############################################################################################ # # visual settings bound to the included resources # to be overwritten by texture packs # ############################################################################################ #HEADLIGHT 1 # turn on headlight effect (requires shaders) FLOOR_RED .2 # floor color (without moviepack) FLOOR_GREEN .2 # floor color (without moviepack) FLOOR_BLUE .2 # floor color (without moviepack) RIM_WALL_STRETCH_X 100 # extension of the rim wall texture in the horizontal direction RIM_WALL_STRETCH_Y 50 # extension of the rim wall texture in the vertical direction RIM_WALL_WRAP_Y 0 # set to 1 if the rim wall texture should repeat in the vertical direction FLOOR_MIRROR_INT .1 # floor mirror (if enabled) GRID_SIZE 1.0 # grid size # ideal for fonkay's rim texture #RIM_WALL_STRETCH_X 200 # extension of the rim wall texture in the horizontal direction #RIM_WALL_STRETCH_Y 40 # extension of the rim wall texture in the vertical direction #RIM_WALL_WRAP_Y 0 # set to 1 if the rim wall texture should repeat in the vertical direction #FLOOR_RED .1 # floor color (without moviepack) #FLOOR_GREEN .2 # floor color (without moviepack) #FLOOR_BLUE .3 # floor color (without moviepack)