#include "colors.inc" #include "skies.inc" #declare BAS = true; #declare SPF = false; #declare CST = false; #declare TRANS = false; #include "dioxin.inc"; background{White} sky_sphere{S_Cloud1} //The molecule object{ dioxin translate dioxin_center //Translate to (0|0|0) } camera { location <0,0,-12> look_at <0,0,0> } light_source {<0,10,0> color White }