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ocaml-camlimages-4.0.1-2.fc15.i686.rpm

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<center><h1>Module <a href="type_Fttext.html">Fttext</a></h1></center>
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<pre><span class="keyword">module</span> Fttext: <code class="code">sig</code> <a href="Fttext.html">..</a> <code class="code">end</code></pre><hr width="100%">
<pre><span class="keyword">type</span> <a name="TYPEdrawer"></a><code class="type">'a</code> drawer = <code class="type">'a -> int -> 'a</code> </pre>

<pre><span class="keyword">val</span> <a name="VALfunc_darken_only"></a>func_darken_only : <code class="type"><a href="Color.html#TYPErgb">Color.rgb</a> <a href="Fttext.html#TYPEdrawer">drawer</a></code></pre><pre><span class="keyword">val</span> <a name="VALfunc_red_only"></a>func_red_only : <code class="type"><a href="Color.html#TYPErgb">Color.rgb</a> <a href="Fttext.html#TYPEdrawer">drawer</a></code></pre><pre><span class="keyword">val</span> <a name="VALunicode_of_latin"></a>unicode_of_latin : <code class="type">string -> int array</code></pre><pre><span class="keyword">val</span> <a name="VALunicode_of_euc_japan"></a>unicode_of_euc_japan : <code class="type">string -> int array</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_rotated_text"></a>draw_rotated_text : <code class="type">float -><br>       (int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> int array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_rotated_glyphs"></a>draw_rotated_glyphs : <code class="type">float -><br>       (int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> <a href="Freetype.html#TYPEchar_index">Freetype.char_index</a> array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_text"></a>draw_text : <code class="type">(int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> int array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_glyphs"></a>draw_glyphs : <code class="type">(int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> <a href="Freetype.html#TYPEchar_index">Freetype.char_index</a> array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_mono_rotated_text"></a>draw_mono_rotated_text : <code class="type">float -><br>       (int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> int array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_mono_rotated_glyphs"></a>draw_mono_rotated_glyphs : <code class="type">float -><br>       (int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> <a href="Freetype.html#TYPEchar_index">Freetype.char_index</a> array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_mono_text"></a>draw_mono_text : <code class="type">(int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> int array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALdraw_mono_glyphs"></a>draw_mono_glyphs : <code class="type">(int -> int -> int -> unit) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> int -> int -> <a href="Freetype.html#TYPEchar_index">Freetype.char_index</a> array -> unit</code></pre><pre><span class="keyword">module type</span> <a href="Fttext.T.html">T</a> = <code class="code">sig</code> <a href="Fttext.T.html">..</a> <code class="code">end</code></pre><pre><span class="keyword">module</span> <a href="Fttext.Make.html">Make</a>: <div class="sig_block"><code class="code">functor (</code><code class="code">T</code><code class="code"> : </code><code class="type"><a href="Fttext.T.html">T</a></code><code class="code">) -&gt; </code><code class="code">sig</code> <a href="Fttext.Make.html">..</a> <code class="code">end</code></div></pre><pre><span class="keyword">val</span> <a name="VALsize"></a>size : <code class="type"><a href="Freetype.html#TYPEface">Freetype.face</a> -> int array -> float * float * float * float</code></pre><pre><span class="keyword">val</span> <a name="VALsize_of_glyphs"></a>size_of_glyphs : <code class="type"><a href="Freetype.html#TYPEface">Freetype.face</a> -> <a href="Freetype.html#TYPEchar_index">Freetype.char_index</a> array -> float * float * float * float</code></pre><pre><span class="keyword">val</span> <a name="VALvector_gen"></a>vector_gen : <code class="type">(<a href="Freetype.html#TYPEface">Freetype.face</a> -> 'a -> 'b list -> float * float) -><br>       bool -><br>       float -><br>       (<a href="Freetype.html#TYPEoutline_contents">Freetype.outline_contents</a> -> 'c) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> float -> float -> 'a array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALvector_text"></a>vector_text : <code class="type">bool -><br>       (<a href="Freetype.html#TYPEoutline_contents">Freetype.outline_contents</a> -> 'a) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> float -> float -> float -> int array -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALvector_glyphs"></a>vector_glyphs : <code class="type">bool -><br>       (<a href="Freetype.html#TYPEoutline_contents">Freetype.outline_contents</a> -> 'a) -><br>       <a href="Freetype.html#TYPEface">Freetype.face</a> -> float -> float -> float -> <a href="Freetype.html#TYPEchar_index">Freetype.char_index</a> array -> unit</code></pre></body></html>