# Sample ICQ autoreplyer configuration file # Edit and copy to ~/.licq [Reply] # The program to run for output to send in the message. # "talkback" might be any program or script. Program = talkback # This is a string which will be parsed for user % symbols # and then appended to the above command. # This example passes the uin and then the alias in quotes # So the final command might be: # talkback -u 3456789 -a 'coolguy' # WARNING: be careful passing the alias, name etc as they could # contain exploits such as "evil_alias; rm -rf ~". # Always quote anything that could contain text. Arguments = -u %u -a '%a' # This flag tells the plugin whether or not the command # expects the incoming message as standard input # If set to 1 then the program will be fed the incoming # message to standard input. PassMessage = 0 # If this is set, then the exit code of the command will # be used to determine if the message should be sent or # not. A non-zero code will cause the reply to be aborted. FailOnExitCode = 0 # This value is used if the above is set and the exit code # is non zero. If set then a bad exit code will not delete # the relevant message. If not set then the event will be # erased even if the command exit code is non-zero. AbortDeleteOnExitCode = 1 # Set SendThroughServer = 1 if auto-reply should always send # messages through the server and never try to use # a direct connection. # 0 = Try to send direct # 1 = Send through server SendThroughServer = 1 # Same as -e on Licq startup. # check "licq -p autoreply -- -h" StartEnabled = 1 # Same as -d on Licq startup. # check "licq -p autoreply -- -h" DeleteMessage = 1 # Here is a simple example which will bounce the event # right back to the user: # # Program = cat # Arguments = # PassMessage = 1 # # # Here is an example which simply sends a fortune back to # the user: # # Program = /usr/games/fortune # Arguments = # PassMessage = 0 #