<HTML> <BODY> <PRE> <STRONG>NAME</STRONG> <STRONG>gluNewTess</STRONG> - create a tessellation object <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG> GLUtesselator* <STRONG>gluNewTess</STRONG>( void ) <STRONG>DESCRIPTION</STRONG> <STRONG>gluNewTess</STRONG> creates and returns a pointer to a new tessellation object. This object must be referred to when calling tessellation functions. A return value of 0 means that there is not enough memory to allocate the object. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>gluTessBeginPolygon</STRONG>, <STRONG>gluDeleteTess</STRONG>, <STRONG>gluTessCallback</STRONG> </PRE> </BODY> </HTML>