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Io-language-graphics-and-sound-20080330-6.fc15.i686.rpm

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     <STRONG>NAME</STRONG>
	  <STRONG>gluQuadricNormals</STRONG> - specify what kind	of normals are desired
	  for quadrics


     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
	  void <STRONG>gluQuadricNormals</STRONG>( GLUquadric* <EM>quad</EM>,
				  GLenum <EM>normal</EM>	)


     <STRONG>PARAMETERS</STRONG>
	  <EM>quad</EM>	  Specifes the quadrics	object (created	with
		  <STRONG>gluNewQuadric</STRONG>).

	  <EM>normal</EM>  Specifies the	desired	type of	normals. Valid values
		  are <STRONG>GLU_NONE</STRONG>,	<STRONG>GLU_FLAT</STRONG>, and <STRONG>GLU_SMOOTH</STRONG>.

     <STRONG>DESCRIPTION</STRONG>
	  <STRONG>gluQuadricNormals</STRONG> specifies what kind	of normals are desired
	  for quadrics rendered	with <EM>quad</EM>. The legal values are	as
	  follows:

	  <STRONG>GLU_NONE</STRONG>	 No normals are	generated.

	  <STRONG>GLU_FLAT</STRONG>	 One normal is generated for every facet of a
			 quadric.

	  <STRONG>GLU_SMOOTH</STRONG>	 One normal is generated for every vertex of a
			 quadric. This is the initial value.

     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
	  <STRONG>gluNewQuadric</STRONG>, <STRONG>gluQuadricDrawStyle</STRONG>, <STRONG>gluQuadricOrientation</STRONG>,
	  <STRONG>gluQuadricTexture</STRONG>



















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