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<div class="title">CServerTCPSocket.h</div>  </div>
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<a href="_c_server_t_c_p_socket_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span>
<a name="l00002"></a>00002 <span class="comment">   |          The Mobile Robot Programming Toolkit (MRPT) C++ library          |</span>
<a name="l00003"></a>00003 <span class="comment">   |                                                                           |</span>
<a name="l00004"></a>00004 <span class="comment">   |                       http://www.mrpt.org/                                |</span>
<a name="l00005"></a>00005 <span class="comment">   |                                                                           |</span>
<a name="l00006"></a>00006 <span class="comment">   |   Copyright (C) 2005-2011  University of Malaga                           |</span>
<a name="l00007"></a>00007 <span class="comment">   |                                                                           |</span>
<a name="l00008"></a>00008 <span class="comment">   |    This software was written by the Machine Perception and Intelligent    |</span>
<a name="l00009"></a>00009 <span class="comment">   |      Robotics Lab, University of Malaga (Spain).                          |</span>
<a name="l00010"></a>00010 <span class="comment">   |    Contact: Jose-Luis Blanco  &lt;jlblanco@ctima.uma.es&gt;                     |</span>
<a name="l00011"></a>00011 <span class="comment">   |                                                                           |</span>
<a name="l00012"></a>00012 <span class="comment">   |  This file is part of the MRPT project.                                   |</span>
<a name="l00013"></a>00013 <span class="comment">   |                                                                           |</span>
<a name="l00014"></a>00014 <span class="comment">   |     MRPT is free software: you can redistribute it and/or modify          |</span>
<a name="l00015"></a>00015 <span class="comment">   |     it under the terms of the GNU General Public License as published by  |</span>
<a name="l00016"></a>00016 <span class="comment">   |     the Free Software Foundation, either version 3 of the License, or     |</span>
<a name="l00017"></a>00017 <span class="comment">   |     (at your option) any later version.                                   |</span>
<a name="l00018"></a>00018 <span class="comment">   |                                                                           |</span>
<a name="l00019"></a>00019 <span class="comment">   |   MRPT is distributed in the hope that it will be useful,                 |</span>
<a name="l00020"></a>00020 <span class="comment">   |     but WITHOUT ANY WARRANTY; without even the implied warranty of        |</span>
<a name="l00021"></a>00021 <span class="comment">   |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         |</span>
<a name="l00022"></a>00022 <span class="comment">   |     GNU General Public License for more details.                          |</span>
<a name="l00023"></a>00023 <span class="comment">   |                                                                           |</span>
<a name="l00024"></a>00024 <span class="comment">   |     You should have received a copy of the GNU General Public License     |</span>
<a name="l00025"></a>00025 <span class="comment">   |     along with MRPT.  If not, see &lt;http://www.gnu.org/licenses/&gt;.         |</span>
<a name="l00026"></a>00026 <span class="comment">   |                                                                           |</span>
<a name="l00027"></a>00027 <span class="comment">   +---------------------------------------------------------------------------+ */</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef  CServerTCPSocket_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define  CServerTCPSocket_H</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &lt;mrpt/config.h&gt;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;<a class="code" href="utils__defs_8h.html">mrpt/utils/utils_defs.h</a>&gt;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;<a class="code" href="_c_stream_8h.html">mrpt/utils/CStream.h</a>&gt;</span>
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 <span class="preprocessor">#include &lt;<a class="code" href="_c_debug_output_capable_8h.html">mrpt/utils/CDebugOutputCapable.h</a>&gt;</span>
<a name="l00036"></a>00036 
<a name="l00037"></a>00037 <span class="keyword">namespace </span>mrpt
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">namespace </span>utils
<a name="l00040"></a>00040 {
<a name="l00041"></a>00041         <span class="keyword">class </span>CClientTCPSocket;
<a name="l00042"></a>00042 <span class="comment"></span>
<a name="l00043"></a>00043 <span class="comment">        /** A TCP socket that can be wait for client connections to enter.</span>
<a name="l00044"></a>00044 <span class="comment">          *  Unless otherwise noticed, operations are blocking.</span>
<a name="l00045"></a>00045 <span class="comment">         * \ingroup network_grp</span>
<a name="l00046"></a>00046 <span class="comment">          */</span>
<a name="l00047"></a>00047         <span class="keyword">class </span><a class="code" href="base_2include_2mrpt_2base_2link__pragmas_8h.html#a6045fa0129b1a3d6c8bf895470e66574">BASE_IMPEXP</a> CServerTCPSocket : <span class="keyword">public</span> utils::CDebugOutputCapable
<a name="l00048"></a>00048         {
<a name="l00049"></a>00049         <span class="keyword">private</span>:
<a name="l00050"></a>00050 
<a name="l00051"></a>00051 <span class="preprocessor">#ifdef MRPT_OS_WINDOWS</span>
<a name="l00052"></a>00052 <span class="preprocessor"></span><span class="comment">                /** The handle for the listening server TCP socket.</span>
<a name="l00053"></a>00053 <span class="comment">                  */</span>
<a name="l00054"></a>00054                 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>    m_serverSock;
<a name="l00055"></a>00055 <span class="preprocessor">#else</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span><span class="comment">                /** The handle for the listening server TCP socket.</span>
<a name="l00057"></a>00057 <span class="comment">                  */</span>
<a name="l00058"></a><a class="code" href="classmrpt_1_1utils_1_1_c_server_t_c_p_socket.html#a726fb5c80115be178290de4b2289c899">00058</a>                 <span class="keywordtype">int</span>                             <a class="code" href="classmrpt_1_1utils_1_1_c_server_t_c_p_socket.html#a726fb5c80115be178290de4b2289c899" title="The handle for the listening server TCP socket.">m_serverSock</a>;
<a name="l00059"></a>00059 <span class="preprocessor">#endif</span>
<a name="l00060"></a>00060 <span class="preprocessor"></span><span class="comment"></span>
<a name="l00061"></a>00061 <span class="comment">                /** Returns a description of the last error */</span>
<a name="l00062"></a>00062                 std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a>  getLastErrorStr();
<a name="l00063"></a>00063 
<a name="l00064"></a><a class="code" href="classmrpt_1_1utils_1_1_c_server_t_c_p_socket.html#a8971807b01bce89983e7fb936741e1c2">00064</a>                 <span class="keywordtype">bool</span>            <a class="code" href="classmrpt_1_1utils_1_1_c_server_t_c_p_socket.html#a8971807b01bce89983e7fb936741e1c2">m_verbose</a>;
<a name="l00065"></a>00065 <span class="comment"></span>
<a name="l00066"></a>00066 <span class="comment">                /** Common code called from the platform-dependant constructor */</span>
<a name="l00067"></a>00067                 <span class="keywordtype">void</span> setupSocket(
<a name="l00068"></a>00068                         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>    listenPort,
<a name="l00069"></a>00069                         <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;IPaddress,
<a name="l00070"></a>00070                         <span class="keywordtype">int</span>               maxConnectionsWaiting );
<a name="l00071"></a>00071 
<a name="l00072"></a>00072         <span class="keyword">public</span>:<span class="comment"></span>
<a name="l00073"></a>00073 <span class="comment">                /** Constructor that creates the socket, performs binding, and start listening mode.</span>
<a name="l00074"></a>00074 <span class="comment">                  *  \param listenPort The port to bound to.</span>
<a name="l00075"></a>00075 <span class="comment">                  *  \param IPaddress The interface to bound the socket to. By default 127.0.0.1 implies listening at all network interfaces.</span>
<a name="l00076"></a>00076 <span class="comment">                  *  \param maxConnectionsWaiting Maximum number of incoming connections waiting for &quot;accept&quot; before new ones are rejected.</span>
<a name="l00077"></a>00077 <span class="comment">                  *  \param verbose Whether to dump state information to the output defined in the utils::CDebugOutputCapable interface.</span>
<a name="l00078"></a>00078 <span class="comment">                  *  You can check if the socket has been created OK with &quot;isListening&quot;.</span>
<a name="l00079"></a>00079 <span class="comment">                  * \sa isListening</span>
<a name="l00080"></a>00080 <span class="comment">                  * \exception std::exception If there is any error creating the socket, with a textual description of the error.</span>
<a name="l00081"></a>00081 <span class="comment">                  */</span>
<a name="l00082"></a>00082                 <a class="code" href="classmrpt_1_1utils_1_1_c_server_t_c_p_socket.html" title="A TCP socket that can be wait for client connections to enter.">CServerTCPSocket</a>(
<a name="l00083"></a>00083                         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>    listenPort,
<a name="l00084"></a>00084                         <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;IPaddress = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">&quot;127.0.0.1&quot;</span>),
<a name="l00085"></a>00085                         <span class="keywordtype">int</span>               maxConnectionsWaiting = 50,
<a name="l00086"></a>00086                         <span class="keywordtype">bool</span>                    verbose = <span class="keyword">false</span>
<a name="l00087"></a>00087                         );
<a name="l00088"></a>00088 <span class="comment"></span>
<a name="l00089"></a>00089 <span class="comment">                /** Destructor</span>
<a name="l00090"></a>00090 <span class="comment">                 */</span>
<a name="l00091"></a>00091                 ~<a class="code" href="classmrpt_1_1utils_1_1_c_server_t_c_p_socket.html" title="A TCP socket that can be wait for client connections to enter.">CServerTCPSocket</a>( );
<a name="l00092"></a>00092 <span class="comment"></span>
<a name="l00093"></a>00093 <span class="comment">                /** Returns true if the socket was successfully open and it&#39;s bound to the desired port.</span>
<a name="l00094"></a>00094 <span class="comment">                  */</span>
<a name="l00095"></a>00095                 <span class="keywordtype">bool</span> isListening();
<a name="l00096"></a>00096 <span class="comment"></span>
<a name="l00097"></a>00097 <span class="comment">                /** Waits for an incoming connection (indefinitely, or with a given timeout)</span>
<a name="l00098"></a>00098 <span class="comment">                  * The returned object represents the new connection, and MUST BE deleted by the user when no longer needed.</span>
<a name="l00099"></a>00099 <span class="comment">                  * \param timeout_ms The timeout for the waiting, in milliseconds. Set this to &quot;-1&quot; to disable timeout (i.e. timeout=infinite)</span>
<a name="l00100"></a>00100 <span class="comment">                  * \return The incoming connection, or NULL on timeout or error.</span>
<a name="l00101"></a>00101 <span class="comment">                  */</span>
<a name="l00102"></a>00102                 <a class="code" href="classmrpt_1_1utils_1_1_c_client_t_c_p_socket.html" title="A TCP socket that can be connected to a TCP server, implementing MRPT&#39;s CStream interface for passing...">CClientTCPSocket</a> *  accept( <span class="keywordtype">int</span> timeout_ms = -1 );
<a name="l00103"></a>00103 
<a name="l00104"></a>00104 
<a name="l00105"></a>00105 
<a name="l00106"></a>00106         }; <span class="comment">// End of class def.</span>
<a name="l00107"></a>00107 
<a name="l00108"></a>00108 } <span class="comment">// End of namespace</span>
<a name="l00109"></a>00109 } <span class="comment">// End of namespace</span>
<a name="l00110"></a>00110 
<a name="l00111"></a>00111 <span class="preprocessor">#endif  // file</span>
</pre></div></div>
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