<map id="G" name="G"> <area shape="rect" id="node3" href="$a00050.html" title="Base class for incremental control and throw." alt="" coords="237,59,403,88"/> <area shape="rect" id="node13" href="$a00058.html" title="Base class for random probability control and throw." alt="" coords="227,112,413,141"/> <area shape="rect" id="node5" href="$a00072.html" title="__gnu_cxx::throw_allocator_base\< _Tp, limit_condition \>" alt="" coords="472,5,803,35"/> <area shape="rect" id="node9" href="$a00075.html" title="__gnu_cxx::throw_value_base\< limit_condition \>" alt="" coords="493,59,781,88"/> <area shape="rect" id="node7" href="$a00073.html" title="Allocator throwing via limit condition." alt="" coords="872,5,1115,35"/> <area shape="rect" id="node11" href="$a00076.html" title="Type throwing via limit condition." alt="" coords="901,59,1085,88"/> <area shape="rect" id="node15" href="$a00072.html" title="__gnu_cxx::throw_allocator_base\< _Tp, random_condition \>" alt="" coords="461,112,813,141"/> <area shape="rect" id="node19" href="$a00075.html" title="__gnu_cxx::throw_value_base\< random_condition \>" alt="" coords="484,165,791,195"/> <area shape="rect" id="node17" href="$a00074.html" title="Allocator throwing via random condition." alt="" coords="863,112,1124,141"/> <area shape="rect" id="node21" href="$a00077.html" title="Type throwing via random condition." alt="" coords="892,165,1095,195"/> </map>