<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Mercator: Mercator::FillShader Class Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.3 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Mercator</div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>Mercator</b> </li> <li class="navelem"><a class="el" href="classMercator_1_1FillShader.html">FillShader</a> </li> </ul> </div> </div> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> </div> <div class="headertitle"> <h1>Mercator::FillShader Class Reference</h1> </div> </div> <div class="contents"> <!-- doxytag: class="Mercator::FillShader" --><!-- doxytag: inherits="Mercator::Shader" --> <p><a class="el" href="classMercator_1_1Shader.html" title="Base class for Shader objects which create surface data for use when rendering terrain.">Shader</a> that fills the surface. <a href="#_details">More...</a></p> <p><code>#include <<a class="el" href="FillShader_8h_source.html">FillShader.h</a>></code></p> <div class="dynheader"> Inheritance diagram for Mercator::FillShader:</div> <div class="dyncontent"> <div class="center"> <img src="classMercator_1_1FillShader.png" usemap="#Mercator::FillShader_map" alt=""/> <map id="Mercator::FillShader_map" name="Mercator::FillShader_map"> <area href="classMercator_1_1Shader.html" alt="Mercator::Shader" shape="rect" coords="0,0,128,24"/> </map> </div></div> <p><a href="classMercator_1_1FillShader-members.html">List of all members.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aca9a5f013f29d59fb4dfc47b39667f07"></a><!-- doxytag: member="Mercator::FillShader::FillShader" ref="aca9a5f013f29d59fb4dfc47b39667f07" args="()" -->  </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1FillShader.html#aca9a5f013f29d59fb4dfc47b39667f07">FillShader</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1FillShader.html#abbf15a8c4a30af1fa074435909c2c8ba">FillShader</a> (const <a class="el" href="classMercator_1_1Shader.html#a1e99426c6c90afbb8c54114bb692b861">Parameters</a> &params)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#abbf15a8c4a30af1fa074435909c2c8ba"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1FillShader.html#aeca9c68d8ad06f6646f2b830194efad4">checkIntersect</a> (const <a class="el" href="classMercator_1_1Segment.html">Segment</a> &) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Check whether this <a class="el" href="classMercator_1_1Shader.html" title="Base class for Shader objects which create surface data for use when rendering terrain.">Shader</a> has any effect on the given <a class="el" href="classMercator_1_1Segment.html" title="Class storing heightfield and other data for a single fixed size square area of terrain defined by fo...">Segment</a>. <a href="#aeca9c68d8ad06f6646f2b830194efad4"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aaae5d54d05613f074dc5af23c3baf2a1"></a><!-- doxytag: member="Mercator::FillShader::shade" ref="aaae5d54d05613f074dc5af23c3baf2a1" args="(Surface &) const " --> virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1FillShader.html#aaae5d54d05613f074dc5af23c3baf2a1">shade</a> (<a class="el" href="classMercator_1_1Surface.html">Surface</a> &) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Populate a <a class="el" href="classMercator_1_1Surface.html" title="Data store for terrain surface data.">Surface</a> with data. <br/></td></tr> </table> <hr/><a name="_details"></a><h2>Detailed Description</h2> <div class="textblock"><p><a class="el" href="classMercator_1_1Shader.html" title="Base class for Shader objects which create surface data for use when rendering terrain.">Shader</a> that fills the surface. </p> <p>This shader is typically only used for the lowest possible layer, which is usually bed rock. </p> </div><hr/><h2>Constructor & Destructor Documentation</h2> <a class="anchor" id="abbf15a8c4a30af1fa074435909c2c8ba"></a><!-- doxytag: member="Mercator::FillShader::FillShader" ref="abbf15a8c4a30af1fa074435909c2c8ba" args="(const Parameters &params)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">Mercator::FillShader::FillShader </td> <td>(</td> <td class="paramtype">const <a class="el" href="classMercator_1_1Shader.html#a1e99426c6c90afbb8c54114bb692b861">Parameters</a> & </td> <td class="paramname"><em>params</em></td><td>)</td> <td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Constructor. </p> <dl><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">params</td><td>a map of parameters for the shader. </td></tr> </table> </dd> </dl> </div> </div> <hr/><h2>Member Function Documentation</h2> <a class="anchor" id="aeca9c68d8ad06f6646f2b830194efad4"></a><!-- doxytag: member="Mercator::FillShader::checkIntersect" ref="aeca9c68d8ad06f6646f2b830194efad4" args="(const Segment &) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool Mercator::FillShader::checkIntersect </td> <td>(</td> <td class="paramtype">const <a class="el" href="classMercator_1_1Segment.html">Segment</a> & </td> <td class="paramname"></td><td>)</td> <td> const<code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Check whether this <a class="el" href="classMercator_1_1Shader.html" title="Base class for Shader objects which create surface data for use when rendering terrain.">Shader</a> has any effect on the given <a class="el" href="classMercator_1_1Segment.html" title="Class storing heightfield and other data for a single fixed size square area of terrain defined by fo...">Segment</a>. </p> <dl class="return"><dt><b>Returns:</b></dt><dd>true if the given <a class="el" href="classMercator_1_1Segment.html" title="Class storing heightfield and other data for a single fixed size square area of terrain defined by fo...">Segment</a> height range is within the range that this <a class="el" href="classMercator_1_1Shader.html" title="Base class for Shader objects which create surface data for use when rendering terrain.">Shader</a> uses. e.g. A high altitude snow shader will have no effect on low level terrain. </dd></dl> <p>Implements <a class="el" href="classMercator_1_1Shader.html#a6a69ca4a474c18f1038cc9a75a419855">Mercator::Shader</a>.</p> </div> </div> <hr/>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="FillShader_8h_source.html">FillShader.h</a></li> <li>FillShader.cpp</li> </ul> </div> <hr class="footer"/><address class="footer"><small>Generated for Mercator by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.3 </small></address> </body> </html>