<HTML> <BODY> <PRE> <STRONG>NAME</STRONG> <STRONG>gluQuadricDrawStyle</STRONG> - specify the draw style desired for quadrics <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG> void <STRONG>gluQuadricDrawStyle</STRONG>( GLUquadric* <EM>quad</EM>, GLenum <EM>draw</EM> ) <STRONG>PARAMETERS</STRONG> <EM>quad</EM> Specifies the quadrics object (created with <STRONG>gluNewQuadric</STRONG>). <EM>draw</EM> Specifies the desired draw style. Valid values are <STRONG>GLU_FILL</STRONG>, <STRONG>GLU_LINE</STRONG>, <STRONG>GLU_SILHOUETTE</STRONG>, and <STRONG>GLU_POINT</STRONG>. <STRONG>DESCRIPTION</STRONG> <STRONG>gluQuadricDrawStyle</STRONG> specifies the draw style for quadrics rendered with <EM>quad</EM>. The legal values are as follows: <STRONG>GLU_FILL</STRONG> Quadrics are rendered with polygon primitives. The polygons are drawn in a counterclockwise fashion with respect to their normals (as defined with <STRONG>gluQuadricOrientation</STRONG>). <STRONG>GLU_LINE</STRONG> Quadrics are rendered as a set of lines. <STRONG>GLU_SILHOUETTE</STRONG> Quadrics are rendered as a set of lines, except that edges separating coplanar faces will not be drawn. <STRONG>GLU_POINT</STRONG> Quadrics are rendered as a set of points. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>gluNewQuadric</STRONG>, <STRONG>gluQuadricNormals</STRONG>, <STRONG>gluQuadricOrientation</STRONG>, <STRONG>gluQuadricTexture</STRONG> </PRE> </BODY> </HTML>