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Io-language-graphics-and-sound-20080330-6.fc15.i686.rpm

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     <STRONG>NAME</STRONG>
	  <STRONG>gluQuadricOrientation</STRONG>	- specify inside/outside orientation
	  for quadrics


     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
	  void <STRONG>gluQuadricOrientation</STRONG>( GLUquadric* <EM>quad</EM>,
				      GLenum <EM>orientation</EM> )


     <STRONG>PARAMETERS</STRONG>
	  <EM>quad</EM>	       Specifies the quadrics object (created with
		       <STRONG>gluNewQuadric</STRONG>).

	  <EM>orientation</EM>  Specifies the desired orientation. Valid	values
		       are <STRONG>GLU_OUTSIDE</STRONG> and <STRONG>GLU_INSIDE</STRONG>.

     <STRONG>DESCRIPTION</STRONG>
	  <STRONG>gluQuadricOrientation</STRONG>	specifies what kind of orientation is
	  desired for quadrics rendered	with <EM>quad</EM>. The <EM>orientation</EM>
	  values are as	follows:

	  <STRONG>GLU_OUTSIDE</STRONG>	 Quadrics are drawn with normals pointing
			 outward (the initial value).

	  <STRONG>GLU_INSIDE</STRONG>	 Quadrics are drawn with normals pointing
			 inward.

	  Note that the	interpretation of <EM>outward</EM> and <EM>inward</EM> depends
	  on the quadric being drawn.

     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
	  <STRONG>gluNewQuadric</STRONG>, <STRONG>gluQuadricDrawStyle</STRONG>, <STRONG>gluQuadricNormals</STRONG>,
	  <STRONG>gluQuadricTexture</STRONG>


















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