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<HTML><HEAD><TITLE>Manpage of glutSpecialFunc</TITLE>
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<H1>glutSpecialFunc</H1>
Section: GLUT (3GLUT)<BR>Updated: 3.7<BR><A HREF="#index">Index</A>
<A HREF="">Return to Main Contents</A><HR>

<A NAME="lbAB">&nbsp;</A>
<H2>NAME</H2>

glutSpecialFunc - sets the special keyboard callback for the current window. 
<A NAME="lbAC">&nbsp;</A>
<H2>SYNTAX</H2>

<PRE>

void glutSpecialFunc(void (*func)(int key, int x, int y));
</PRE>

<A NAME="lbAD">&nbsp;</A>
<H2>ARGUMENTS</H2>

<DL COMPACT>
<DT><I>func</I><DD>
The new special callback function. 
</DL>
<A NAME="lbAE">&nbsp;</A>
<H2>DESCRIPTION</H2>

glutSpecialFunc sets the special keyboard callback for the current
window. The special keyboard callback is triggered when keyboard
function or directional keys are pressed. The key callback parameter is a
GLUT_KEY_* constant for the special key pressed. The x and y callback
parameters indicate the mouse in window relative coordinates when the
key was pressed. When a new window is created, no special callback is
initially registered and special key strokes in the window are ignored.
Passing NULL to glutSpecialFunc disables the generation of special
callbacks. 

During a special callback, glutGetModifiers may be called to
determine the state of modifier keys when the keystroke generating the
callback occurred. 

An implementation should do its best to provide ways to generate all the
GLUT_KEY_* special keys. The available GLUT_KEY_* values are: 
<DL COMPACT>
<DT><B>GLUT_KEY_F1 </B>

<DD>
F1 function key. 
<DT><B>GLUT_KEY_F2 </B>

<DD>
F2 function key. 
<DT><B>GLUT_KEY_F3 </B>

<DD>
F3 function key. 
<DT><B>GLUT_KEY_F4 </B>

<DD>
F4 function key. 
<DT><B>GLUT_KEY_F5 </B>

<DD>
F5 function key. 
<DT><B>GLUT_KEY_F6 </B>

<DD>
F6 function key. 
<DT><B>GLUT_KEY_F7 </B>

<DD>
F7 function key. 
<DT><B>GLUT_KEY_F8 </B>

<DD>
F8 function key. 
<DT><B>GLUT_KEY_F9 </B>

<DD>
F9 function key. 
<DT><B>GLUT_KEY_F10 </B>

<DD>
F10 function key. 
<DT><B>GLUT_KEY_F11 </B>

<DD>
F11 function key. 
<DT><B>GLUT_KEY_F12 </B>

<DD>
F12 function key. 
<DT><B>GLUT_KEY_LEFT </B>

<DD>
Left directional key. 
<DT><B>GLUT_KEY_UP </B>

<DD>
Up directional key. 
<DT><B>GLUT_KEY_RIGHT </B>

<DD>
Right directional key. 
<DT><B>GLUT_KEY_DOWN </B>

<DD>
Down directional key. 
<DT><B>GLUT_KEY_PAGE_UP </B>

<DD>
Page up directional key. 
<DT><B>GLUT_KEY_PAGE_DOWN </B>

<DD>
Page down directional key. 
<DT><B>GLUT_KEY_HOME </B>

<DD>
Home directional key. 
<DT><B>GLUT_KEY_END </B>

<DD>
End directional key. 
<DT><B>GLUT_KEY_INSERT </B>

<DD>
Inset directional key. 
</DL>
<P>

Note that the escape, backspace, and delete keys are generated as an ASCII
character. 
<A NAME="lbAF">&nbsp;</A>
<H2>SEE ALSO</H2>

glutSpecialUpFunc,
glutKeyboardFunc, glutMouseFunc, glutSpaceballButtonFunc, glutButtonBoxFunc, glutTabletButtonFunc, glutGetModifiers
<A NAME="lbAG">&nbsp;</A>
<H2>AUTHOR</H2>

Mark J. Kilgard (<A HREF="mailto:mjk@nvidia.com">mjk@nvidia.com</A>)
<P>

<HR>
<A NAME="index">&nbsp;</A><H2>Index</H2>
<DL>
<DT><A HREF="#lbAB">NAME</A><DD>
<DT><A HREF="#lbAC">SYNTAX</A><DD>
<DT><A HREF="#lbAD">ARGUMENTS</A><DD>
<DT><A HREF="#lbAE">DESCRIPTION</A><DD>
<DT><A HREF="#lbAF">SEE ALSO</A><DD>
<DT><A HREF="#lbAG">AUTHOR</A><DD>
</DL>
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Time: 19:05:09 GMT, September 15, 2003
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