<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>FIFE: engine/core/video/sdl/renderbackendsdl.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/search.js"></script> <link href="navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="navtree.js"></script> <script type="text/javascript" src="resize.js"></script> <script type="text/javascript"> $(document).ready(initResizable); </script> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body onload='searchBox.OnSelectItem(0);'> <!-- Generated by Doxygen 1.7.4 --> <script type="text/javascript"><!-- var searchBox = new SearchBox("searchBox", "search",false,'Search'); --></script> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">FIFE <span id="projectnumber">2008.0</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> <li><a href="dirs.html"><span>Directories</span></a></li> <li><a href="examples.html"><span>Examples</span></a></li> <li id="searchli"> <div id="MSearchBox" class="MSearchBoxInactive"> <span class="left"> <img id="MSearchSelect" src="search/mag_sel.png" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" alt=""/> <input type="text" id="MSearchField" value="Search" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)" onblur="searchBox.OnSearchFieldFocus(false)" onkeyup="searchBox.OnSearchFieldChange(event)"/> </span><span class="right"> <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> </span> </div> </li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> </ul> </div> </div> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> initNavTree('renderbackendsdl_8h.html',''); </script> <div id="doc-content"> <div class="header"> <div class="headertitle"> <div class="title">renderbackendsdl.h</div> </div> </div> <div class="contents"> <div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***************************************************************************</span> <a name="l00002"></a>00002 <span class="comment"> * Copyright (C) 2005-2008 by the FIFE team *</span> <a name="l00003"></a>00003 <span class="comment"> * http://www.fifengine.de *</span> <a name="l00004"></a>00004 <span class="comment"> * This file is part of FIFE. *</span> <a name="l00005"></a>00005 <span class="comment"> * *</span> <a name="l00006"></a>00006 <span class="comment"> * FIFE is free software; you can redistribute it and/or *</span> <a name="l00007"></a>00007 <span class="comment"> * modify it under the terms of the GNU Lesser General Public *</span> <a name="l00008"></a>00008 <span class="comment"> * License as published by the Free Software Foundation; either *</span> <a name="l00009"></a>00009 <span class="comment"> * version 2.1 of the License, or (at your option) any later version. *</span> <a name="l00010"></a>00010 <span class="comment"> * *</span> <a name="l00011"></a>00011 <span class="comment"> * This library is distributed in the hope that it will be useful, *</span> <a name="l00012"></a>00012 <span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of *</span> <a name="l00013"></a>00013 <span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *</span> <a name="l00014"></a>00014 <span class="comment"> * Lesser General Public License for more details. *</span> <a name="l00015"></a>00015 <span class="comment"> * *</span> <a name="l00016"></a>00016 <span class="comment"> * You should have received a copy of the GNU Lesser General Public *</span> <a name="l00017"></a>00017 <span class="comment"> * License along with this library; if not, write to the *</span> <a name="l00018"></a>00018 <span class="comment"> * Free Software Foundation, Inc., *</span> <a name="l00019"></a>00019 <span class="comment"> * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *</span> <a name="l00020"></a>00020 <span class="comment"> ***************************************************************************/</span> <a name="l00021"></a>00021 <a name="l00022"></a>00022 <span class="preprocessor">#ifndef FIFE_VIDEO_RENDERBACKENDS_SDL_RENDERBACKENDSDL_H</span> <a name="l00023"></a>00023 <span class="preprocessor"></span><span class="preprocessor">#define FIFE_VIDEO_RENDERBACKENDS_SDL_RENDERBACKENDSDL_H</span> <a name="l00024"></a>00024 <span class="preprocessor"></span> <a name="l00025"></a>00025 <span class="comment">// Standard C++ library includes</span> <a name="l00026"></a>00026 <a name="l00027"></a>00027 <span class="comment">// 3rd party library includes</span> <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="comment">// FIFE includes</span> <a name="l00030"></a>00030 <span class="comment">// These includes are split up in two parts, separated by one empty line</span> <a name="l00031"></a>00031 <span class="comment">// First block: files included from the FIFE root src directory</span> <a name="l00032"></a>00032 <span class="comment">// Second block: files included from the same folder</span> <a name="l00033"></a>00033 <span class="preprocessor">#include "video/renderbackend.h"</span> <a name="l00034"></a>00034 <a name="l00035"></a>00035 <span class="keyword">namespace </span>FIFE { <a name="l00036"></a>00036 <a name="l00037"></a>00037 <span class="keyword">class </span>ScreenMode; <a name="l00038"></a>00038 <a name="l00043"></a><a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html">00043</a> <span class="keyword">class </span><a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html">RenderBackendSDL</a> : <span class="keyword">public</span> <a class="code" href="class_f_i_f_e_1_1_render_backend.html">RenderBackend</a> { <a name="l00044"></a>00044 <span class="keyword">public</span>: <a name="l00045"></a>00045 <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html">RenderBackendSDL</a>(<span class="keyword">const</span> SDL_Color& colorkey); <a name="l00046"></a>00046 <span class="keyword">virtual</span> ~<a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html">RenderBackendSDL</a>(); <a name="l00047"></a>00047 <span class="keyword">const</span> std::string& <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a189f9f351eae2cd5298cb1da4ef460d7">getName</a>() <span class="keyword">const</span>; <a name="l00048"></a>00048 <a name="l00049"></a>00049 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a2012d295e32f1997178dc38a3e725472">startFrame</a>(); <a name="l00050"></a>00050 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a1aac3b5f02fa0f8dc9da6e485a88b9b5">endFrame</a>(); <a name="l00051"></a>00051 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#af92b95f4d059c59d96b98c23ae649b74">init</a>(<span class="keyword">const</span> std::string& driver); <a name="l00052"></a>00052 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#ad39677172b8bcb1a615a5f1cbf2204f4">clearBackBuffer</a>(); <a name="l00053"></a>00053 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#af18ee43a5167dcf448598084187997ee">setLightingModel</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> lighting); <a name="l00054"></a>00054 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a885f8de7f61bfab5c9d87b029f2c8987">getLightingModel</a>() <span class="keyword">const</span>; <a name="l00055"></a>00055 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#ab723f79683fa837b094da9f334912542">enableLighting</a>(); <a name="l00056"></a>00056 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#aa64e5848842e9fed1137e7229c3b899b">disableLighting</a>(); <a name="l00057"></a>00057 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#adcedc9c290332af543043f2ddb0f8f07">setLighting</a>(<span class="keywordtype">float</span> red, <span class="keywordtype">float</span> green, <span class="keywordtype">float</span> blue, <span class="keywordtype">float</span> alpha); <a name="l00058"></a>00058 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#ac72da1c5206572bead09a74502da651b">resetLighting</a>(); <a name="l00059"></a>00059 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#aac8b10d2cc96d1151e9b045beac034cc">enableStencilTest</a>(); <a name="l00060"></a>00060 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#aa0272974b2cf94df2a8b399d850b4a9c">disableStencilTest</a>(); <a name="l00061"></a>00061 <span class="keywordtype">void</span> setStencilTest(uint8_t stencil_ref, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stencil_op, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stencil_func); <a name="l00062"></a>00062 <span class="keywordtype">void</span> resetStencilBuffer(uint8_t buffer); <a name="l00063"></a>00063 uint8_t <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#acb04795c4eda8fde2daf83cde5b8eb81">getStencilRef</a>() <span class="keyword">const</span>; <a name="l00064"></a>00064 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a4ac17dc0573572c959df74656dbd425b">enableAlphaTest</a>(); <a name="l00065"></a>00065 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#aaf048ea1724b58ff81daeac80361809f">disableAlphaTest</a>(); <a name="l00066"></a>00066 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a751e6e3e60d3cfc32d9190ef969a6868">setAlphaTest</a>(<span class="keywordtype">float</span> ref_alpha); <a name="l00067"></a>00067 <span class="keywordtype">void</span> <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a39405fa16d8303fb06f2ca158d66f88f">changeBlending</a>(<span class="keywordtype">int</span> scr, <span class="keywordtype">int</span> dst); <a name="l00068"></a>00068 <a name="l00069"></a>00069 <a class="code" href="class_f_i_f_e_1_1_image.html">Image</a>* <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#acb96b378c927911c21a34d70135c09ea">createMainScreen</a>(<span class="keyword">const</span> ScreenMode& mode, <span class="keyword">const</span> std::string& title, <span class="keyword">const</span> std::string& icon); <a name="l00070"></a>00070 <a class="code" href="class_f_i_f_e_1_1_image.html">Image</a>* <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a7ff9012ad08e4de2fd34c2b4c73383f7">setScreenMode</a>(<span class="keyword">const</span> ScreenMode& mode); <a name="l00071"></a>00071 <a class="code" href="class_f_i_f_e_1_1_image.html">Image</a>* <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a7031744c3420b25a33c435d193d93e69">createImage</a>(<span class="keyword">const</span> uint8_t* data, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height); <a name="l00072"></a>00072 <a class="code" href="class_f_i_f_e_1_1_image.html">Image</a>* <a class="code" href="class_f_i_f_e_1_1_render_backend_s_d_l.html#a7031744c3420b25a33c435d193d93e69">createImage</a>(SDL_Surface* surface); <a name="l00073"></a>00073 <span class="keywordtype">bool</span> putPixel(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> r, <span class="keywordtype">int</span> g, <span class="keywordtype">int</span> b, <span class="keywordtype">int</span> a = 255); <a name="l00074"></a>00074 <span class="keywordtype">void</span> drawLine(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p1, <span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p2, <span class="keywordtype">int</span> r, <span class="keywordtype">int</span> g, <span class="keywordtype">int</span> b, <span class="keywordtype">int</span> a = 255); <a name="l00075"></a>00075 <span class="keywordtype">void</span> drawTriangle(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p1, <span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p2, <span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p3, <span class="keywordtype">int</span> r, <span class="keywordtype">int</span> g, <span class="keywordtype">int</span> b, <span class="keywordtype">int</span> a = 255); <a name="l00076"></a>00076 <span class="keywordtype">void</span> drawRectangle(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); <a name="l00077"></a>00077 <span class="keywordtype">void</span> fillRectangle(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); <a name="l00078"></a>00078 <span class="keywordtype">void</span> drawQuad(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p1, <span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p2, <span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p3, <span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p4, <span class="keywordtype">int</span> r, <span class="keywordtype">int</span> g, <span class="keywordtype">int</span> b, <span class="keywordtype">int</span> a = 255); <a name="l00079"></a>00079 <span class="keywordtype">void</span> drawVertex(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p, <span class="keyword">const</span> uint8_t size, <span class="keywordtype">int</span> r, <span class="keywordtype">int</span> g, <span class="keywordtype">int</span> b, <span class="keywordtype">int</span> a = 255); <a name="l00080"></a>00080 <span class="keywordtype">void</span> drawLightPrimitive(<span class="keyword">const</span> <a class="code" href="class_f_i_f_e_1_1_point_type2_d.html">Point</a>& p, uint8_t intensity, <span class="keywordtype">float</span> radius, <span class="keywordtype">int</span> subdivisions, <span class="keywordtype">float</span> xstretch, <span class="keywordtype">float</span> ystretch, uint8_t red, uint8_t green, uint8_t blue); <a name="l00081"></a>00081 }; <a name="l00082"></a>00082 <a name="l00083"></a>00083 } <a name="l00084"></a>00084 <a name="l00085"></a>00085 <span class="preprocessor">#endif</span> </pre></div></div> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>renderbackendsdl.h</b> </li> <li class="footer">Generated on Sun Jul 10 2011 for FIFE by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.4 </li> </ul> </div> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Enumerator</a></div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> </body> </html>