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Io-language-graphics-and-sound-20080330-6.fc15.i686.rpm

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     <STRONG>NAME</STRONG>
	  <STRONG>gluGetString</STRONG> - return	a string describing the	GLU version or
	  GLU extensions


     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
	  const	GLubyte	* <STRONG>gluGetString</STRONG>(	GLenum <EM>name</EM> )


     <STRONG>PARAMETERS</STRONG>
	  <EM>name</EM>	Specifies a symbolic constant, one of <STRONG>GLU_VERSION</STRONG>, or
		<STRONG>GLU_EXTENSIONS</STRONG>.

     <STRONG>DESCRIPTION</STRONG>
	  <STRONG>gluGetString</STRONG> returns a pointer to a static string describing
	  the GLU version or the GLU extensions	that are supported.

	  The version number is	one of the following forms:

	  <EM>major</EM>_<EM>number</EM>.<EM>minor</EM>_<EM>number</EM>
	  <EM>major</EM>_<EM>number</EM>.<EM>minor</EM>_<EM>number</EM>.<EM>release</EM>_<EM>number</EM>.

	  The version string is	of the following form:

	  <EM>version</EM> <EM>number</EM>&lt;<EM>space</EM>&gt;<EM>vendor</EM>-<EM>specific</EM> <EM>information</EM>

	  Vendor-specific information is optional.  Its	format and
	  contents depend on the implementation.

	  The standard GLU contains a basic set	of features and
	  capabilities.	 If a company or group of companies wish to
	  support other	features, these	may be included	as extensions
	  to the GLU. If <EM>name</EM> is <STRONG>GLU_EXTENSIONS</STRONG>, then <STRONG>gluGetString</STRONG>
	  returns a space-separated list of names of supported GLU
	  extensions.  (Extension names	never contain spaces.)

	  All strings are null-terminated.

     <STRONG>NOTES</STRONG>
	  <STRONG>gluGetString</STRONG> only returns information	about GLU extensions.
	  Call <STRONG>glGetString</STRONG> to get a list of GL extensions.

	  <STRONG>gluGetString</STRONG> is an initialization routine. Calling it	after
	  a <STRONG>glNewList</STRONG> results in undefined behavior.

     <STRONG>ERRORS</STRONG>
	  NULL is returned if <EM>name</EM> is not <STRONG>GLU_VERSION</STRONG> or
	  <STRONG>GLU_EXTENSIONS</STRONG>.

     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
	  <STRONG>glGetString</STRONG>





















































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