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mrpt-doc-0.9.5-0.1.20110925svn2670.fc16.i686.rpm

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<div class="title">opengl_fonts.h File Reference</div>  </div>
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<div class="textblock"><code>#include &lt;<a class="el" href="_t_color_8h_source.html">mrpt/utils/TColor.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="base_2include_2mrpt_2utils_2types_8h_source.html">mrpt/utils/types.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h_source.html">mrpt/opengl/link_pragmas.h</a>&gt;</code><br/>
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Include dependency graph for opengl_fonts.h:</div>
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<p><a href="opengl__fonts_8h_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_t2_d_text_data.html">mrpt::opengl::T2DTextData</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">An auxiliary struct for holding a list of text messages in some <a class="el" href="namespacemrpt_1_1opengl.html" title="The namespace for 3D scene representation and rendering.">mrpt::opengl</a> &amp; <a class="el" href="namespacemrpt_1_1gui.html" title="Classes for creating GUI windows for 2D and 3D visualization.">mrpt::gui</a> classes The font can be either a bitmapped or a vectorized font.  <a href="structmrpt_1_1opengl_1_1_t2_d_text_data.html#details">More...</a><br/></td></tr>
<tr><td colspan="2"><h2><a name="namespaces"></a>
Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt.html">mrpt</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. </p>
<br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html">mrpt::opengl</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>The namespace for 3D scene representation and rendering. </p>
<br/></td></tr>
<tr><td colspan="2"><h2><a name="enum-members"></a>
Enumerations</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__mrpt__opengl__grp.html#ga4e54252970d0b0a6dd251335064a2346">mrpt::opengl::TOpenGLFont</a> { <br/>
&#160;&#160;<a class="el" href="group__mrpt__opengl__grp.html#gga4e54252970d0b0a6dd251335064a2346aa3c2080f171ba24c6975477b0bf74c93">mrpt::opengl::MRPT_GLUT_BITMAP_NONE</a> =  -1, 
<a class="el" href="group__mrpt__opengl__grp.html#gga4e54252970d0b0a6dd251335064a2346af0d0f888ba3db26150cad1b8bcf6b988">mrpt::opengl::MRPT_GLUT_BITMAP_TIMES_ROMAN_10</a> =  0, 
<a class="el" href="group__mrpt__opengl__grp.html#gga4e54252970d0b0a6dd251335064a2346a31ebbbe2889bcca4760b90bba40385b8">mrpt::opengl::MRPT_GLUT_BITMAP_TIMES_ROMAN_24</a> =  1, 
<a class="el" href="group__mrpt__opengl__grp.html#gga4e54252970d0b0a6dd251335064a2346aaaa0ade466a836d2c160980f48f8cd1c">mrpt::opengl::MRPT_GLUT_BITMAP_HELVETICA_10</a> =  2, 
<br/>
&#160;&#160;<a class="el" href="group__mrpt__opengl__grp.html#gga4e54252970d0b0a6dd251335064a2346aa7ffe540c3901ab52c25d5e73b941179">mrpt::opengl::MRPT_GLUT_BITMAP_HELVETICA_12</a> =  3, 
<a class="el" href="group__mrpt__opengl__grp.html#gga4e54252970d0b0a6dd251335064a2346a50a46d5e678c8fd04ca6ee93d2345210">mrpt::opengl::MRPT_GLUT_BITMAP_HELVETICA_18</a> =  4
<br/>
 }</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Existing fonts for 2D texts in <a class="el" href="namespacemrpt_1_1opengl.html" title="The namespace for 3D scene representation and rendering.">mrpt::opengl</a> methods.  <a href="group__mrpt__opengl__grp.html#ga4e54252970d0b0a6dd251335064a2346">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef">mrpt::opengl::TOpenGLFontStyle</a> { <a class="el" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efac078b23ac8c517cf925bd99352a6c00e">mrpt::opengl::FILL</a> =  0, 
<a class="el" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efaf45fe17118d3e06362c892a609e98246">mrpt::opengl::OUTLINE</a> =  1, 
<a class="el" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efa60e199cb9a72174613c2b15a385bc6e0">mrpt::opengl::NICE</a> =  2
 }</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Different style for vectorized font rendering.  <a href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef">More...</a><br/></td></tr>
</table>
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