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Io-language-graphics-and-sound-20080330-6.fc15.i686.rpm

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     <STRONG>NAME</STRONG>
	  <STRONG>gluQuadricDrawStyle</STRONG> -	specify	the draw style desired for
	  quadrics


     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
	  void <STRONG>gluQuadricDrawStyle</STRONG>( GLUquadric*	<EM>quad</EM>,
				    GLenum <EM>draw</EM>	)


     <STRONG>PARAMETERS</STRONG>
	  <EM>quad</EM>	Specifies the quadrics object (created with
		<STRONG>gluNewQuadric</STRONG>).

	  <EM>draw</EM>	Specifies the desired draw style. Valid	values are
		<STRONG>GLU_FILL</STRONG>, <STRONG>GLU_LINE</STRONG>, <STRONG>GLU_SILHOUETTE</STRONG>, and	<STRONG>GLU_POINT</STRONG>.

     <STRONG>DESCRIPTION</STRONG>
	  <STRONG>gluQuadricDrawStyle</STRONG> specifies	the draw style for quadrics
	  rendered with	<EM>quad</EM>. The legal	values are as follows:

	  <STRONG>GLU_FILL</STRONG>	 Quadrics are rendered with polygon
			 primitives. The polygons are drawn in a
			 counterclockwise fashion with respect to
			 their normals (as defined with
			 <STRONG>gluQuadricOrientation</STRONG>).

	  <STRONG>GLU_LINE</STRONG>	 Quadrics are rendered as a set	of lines.

	  <STRONG>GLU_SILHOUETTE</STRONG> Quadrics are rendered as a set	of lines,
			 except	that edges separating coplanar faces
			 will not be drawn.

	  <STRONG>GLU_POINT</STRONG>	 Quadrics are rendered as a set	of points.

     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
	  <STRONG>gluNewQuadric</STRONG>, <STRONG>gluQuadricNormals</STRONG>, <STRONG>gluQuadricOrientation</STRONG>,
	  <STRONG>gluQuadricTexture</STRONG>














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