<HTML> <BODY> <PRE> <STRONG>NAME</STRONG> <STRONG>gluNewQuadric</STRONG> - create a quadrics object <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG> GLUquadric* <STRONG>gluNewQuadric</STRONG>( void ) <STRONG>DESCRIPTION</STRONG> <STRONG>gluNewQuadric</STRONG> creates and returns a pointer to a new quadrics object. This object must be referred to when calling quadrics rendering and control functions. A return value of 0 means that there is not enough memory to allocate the object. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>gluCylinder</STRONG>, <STRONG>gluDeleteQuadric</STRONG>, <STRONG>gluDisk</STRONG>, <STRONG>gluPartialDisk</STRONG>, <STRONG>gluQuadricCallback</STRONG>, <STRONG>gluQuadricDrawStyle</STRONG>, <STRONG>gluQuadricNormals</STRONG>, <STRONG>gluQuadricOrientation</STRONG>, <STRONG>gluQuadricTexture</STRONG>, <STRONG>gluSphere</STRONG> </PRE> </BODY> </HTML>