<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Mercator: Mercator::LevelTerrainMod< Shape > Class Template Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.3 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Mercator</div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>Mercator</b> </li> <li class="navelem"><a class="el" href="classMercator_1_1LevelTerrainMod.html">LevelTerrainMod</a> </li> </ul> </div> </div> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> | <a href="#pro-attribs">Protected Attributes</a> | <a href="#pri-methods">Private Member Functions</a> </div> <div class="headertitle"> <h1>Mercator::LevelTerrainMod< Shape > Class Template Reference</h1> </div> </div> <div class="contents"> <!-- doxytag: class="Mercator::LevelTerrainMod" --><!-- doxytag: inherits="Mercator::ShapeTerrainMod" --> <p><a class="el" href="classMercator_1_1Terrain.html" title="Class storing centrally all data about an instance of some terrain.">Terrain</a> modifier that defines an area of fixed height. <a href="#_details">More...</a></p> <p><code>#include <<a class="el" href="TerrainMod_8h_source.html">TerrainMod.h</a>></code></p> <div class="dynheader"> Inheritance diagram for Mercator::LevelTerrainMod< Shape >:</div> <div class="dyncontent"> <div class="center"> <img src="classMercator_1_1LevelTerrainMod.png" usemap="#Mercator::LevelTerrainMod< Shape >_map" alt=""/> <map id="Mercator::LevelTerrainMod< Shape >_map" name="Mercator::LevelTerrainMod< Shape >_map"> <area href="classMercator_1_1ShapeTerrainMod.html" alt="Mercator::ShapeTerrainMod< Shape >" shape="rect" coords="0,56,232,80"/> <area href="classMercator_1_1TerrainMod.html" alt="Mercator::TerrainMod" shape="rect" coords="0,0,232,24"/> </map> </div></div> <p><a href="classMercator_1_1LevelTerrainMod-members.html">List of all members.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#ae5883a9223f7a737bddcc113c4ddd6c3">LevelTerrainMod</a> (float level, const Shape &s)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#ae5883a9223f7a737bddcc113c4ddd6c3"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#a7e3eda235fa6b99f5115a4c34cae7072">apply</a> (float &point, int x, int y) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Apply this modifier on a terrain segment. <a href="#a7e3eda235fa6b99f5115a4c34cae7072"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a783e4b9e7d837806529e85b9ae2efc8e"></a><!-- doxytag: member="Mercator::LevelTerrainMod::clone" ref="a783e4b9e7d837806529e85b9ae2efc8e" args="() const " --> virtual <a class="el" href="classMercator_1_1TerrainMod.html">TerrainMod</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#a783e4b9e7d837806529e85b9ae2efc8e">clone</a> () const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Create a copy of this modifier. <br/></td></tr> <tr><td colspan="2"><h2><a name="pro-attribs"></a> Protected Attributes</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a457f28e8e854be6c2618e24a01c4ccb8"></a><!-- doxytag: member="Mercator::LevelTerrainMod::m_level" ref="a457f28e8e854be6c2618e24a01c4ccb8" args="" --> float </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#a457f28e8e854be6c2618e24a01c4ccb8">m_level</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The height level of all points affected. <br/></td></tr> <tr><td colspan="2"><h2><a name="pri-methods"></a> Private Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a40f7ffd0284c156950141856ba90723d"></a><!-- doxytag: member="Mercator::LevelTerrainMod::LevelTerrainMod" ref="a40f7ffd0284c156950141856ba90723d" args="(LevelTerrainMod &)" -->  </td><td class="memItemRight" valign="bottom"><a class="el" href="classMercator_1_1LevelTerrainMod.html#a40f7ffd0284c156950141856ba90723d">LevelTerrainMod</a> (<a class="el" href="classMercator_1_1LevelTerrainMod.html">LevelTerrainMod</a> &)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Copy constructor. <br/></td></tr> </table> <hr/><a name="_details"></a><h2>Detailed Description</h2> <div class="textblock"><h3>template<typename Shape><br/> class Mercator::LevelTerrainMod< Shape ></h3> <p><a class="el" href="classMercator_1_1Terrain.html" title="Class storing centrally all data about an instance of some terrain.">Terrain</a> modifier that defines an area of fixed height. </p> <p>This modifier sets all points inside the shape to the same altitude </p> </div><hr/><h2>Constructor & Destructor Documentation</h2> <a class="anchor" id="ae5883a9223f7a737bddcc113c4ddd6c3"></a><!-- doxytag: member="Mercator::LevelTerrainMod::LevelTerrainMod" ref="ae5883a9223f7a737bddcc113c4ddd6c3" args="(float level, const Shape &s)" --> <div class="memitem"> <div class="memproto"> <div class="memtemplate"> template<typename Shape> </div> <table class="memname"> <tr> <td class="memname"><a class="el" href="classMercator_1_1LevelTerrainMod.html">Mercator::LevelTerrainMod</a>< Shape >::<a class="el" href="classMercator_1_1LevelTerrainMod.html">LevelTerrainMod</a> </td> <td>(</td> <td class="paramtype">float </td> <td class="paramname"><em>level</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const Shape & </td> <td class="paramname"><em>s</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Constructor. </p> <dl><dt><b>Parameters:</b></dt><dd> <table class="params"> <tr><td class="paramname">level</td><td>The height level of all points affected. </td></tr> <tr><td class="paramname">s</td><td>shape of the modifier. </td></tr> </table> </dd> </dl> </div> </div> <hr/><h2>Member Function Documentation</h2> <a class="anchor" id="a7e3eda235fa6b99f5115a4c34cae7072"></a><!-- doxytag: member="Mercator::LevelTerrainMod::apply" ref="a7e3eda235fa6b99f5115a4c34cae7072" args="(float &point, int x, int y) const " --> <div class="memitem"> <div class="memproto"> <div class="memtemplate"> template<typename Shape > </div> <table class="memname"> <tr> <td class="memname">void <a class="el" href="classMercator_1_1LevelTerrainMod.html">Mercator::LevelTerrainMod</a>< Shape >::apply </td> <td>(</td> <td class="paramtype">float & </td> <td class="paramname"><em>point</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>x</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>y</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td> const<code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Apply this modifier on a terrain segment. </p> <p>The segment is at x,y in local coordinates. Output is placed into point. </p> <p>Implements <a class="el" href="classMercator_1_1TerrainMod.html#a89b94b74a24df696460e4a8b9bc06fe9">Mercator::TerrainMod</a>.</p> </div> </div> <hr/>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="TerrainMod_8h_source.html">TerrainMod.h</a></li> <li><a class="el" href="TerrainMod__impl_8h_source.html">TerrainMod_impl.h</a></li> </ul> </div> <hr class="footer"/><address class="footer"><small>Generated for Mercator by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.3 </small></address> </body> </html>