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fife-doc-0.3.2-5.r2.fc15.noarch.rpm

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<title>FIFE: engine/core/video/cursor.cpp Source File</title>
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<div class="title">cursor.cpp</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***************************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> *   Copyright (C) 2005-2008 by the FIFE team                              *</span>
<a name="l00003"></a>00003 <span class="comment"> *   http://www.fifengine.de                                               *</span>
<a name="l00004"></a>00004 <span class="comment"> *   This file is part of FIFE.                                            *</span>
<a name="l00005"></a>00005 <span class="comment"> *                                                                         *</span>
<a name="l00006"></a>00006 <span class="comment"> *   FIFE is free software; you can redistribute it and/or                 *</span>
<a name="l00007"></a>00007 <span class="comment"> *   modify it under the terms of the GNU Lesser General Public            *</span>
<a name="l00008"></a>00008 <span class="comment"> *   License as published by the Free Software Foundation; either          *</span>
<a name="l00009"></a>00009 <span class="comment"> *   version 2.1 of the License, or (at your option) any later version.    *</span>
<a name="l00010"></a>00010 <span class="comment"> *                                                                         *</span>
<a name="l00011"></a>00011 <span class="comment"> *   This library is distributed in the hope that it will be useful,       *</span>
<a name="l00012"></a>00012 <span class="comment"> *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *</span>
<a name="l00013"></a>00013 <span class="comment"> *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *</span>
<a name="l00014"></a>00014 <span class="comment"> *   Lesser General Public License for more details.                       *</span>
<a name="l00015"></a>00015 <span class="comment"> *                                                                         *</span>
<a name="l00016"></a>00016 <span class="comment"> *   You should have received a copy of the GNU Lesser General Public      *</span>
<a name="l00017"></a>00017 <span class="comment"> *   License along with this library; if not, write to the                 *</span>
<a name="l00018"></a>00018 <span class="comment"> *   Free Software Foundation, Inc.,                                       *</span>
<a name="l00019"></a>00019 <span class="comment"> *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *</span>
<a name="l00020"></a>00020 <span class="comment"> ***************************************************************************/</span>
<a name="l00021"></a>00021 
<a name="l00022"></a>00022 <span class="comment">// Standard C++ library includes</span>
<a name="l00023"></a>00023 <span class="preprocessor">#if defined( WIN32 )</span>
<a name="l00024"></a>00024 <span class="preprocessor"></span><span class="preprocessor">#include &lt;windows.h&gt;</span>
<a name="l00025"></a>00025 <span class="preprocessor">#include &lt;sdl.h&gt;</span>
<a name="l00026"></a>00026 <span class="preprocessor">#endif</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span>
<a name="l00028"></a>00028 <span class="preprocessor">#if defined( __unix__ )</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#include &lt;X11/Xcursor/Xcursor.h&gt;</span>
<a name="l00030"></a>00030 <span class="preprocessor">#endif</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="comment">// 3rd party library includes</span>
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="comment">// FIFE includes</span>
<a name="l00035"></a>00035 <span class="comment">// These includes are split up in two parts, separated by one empty line</span>
<a name="l00036"></a>00036 <span class="comment">// First block: files included from the FIFE root src directory</span>
<a name="l00037"></a>00037 <span class="comment">// Second block: files included from the same folder</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include &quot;util/structures/rect.h&quot;</span>
<a name="l00039"></a>00039 <span class="preprocessor">#include &quot;util/time/timemanager.h&quot;</span>
<a name="l00040"></a>00040 <span class="preprocessor">#include &quot;util/log/logger.h&quot;</span>
<a name="l00041"></a>00041 
<a name="l00042"></a>00042 <span class="preprocessor">#include &quot;imagepool.h&quot;</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;animationpool.h&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;animation.h&quot;</span>
<a name="l00045"></a>00045 <span class="preprocessor">#include &quot;image.h&quot;</span>
<a name="l00046"></a>00046 <span class="preprocessor">#include &quot;renderbackend.h&quot;</span>
<a name="l00047"></a>00047 <span class="preprocessor">#include &quot;cursor.h&quot;</span>
<a name="l00048"></a>00048 
<a name="l00049"></a>00049 <span class="preprocessor">#if defined( WIN32 )</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span>
<a name="l00051"></a>00051 <span class="comment">// From SDL_sysmouse.c</span>
<a name="l00052"></a>00052 <span class="keyword">struct </span>WMcursor {
<a name="l00053"></a>00053     HCURSOR curs;
<a name="l00054"></a>00054 <span class="preprocessor">#ifndef _WIN32_WCE</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span>    Uint8 *ands;
<a name="l00056"></a>00056     Uint8 *xors;
<a name="l00057"></a>00057 <span class="preprocessor">#endif</span>
<a name="l00058"></a>00058 <span class="preprocessor"></span>};
<a name="l00059"></a>00059 
<a name="l00060"></a>00060 <span class="preprocessor">#endif</span>
<a name="l00061"></a>00061 <span class="preprocessor"></span>
<a name="l00062"></a>00062 <span class="preprocessor">#if defined( __unix__ )</span>
<a name="l00063"></a>00063 <span class="preprocessor"></span>
<a name="l00064"></a>00064 <span class="comment">// Stops the compiler from confusing it with FIFE:Cursor</span>
<a name="l00065"></a>00065 <span class="keyword">typedef</span> Cursor XCursor;
<a name="l00066"></a>00066 
<a name="l00067"></a>00067 <span class="comment">// From SDL_x11mouse.c</span>
<a name="l00068"></a>00068 <span class="keyword">struct </span>WMcursor {
<a name="l00069"></a>00069     Cursor x_cursor;
<a name="l00070"></a>00070 };
<a name="l00071"></a>00071 
<a name="l00072"></a>00072 <span class="preprocessor">#endif</span>
<a name="l00073"></a>00073 <span class="preprocessor"></span>
<a name="l00074"></a>00074 <span class="keyword">namespace </span>FIFE {
<a name="l00075"></a>00075     <span class="keyword">static</span> Logger _log(LM_GUI); <span class="comment">// We should have a log module for cursor</span>
<a name="l00076"></a>00076 
<a name="l00077"></a><a class="code" href="class_f_i_f_e_1_1_cursor.html#a7ea3f47b285d107ff715a19300b1cf8f">00077</a>     <a class="code" href="class_f_i_f_e_1_1_cursor.html#a7ea3f47b285d107ff715a19300b1cf8f">Cursor::Cursor</a>(<a class="code" href="class_f_i_f_e_1_1_image_pool.html">ImagePool</a>* imgpool, <a class="code" href="class_f_i_f_e_1_1_animation_pool.html">AnimationPool</a>* animpool, <a class="code" href="class_f_i_f_e_1_1_render_backend.html">RenderBackend</a>* renderbackend):
<a name="l00078"></a>00078         m_cursor_id(NC_ARROW),
<a name="l00079"></a>00079         m_drag_id(0),
<a name="l00080"></a>00080         m_cursor_type(CURSOR_NATIVE),
<a name="l00081"></a>00081         m_drag_type(CURSOR_NONE),
<a name="l00082"></a>00082         m_native_cursor(NULL),
<a name="l00083"></a>00083         m_renderbackend(renderbackend),
<a name="l00084"></a>00084         m_imgpool(imgpool),
<a name="l00085"></a>00085         m_animpool(animpool),
<a name="l00086"></a>00086         m_animtime(0),
<a name="l00087"></a>00087         m_drag_animtime(0),
<a name="l00088"></a>00088         m_drag_offset_x(0),
<a name="l00089"></a>00089         m_drag_offset_y(0),
<a name="l00090"></a>00090         m_mx(0),
<a name="l00091"></a>00091         m_my(0),
<a name="l00092"></a>00092         m_timemanager(<a class="code" href="class_f_i_f_e_1_1_time_manager.html">TimeManager</a>::instance()),
<a name="l00093"></a>00093         m_invalidated(false) {
<a name="l00094"></a>00094         assert(m_timemanager);
<a name="l00095"></a>00095         <span class="keyword">set</span>(m_cursor_type, m_cursor_id);
<a name="l00096"></a>00096     }
<a name="l00097"></a>00097 
<a name="l00098"></a><a class="code" href="class_f_i_f_e_1_1_cursor.html#a21dd0cb6bc53366f2f15c7fe79feca0f">00098</a>     <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_cursor.html#a21dd0cb6bc53366f2f15c7fe79feca0f">Cursor::set</a>(<a class="code" href="namespace_f_i_f_e.html#a199ae161584bfae61b8e8f6e737497b0">MouseCursorType</a> ctype, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> cursor_id) {
<a name="l00099"></a>00099         m_cursor_id = cursor_id;
<a name="l00100"></a>00100         m_cursor_type = ctype;
<a name="l00101"></a>00101         <span class="keywordtype">int</span> mx, my;
<a name="l00102"></a>00102         SDL_GetMouseState(&amp;mx, &amp;my);
<a name="l00103"></a>00103 
<a name="l00104"></a>00104         <span class="keywordflow">if</span> (ctype == CURSOR_NATIVE) {
<a name="l00105"></a>00105             <span class="keywordflow">if</span> (!SDL_ShowCursor(1)) {
<a name="l00106"></a>00106                 SDL_PumpEvents();
<a name="l00107"></a>00107                 SDL_WarpMouse(mx, my);
<a name="l00108"></a>00108             }
<a name="l00109"></a>00109             <a class="code" href="class_f_i_f_e_1_1_cursor.html#acb43ed56078004686f20ded650f10e0b">setNativeCursor</a>(cursor_id);
<a name="l00110"></a>00110         } <span class="keywordflow">else</span> {
<a name="l00111"></a>00111             <span class="keywordflow">if</span> (SDL_ShowCursor(0)) {
<a name="l00112"></a>00112                 SDL_PumpEvents();
<a name="l00113"></a>00113                 SDL_WarpMouse(mx, my);
<a name="l00114"></a>00114             }
<a name="l00115"></a>00115             <span class="keywordflow">if</span> (ctype == CURSOR_ANIMATION) {
<a name="l00116"></a>00116                 m_animtime = m_timemanager-&gt;<a class="code" href="class_f_i_f_e_1_1_time_manager.html#ad97ff59283ad39f5f7604c8f4fcc359e">getTime</a>();
<a name="l00117"></a>00117             }
<a name="l00118"></a>00118         }
<a name="l00119"></a>00119         m_invalidated = <span class="keyword">false</span>;
<a name="l00120"></a>00120     }
<a name="l00121"></a>00121 
<a name="l00122"></a><a class="code" href="class_f_i_f_e_1_1_cursor.html#a02f16b0d944a4b4405381b5d07dae935">00122</a>     <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_cursor.html#a02f16b0d944a4b4405381b5d07dae935">Cursor::setDrag</a>(<a class="code" href="namespace_f_i_f_e.html#a199ae161584bfae61b8e8f6e737497b0">MouseCursorType</a> ctype, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> drag_id, <span class="keywordtype">int</span> drag_offset_x, <span class="keywordtype">int</span> drag_offset_y) {
<a name="l00123"></a>00123         m_drag_type = ctype;
<a name="l00124"></a>00124         m_drag_id = drag_id;
<a name="l00125"></a>00125         m_drag_offset_x = drag_offset_x;
<a name="l00126"></a>00126         m_drag_offset_y = drag_offset_y;
<a name="l00127"></a>00127         <span class="keywordflow">if</span> (ctype != CURSOR_NONE) {
<a name="l00128"></a>00128             <span class="keywordflow">if</span> (ctype == CURSOR_ANIMATION) {
<a name="l00129"></a>00129                 m_drag_animtime = m_timemanager-&gt;<a class="code" href="class_f_i_f_e_1_1_time_manager.html#ad97ff59283ad39f5f7604c8f4fcc359e">getTime</a>();
<a name="l00130"></a>00130             }
<a name="l00131"></a>00131         }
<a name="l00132"></a>00132     }
<a name="l00133"></a>00133 
<a name="l00134"></a>00134     <span class="keywordtype">void</span> Cursor::invalidate() {
<a name="l00135"></a>00135         <span class="keywordflow">if</span> (m_native_cursor != NULL) {
<a name="l00136"></a>00136             SDL_free(m_native_cursor-&gt;wm_cursor);
<a name="l00137"></a>00137             m_native_cursor-&gt;wm_cursor = NULL;
<a name="l00138"></a>00138             SDL_FreeCursor(m_native_cursor);
<a name="l00139"></a>00139             m_native_cursor = NULL;
<a name="l00140"></a>00140 
<a name="l00141"></a>00141             m_invalidated = <span class="keyword">true</span>;
<a name="l00142"></a>00142         }
<a name="l00143"></a>00143     }
<a name="l00144"></a>00144 
<a name="l00145"></a><a class="code" href="class_f_i_f_e_1_1_cursor.html#af570d8c901ab5b833d8cb819b0760fca">00145</a>     <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_cursor.html#af570d8c901ab5b833d8cb819b0760fca">Cursor::draw</a>() {
<a name="l00146"></a>00146         <span class="keywordflow">if</span> (m_invalidated) {
<a name="l00147"></a>00147             <span class="keyword">set</span>(m_cursor_type, m_cursor_id);
<a name="l00148"></a>00148         }
<a name="l00149"></a>00149 
<a name="l00150"></a>00150         SDL_GetMouseState(&amp;m_mx, &amp;m_my);
<a name="l00151"></a>00151         <span class="keywordflow">if</span> ((m_cursor_type == CURSOR_NATIVE) &amp;&amp; (m_drag_type == CURSOR_NONE)) {
<a name="l00152"></a>00152             <span class="keywordflow">return</span>;
<a name="l00153"></a>00153         }
<a name="l00154"></a>00154 
<a name="l00155"></a>00155         <span class="comment">// render possible drag image</span>
<a name="l00156"></a>00156         <a class="code" href="class_f_i_f_e_1_1_image.html">Image</a>* img = NULL;
<a name="l00157"></a>00157         <span class="keywordflow">if</span> (m_drag_type == CURSOR_IMAGE) {
<a name="l00158"></a>00158             img = &amp;m_imgpool-&gt;getImage(m_drag_id);
<a name="l00159"></a>00159         } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (m_drag_type == CURSOR_ANIMATION) {
<a name="l00160"></a>00160             <a class="code" href="class_f_i_f_e_1_1_animation.html">Animation</a>&amp; anim = m_animpool-&gt;getAnimation(m_drag_id);
<a name="l00161"></a>00161             <span class="keywordtype">int</span> animtime = (m_timemanager-&gt;<a class="code" href="class_f_i_f_e_1_1_time_manager.html#ad97ff59283ad39f5f7604c8f4fcc359e">getTime</a>() - m_drag_animtime) % anim.<a class="code" href="class_f_i_f_e_1_1_animation.html#aee46a6575b73d799bb567c78dbbb896e">getDuration</a>();
<a name="l00162"></a>00162             img = anim.<a class="code" href="class_f_i_f_e_1_1_animation.html#a292d15e1c7c3cdb7c13a854c1fd571b7">getFrameByTimestamp</a>(animtime);
<a name="l00163"></a>00163         }
<a name="l00164"></a>00164         <span class="keywordflow">if</span> (img) {
<a name="l00165"></a>00165             <a class="code" href="class_f_i_f_e_1_1_rect_type.html">Rect</a> area(m_mx + m_drag_offset_x + img-&gt;getXShift(), m_my + m_drag_offset_y + img-&gt;getYShift(), img-&gt;getWidth(), img-&gt;getHeight());
<a name="l00166"></a>00166             m_renderbackend-&gt;pushClipArea(area, <span class="keyword">false</span>);
<a name="l00167"></a>00167             img-&gt;<a class="code" href="class_f_i_f_e_1_1_image.html#afb5dac51e57bc4fcfe92e907348231ca">render</a>(area);
<a name="l00168"></a>00168             m_renderbackend-&gt;popClipArea();
<a name="l00169"></a>00169         }
<a name="l00170"></a>00170 
<a name="l00171"></a>00171         <span class="comment">// render possible cursor image</span>
<a name="l00172"></a>00172         img = NULL;
<a name="l00173"></a>00173         <span class="keywordflow">if</span> (m_cursor_type == CURSOR_IMAGE) {
<a name="l00174"></a>00174             img = &amp;m_imgpool-&gt;getImage(m_cursor_id);
<a name="l00175"></a>00175         } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (m_cursor_type == CURSOR_ANIMATION) {
<a name="l00176"></a>00176             <a class="code" href="class_f_i_f_e_1_1_animation.html">Animation</a>&amp; anim = m_animpool-&gt;getAnimation(m_cursor_id);
<a name="l00177"></a>00177             <span class="keywordtype">int</span> animtime = (m_timemanager-&gt;<a class="code" href="class_f_i_f_e_1_1_time_manager.html#ad97ff59283ad39f5f7604c8f4fcc359e">getTime</a>() - m_animtime) % anim.<a class="code" href="class_f_i_f_e_1_1_animation.html#aee46a6575b73d799bb567c78dbbb896e">getDuration</a>();
<a name="l00178"></a>00178             img = anim.<a class="code" href="class_f_i_f_e_1_1_animation.html#a292d15e1c7c3cdb7c13a854c1fd571b7">getFrameByTimestamp</a>(animtime);
<a name="l00179"></a>00179         }
<a name="l00180"></a>00180         <span class="keywordflow">if</span> (img) {
<a name="l00181"></a>00181             <a class="code" href="class_f_i_f_e_1_1_rect_type.html">Rect</a> area(m_mx + img-&gt;getXShift(), m_my + img-&gt;getYShift(), img-&gt;getWidth(), img-&gt;getHeight());
<a name="l00182"></a>00182             m_renderbackend-&gt;pushClipArea(area, <span class="keyword">false</span>);
<a name="l00183"></a>00183             img-&gt;<a class="code" href="class_f_i_f_e_1_1_image.html#afb5dac51e57bc4fcfe92e907348231ca">render</a>(area);
<a name="l00184"></a>00184             m_renderbackend-&gt;popClipArea();
<a name="l00185"></a>00185         }
<a name="l00186"></a>00186     }
<a name="l00187"></a>00187 
<a name="l00188"></a><a class="code" href="class_f_i_f_e_1_1_cursor.html#aeeca330a5f9ab413572ba5b4833a5073">00188</a>     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_f_i_f_e_1_1_cursor.html#aeeca330a5f9ab413572ba5b4833a5073">Cursor::getNativeId</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> cursor_id) {
<a name="l00189"></a>00189 <span class="preprocessor">#if defined( WIN32 )</span>
<a name="l00190"></a>00190 <span class="preprocessor"></span>        <span class="keywordflow">switch</span> (cursor_id) {
<a name="l00191"></a>00191             <span class="keywordflow">case</span> NC_ARROW:
<a name="l00192"></a>00192                 <span class="keywordflow">return</span> 32512; <span class="comment">// IDC_ARROW;</span>
<a name="l00193"></a>00193             <span class="keywordflow">case</span> NC_IBEAM:
<a name="l00194"></a>00194                 <span class="keywordflow">return</span> 32513; <span class="comment">// IDC_IBEAM;</span>
<a name="l00195"></a>00195             <span class="keywordflow">case</span> NC_WAIT:
<a name="l00196"></a>00196                 <span class="keywordflow">return</span> 32514; <span class="comment">// IDC_WAIT;</span>
<a name="l00197"></a>00197             <span class="keywordflow">case</span> NC_CROSS:
<a name="l00198"></a>00198                 <span class="keywordflow">return</span> 32515; <span class="comment">// IDC_CROSS;</span>
<a name="l00199"></a>00199             <span class="keywordflow">case</span> NC_UPARROW:
<a name="l00200"></a>00200                 <span class="keywordflow">return</span> 32516; <span class="comment">// IDC_UPARROW;</span>
<a name="l00201"></a>00201             <span class="keywordflow">case</span> NC_RESIZESE:
<a name="l00202"></a>00202                 <span class="keywordflow">return</span> 32642; <span class="comment">// IDC_SIZENWSE;</span>
<a name="l00203"></a>00203             <span class="keywordflow">case</span> NC_RESIZESW:
<a name="l00204"></a>00204                 <span class="keywordflow">return</span> 32643; <span class="comment">// IDC_SIZENESW;</span>
<a name="l00205"></a>00205             <span class="keywordflow">case</span> NC_RESIZEE:
<a name="l00206"></a>00206                 <span class="keywordflow">return</span> 32644; <span class="comment">// IDC_SIZEWE;</span>
<a name="l00207"></a>00207             <span class="keywordflow">case</span> NC_RESIZES:
<a name="l00208"></a>00208                 <span class="keywordflow">return</span> 32645; <span class="comment">// IDC_SIZENS;</span>
<a name="l00209"></a>00209             <span class="keywordflow">case</span> NC_RESIZENW:
<a name="l00210"></a>00210                 <span class="keywordflow">return</span> 32642; <span class="comment">// IDC_SIZENWSE;</span>
<a name="l00211"></a>00211             <span class="keywordflow">case</span> NC_RESIZENE:
<a name="l00212"></a>00212                 <span class="keywordflow">return</span> 32643; <span class="comment">// IDC_SIZENESW;</span>
<a name="l00213"></a>00213             <span class="keywordflow">case</span> NC_RESIZEW:
<a name="l00214"></a>00214                 <span class="keywordflow">return</span> 32644; <span class="comment">// IDC_SIZEWE;</span>
<a name="l00215"></a>00215             <span class="keywordflow">case</span> NC_RESIZEN:
<a name="l00216"></a>00216                 <span class="keywordflow">return</span> 32645; <span class="comment">// IDC_SIZENS;</span>
<a name="l00217"></a>00217             <span class="keywordflow">case</span> NC_RESIZEALL:
<a name="l00218"></a>00218                 <span class="keywordflow">return</span> 32646; <span class="comment">// IDC_SIZEALL;</span>
<a name="l00219"></a>00219             <span class="keywordflow">case</span> NC_NO:
<a name="l00220"></a>00220                 <span class="keywordflow">return</span> 32648; <span class="comment">// IDC_NO;</span>
<a name="l00221"></a>00221             <span class="keywordflow">case</span> NC_HAND:
<a name="l00222"></a>00222                 <span class="keywordflow">return</span> 32649; <span class="comment">// IDC_HAND;</span>
<a name="l00223"></a>00223             <span class="keywordflow">case</span> NC_APPSTARTING:
<a name="l00224"></a>00224                 <span class="keywordflow">return</span> 32650; <span class="comment">// IDC_APPSTARTING;</span>
<a name="l00225"></a>00225             <span class="keywordflow">case</span> NC_HELP:
<a name="l00226"></a>00226                 <span class="keywordflow">return</span> 32651; <span class="comment">// IDC_HELP;</span>
<a name="l00227"></a>00227             <span class="keywordflow">default</span>:
<a name="l00228"></a>00228                 <span class="keywordflow">break</span>;
<a name="l00229"></a>00229         }
<a name="l00230"></a>00230 
<a name="l00231"></a>00231 <span class="preprocessor">#elif defined( __unix__ )</span>
<a name="l00232"></a>00232 <span class="preprocessor"></span>        <span class="keywordflow">switch</span> (cursor_id) {
<a name="l00233"></a>00233             <span class="keywordflow">case</span> NC_ARROW:
<a name="l00234"></a>00234                 <span class="keywordflow">return</span> 68;
<a name="l00235"></a>00235             <span class="keywordflow">case</span> NC_IBEAM:
<a name="l00236"></a>00236                 <span class="keywordflow">return</span> 152;
<a name="l00237"></a>00237             <span class="keywordflow">case</span> NC_WAIT:
<a name="l00238"></a>00238                 <span class="keywordflow">return</span> 150;
<a name="l00239"></a>00239             <span class="keywordflow">case</span> NC_CROSS:
<a name="l00240"></a>00240                 <span class="keywordflow">return</span> 130;
<a name="l00241"></a>00241             <span class="keywordflow">case</span> NC_UPARROW:
<a name="l00242"></a>00242                 <span class="keywordflow">return</span> 22;
<a name="l00243"></a>00243             <span class="keywordflow">case</span> NC_RESIZESE:
<a name="l00244"></a>00244                 <span class="keywordflow">return</span> 14;
<a name="l00245"></a>00245             <span class="keywordflow">case</span> NC_RESIZESW:
<a name="l00246"></a>00246                 <span class="keywordflow">return</span> 12;
<a name="l00247"></a>00247             <span class="keywordflow">case</span> NC_RESIZEE:
<a name="l00248"></a>00248                 <span class="keywordflow">return</span> 96;
<a name="l00249"></a>00249             <span class="keywordflow">case</span> NC_RESIZES:
<a name="l00250"></a>00250                 <span class="keywordflow">return</span> 16;
<a name="l00251"></a>00251             <span class="keywordflow">case</span> NC_RESIZENW:
<a name="l00252"></a>00252                 <span class="keywordflow">return</span> 134;
<a name="l00253"></a>00253             <span class="keywordflow">case</span> NC_RESIZENE:
<a name="l00254"></a>00254                 <span class="keywordflow">return</span> 136;
<a name="l00255"></a>00255             <span class="keywordflow">case</span> NC_RESIZEW:
<a name="l00256"></a>00256                 <span class="keywordflow">return</span> 70;
<a name="l00257"></a>00257             <span class="keywordflow">case</span> NC_RESIZEN:
<a name="l00258"></a>00258                 <span class="keywordflow">return</span> 138;
<a name="l00259"></a>00259             <span class="keywordflow">case</span> NC_RESIZEALL:
<a name="l00260"></a>00260                 <span class="keywordflow">return</span> 52;
<a name="l00261"></a>00261             <span class="keywordflow">case</span> NC_NO:
<a name="l00262"></a>00262                 <span class="keywordflow">return</span> 0;
<a name="l00263"></a>00263             <span class="keywordflow">case</span> NC_HAND:
<a name="l00264"></a>00264                 <span class="keywordflow">return</span> 60;
<a name="l00265"></a>00265             <span class="keywordflow">case</span> NC_APPSTARTING:
<a name="l00266"></a>00266                 <span class="keywordflow">return</span> 150;
<a name="l00267"></a>00267             <span class="keywordflow">case</span> NC_HELP:
<a name="l00268"></a>00268                 <span class="keywordflow">return</span> 92;
<a name="l00269"></a>00269             <span class="keywordflow">default</span>:
<a name="l00270"></a>00270                 <span class="keywordflow">break</span>;
<a name="l00271"></a>00271         }
<a name="l00272"></a>00272 <span class="preprocessor">#endif</span>
<a name="l00273"></a>00273 <span class="preprocessor"></span>        <span class="keywordflow">return</span> cursor_id;
<a name="l00274"></a>00274     }
<a name="l00275"></a>00275 
<a name="l00276"></a><a class="code" href="class_f_i_f_e_1_1_cursor.html#acb43ed56078004686f20ded650f10e0b">00276</a>     <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_cursor.html#acb43ed56078004686f20ded650f10e0b">Cursor::setNativeCursor</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> cursor_id) {
<a name="l00277"></a>00277 <span class="preprocessor">#if defined( WIN32 ) || defined(__unix__)</span>
<a name="l00278"></a>00278 <span class="preprocessor"></span>        <span class="comment">// Check if a value in NativeCursors is requested</span>
<a name="l00279"></a>00279         cursor_id = <a class="code" href="class_f_i_f_e_1_1_cursor.html#aeeca330a5f9ab413572ba5b4833a5073">getNativeId</a>(cursor_id);
<a name="l00280"></a>00280 
<a name="l00281"></a>00281         <span class="comment">// Load cursor</span>
<a name="l00282"></a>00282 <span class="preprocessor">#if defined( __unix__ )</span>
<a name="l00283"></a>00283 <span class="preprocessor"></span>        <span class="keyword">static</span> Display* dsp = XOpenDisplay(NULL);
<a name="l00284"></a>00284         XCursor xCursor = XcursorShapeLoadCursor(dsp, cursor_id);
<a name="l00285"></a>00285         <span class="keywordflow">if</span> (xCursor == 0) {
<a name="l00286"></a>00286             <span class="keywordflow">if</span> (m_native_cursor != NULL) {
<a name="l00287"></a>00287                 SDL_FreeCursor(m_native_cursor);
<a name="l00288"></a>00288                 m_native_cursor = NULL;
<a name="l00289"></a>00289             }
<a name="l00290"></a>00290             FL_WARN(_log, <span class="stringliteral">&quot;Cursor: No cursor matching cursor_id was found.&quot;</span>);
<a name="l00291"></a>00291             <span class="keywordflow">return</span>;
<a name="l00292"></a>00292         }
<a name="l00293"></a>00293 <span class="preprocessor">#elif defined( WIN32 )</span>
<a name="l00294"></a>00294 <span class="preprocessor"></span>        <span class="comment">// Load native cursor</span>
<a name="l00295"></a>00295         HCURSOR hIcon = LoadCursor(NULL, MAKEINTRESOURCE(cursor_id));
<a name="l00296"></a>00296         <span class="keywordflow">if</span> (hIcon == static_cast&lt;HCURSOR&gt;(0)) {
<a name="l00297"></a>00297             <span class="keywordflow">if</span> (m_native_cursor != NULL) {
<a name="l00298"></a>00298                 SDL_FreeCursor(m_native_cursor);
<a name="l00299"></a>00299                 m_native_cursor = NULL;
<a name="l00300"></a>00300             }
<a name="l00301"></a>00301             FL_WARN(_log, <span class="stringliteral">&quot;Cursor: No cursor matching cursor_id was found.&quot;</span>);
<a name="l00302"></a>00302             <span class="keywordflow">return</span>;
<a name="l00303"></a>00303         }
<a name="l00304"></a>00304 <span class="preprocessor">#endif</span>
<a name="l00305"></a>00305 <span class="preprocessor"></span>
<a name="l00306"></a>00306         WMcursor *cursor;
<a name="l00307"></a>00307         SDL_Cursor *curs2;
<a name="l00308"></a>00308 
<a name="l00309"></a>00309         <span class="comment">// Allocate memory. Use SDL_FreeCursor to free cursor memory</span>
<a name="l00310"></a>00310         cursor = (WMcursor *)SDL_malloc(<span class="keyword">sizeof</span>(*cursor));
<a name="l00311"></a>00311         curs2 = (SDL_Cursor *)SDL_malloc(<span class="keyword">sizeof</span> *curs2);
<a name="l00312"></a>00312 
<a name="l00313"></a>00313         <span class="comment">//-- Set up some default values --</span>
<a name="l00314"></a>00314         curs2-&gt;wm_cursor = cursor;
<a name="l00315"></a>00315         curs2-&gt;data = NULL;
<a name="l00316"></a>00316         curs2-&gt;mask = NULL;
<a name="l00317"></a>00317         curs2-&gt;save[0] = NULL;
<a name="l00318"></a>00318         curs2-&gt;save[1] = NULL;
<a name="l00319"></a>00319         curs2-&gt;area.x = 0;
<a name="l00320"></a>00320         curs2-&gt;area.y = 0;
<a name="l00321"></a>00321         curs2-&gt;area.w = 32;
<a name="l00322"></a>00322         curs2-&gt;area.h = 32;
<a name="l00323"></a>00323         curs2-&gt;hot_x = 0;
<a name="l00324"></a>00324         curs2-&gt;hot_y = 0;
<a name="l00325"></a>00325 
<a name="l00326"></a>00326 <span class="preprocessor">#if defined(WIN32)</span>
<a name="l00327"></a>00327 <span class="preprocessor"></span>        cursor-&gt;curs = hIcon;
<a name="l00328"></a>00328 <span class="preprocessor">#ifndef _WIN32_WCE</span>
<a name="l00329"></a>00329 <span class="preprocessor"></span>        cursor-&gt;ands = NULL;
<a name="l00330"></a>00330         cursor-&gt;xors = NULL;
<a name="l00331"></a>00331 <span class="preprocessor">#endif</span>
<a name="l00332"></a>00332 <span class="preprocessor"></span>
<a name="l00333"></a>00333         <span class="comment">// Get hot spot</span>
<a name="l00334"></a>00334         ICONINFO iconinfo;
<a name="l00335"></a>00335         <span class="keywordflow">if</span> (GetIconInfo(hIcon, &amp;iconinfo)) {
<a name="l00336"></a>00336             curs2-&gt;hot_x = <span class="keyword">static_cast&lt;</span>Sint16<span class="keyword">&gt;</span>(iconinfo.xHotspot);
<a name="l00337"></a>00337             curs2-&gt;hot_y = <span class="keyword">static_cast&lt;</span>Sint16<span class="keyword">&gt;</span>(iconinfo.yHotspot);
<a name="l00338"></a>00338         }
<a name="l00339"></a>00339 
<a name="l00340"></a>00340 <span class="preprocessor">#elif defined(__unix__)</span>
<a name="l00341"></a>00341 <span class="preprocessor"></span>        cursor-&gt;x_cursor = xCursor;
<a name="l00342"></a>00342         XSync(dsp, <span class="keyword">false</span>);
<a name="l00343"></a>00343 <span class="preprocessor">#endif</span>
<a name="l00344"></a>00344 <span class="preprocessor"></span>
<a name="l00345"></a>00345         m_native_cursor = curs2;
<a name="l00346"></a>00346         SDL_SetCursor(curs2);
<a name="l00347"></a>00347 
<a name="l00348"></a>00348 <span class="preprocessor">#endif // WIN32 || __unix__</span>
<a name="l00349"></a>00349 <span class="preprocessor"></span>    }
<a name="l00350"></a>00350 }
</pre></div></div>
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