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<div class="title">CPose3D.h File Reference</div>  </div>
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<div class="textblock"><code>#include &lt;<a class="el" href="_c_pose_8h_source.html">mrpt/poses/CPose.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="_c_matrix_fixed_numeric_8h_source.html">mrpt/math/CMatrixFixedNumeric.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="_c_quaternion_8h_source.html">mrpt/math/CQuaternion.h</a>&gt;</code><br/>
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Include dependency graph for CPose3D.h:</div>
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<p><a href="_c_pose3_d_8h_source.html">Go to the source code of this file.</a></p>
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<tr><td colspan="2"><h2><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1poses_1_1_c_pose3_d_ptr.html">mrpt::poses::CPose3DPtr</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmrpt_1_1poses_1_1_c_pose3_d.html">mrpt::poses::CPose3D</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">A class used to store a 3D pose (a 3D translation + a rotation in 3D).  <a href="classmrpt_1_1poses_1_1_c_pose3_d.html#details">More...</a><br/></td></tr>
<tr><td colspan="2"><h2><a name="namespaces"></a>
Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt.html">mrpt</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. </p>
<br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html">mrpt::poses</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>Classes for 2D/3D geometry representation, both of single values and probability density distributions (PDFs) in many forms. </p>
<br/></td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">::<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html#a7a1d1ef0ce892736a2819a893b5b8cd2">mrpt::poses::operator&gt;&gt;</a> (<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;in, CPose3DPtr &amp;pObj)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classstd_1_1ostream.html">std::ostream</a> BASE_IMPEXP &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html#a99eac4a65425fd851bc0494b48ba7c74">mrpt::poses::operator&lt;&lt;</a> (<a class="el" href="classstd_1_1ostream.html">std::ostream</a> &amp;o, const CPose3D &amp;p)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">CPose3D BASE_IMPEXP&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html#aa9cf5d58c2eba28b561d4da3c6c5a0af">mrpt::poses::operator-</a> (const CPose3D &amp;p)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Unary - operator: return the inverse pose "-p" (Note that is NOT the same than a pose with negative x y z yaw pitch roll)  <a href="#aa9cf5d58c2eba28b561d4da3c6c5a0af"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool BASE_IMPEXP&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html#abf0190fa04ba294e3b06d4e3697c92e2">mrpt::poses::operator==</a> (const CPose3D &amp;p1, const CPose3D &amp;p2)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool BASE_IMPEXP&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html#afc64e61a0814a99d6dc16ed98c57cbae">mrpt::poses::operator!=</a> (const CPose3D &amp;p1, const CPose3D &amp;p2)</td></tr>
<tr><td colspan="2"><h2><a name="var-members"></a>
Variables</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class BASE_IMPEXP&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1poses.html#a1d4ae634d5f0417a36ca15a4d928300d">mrpt::poses::CPose3DQuat</a></td></tr>
</table>
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