<HTML> <BODY> <PRE> <STRONG>NAME</STRONG> <STRONG>glGetPointerv</STRONG> - return the address of the specified pointer <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG> void <STRONG>glGetPointerv</STRONG>( GLenum <EM>pname</EM>, GLvoid* *<EM>params</EM> ) <STRONG>PARAMETERS</STRONG> <EM>pname</EM> Specifies the array or buffer pointer to be returned. Symbolic constants <STRONG>GL_COLOR_ARRAY_POINTER</STRONG>, <STRONG>GL_EDGE_FLAG_ARRAY_POINTER</STRONG>, <STRONG>GL_FEEDBACK_BUFFER_POINTER</STRONG>, <STRONG>GL_INDEX_ARRAY_POINTER</STRONG>, <STRONG>GL_NORMAL_ARRAY_POINTER</STRONG>, <STRONG>GL_TEXTURE_COORD_ARRAY_POINTER</STRONG>, <STRONG>GL_SELECTION_BUFFER_POINTER</STRONG>, and <STRONG>GL_VERTEX_ARRAY_POINTER</STRONG> are accepted. <EM>params</EM> Returns the pointer value specified by <EM>pname</EM>. <STRONG>DESCRIPTION</STRONG> <STRONG>glGetPointerv</STRONG> returns pointer information. <EM>pname</EM> is a symbolic constant indicating the pointer to be returned, and <EM>params</EM> is a pointer to a location in which to place the returned data. <STRONG>NOTES</STRONG> <STRONG>glGetPointerv</STRONG> is available only if the GL version is 1.1 or greater. The pointers are all client-side state. The initial value for each pointer is 0. <STRONG>ERRORS</STRONG> <STRONG>GL_INVALID_ENUM</STRONG> is generated if <EM>pname</EM> is not an accepted value. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>glArrayElement</STRONG>, <STRONG>glColorPointer</STRONG>, <STRONG>glDrawArrays</STRONG>, <STRONG>glEdgeFlagPointer</STRONG>, <STRONG>glFeedbackBuffer</STRONG>, <STRONG>glIndexPointer</STRONG>, <STRONG>glInterleavedArrays</STRONG>, <STRONG>glNormalPointer</STRONG>, <STRONG>glSelectBuffer</STRONG>, <STRONG>glTexCoordPointer</STRONG>, <STRONG>glVertexPointer</STRONG> </PRE> </BODY> </HTML>