00030 <span class="preprocessor">#include "cache.h"</span>
00031 <span class="preprocessor">#include "checkerboard.h"</span>
00032 <span class="preprocessor">#include "clamp.h"</span>
00033 <span class="preprocessor">#include "const.h"</span>
00034 <span class="preprocessor">#include "curve.h"</span>
00035 <span class="preprocessor">#include "cylinders.h"</span>
00036 <span class="preprocessor">#include "displace.h"</span>
00037 <span class="preprocessor">#include "exponent.h"</span>
00038 <span class="preprocessor">#include "invert.h"</span>
00039 <span class="preprocessor">#include "max.h"</span>
00040 <span class="preprocessor">#include "min.h"</span>
00041 <span class="preprocessor">#include "multiply.h"</span>
00042 <span class="preprocessor">#include "perlin.h"</span>
00043 <span class="preprocessor">#include "power.h"</span>
00044 <span class="preprocessor">#include "ridgedmulti.h"</span>
00045 <span class="preprocessor">#include "rotatepoint.h"</span>
00046 <span class="preprocessor">#include "scalebias.h"</span>
00047 <span class="preprocessor">#include "scalepoint.h"</span>
00048 <span class="preprocessor">#include "select.h"</span>
00049 <span class="preprocessor">#include "spheres.h"</span>
00050 <span class="preprocessor">#include "terrace.h"</span>
00051 <span class="preprocessor">#include "translatepoint.h"</span>
00052 <span class="preprocessor">#include "turbulence.h"</span>
00053 <span class="preprocessor">#include "voronoi.h"</span>
00054 
00055 <span class="preprocessor">#endif</span>
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