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<div class="title">CSetOfLines.h</div>  </div>
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<a href="_c_set_of_lines_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span>
<a name="l00002"></a>00002 <span class="comment">   |          The Mobile Robot Programming Toolkit (MRPT) C++ library          |</span>
<a name="l00003"></a>00003 <span class="comment">   |                                                                           |</span>
<a name="l00004"></a>00004 <span class="comment">   |                       http://www.mrpt.org/                                |</span>
<a name="l00005"></a>00005 <span class="comment">   |                                                                           |</span>
<a name="l00006"></a>00006 <span class="comment">   |   Copyright (C) 2005-2011  University of Malaga                           |</span>
<a name="l00007"></a>00007 <span class="comment">   |                                                                           |</span>
<a name="l00008"></a>00008 <span class="comment">   |    This software was written by the Machine Perception and Intelligent    |</span>
<a name="l00009"></a>00009 <span class="comment">   |      Robotics Lab, University of Malaga (Spain).                          |</span>
<a name="l00010"></a>00010 <span class="comment">   |    Contact: Jose-Luis Blanco  &lt;jlblanco@ctima.uma.es&gt;                     |</span>
<a name="l00011"></a>00011 <span class="comment">   |                                                                           |</span>
<a name="l00012"></a>00012 <span class="comment">   |  This file is part of the MRPT project.                                   |</span>
<a name="l00013"></a>00013 <span class="comment">   |                                                                           |</span>
<a name="l00014"></a>00014 <span class="comment">   |     MRPT is free software: you can redistribute it and/or modify          |</span>
<a name="l00015"></a>00015 <span class="comment">   |     it under the terms of the GNU General Public License as published by  |</span>
<a name="l00016"></a>00016 <span class="comment">   |     the Free Software Foundation, either version 3 of the License, or     |</span>
<a name="l00017"></a>00017 <span class="comment">   |     (at your option) any later version.                                   |</span>
<a name="l00018"></a>00018 <span class="comment">   |                                                                           |</span>
<a name="l00019"></a>00019 <span class="comment">   |   MRPT is distributed in the hope that it will be useful,                 |</span>
<a name="l00020"></a>00020 <span class="comment">   |     but WITHOUT ANY WARRANTY; without even the implied warranty of        |</span>
<a name="l00021"></a>00021 <span class="comment">   |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         |</span>
<a name="l00022"></a>00022 <span class="comment">   |     GNU General Public License for more details.                          |</span>
<a name="l00023"></a>00023 <span class="comment">   |                                                                           |</span>
<a name="l00024"></a>00024 <span class="comment">   |     You should have received a copy of the GNU General Public License     |</span>
<a name="l00025"></a>00025 <span class="comment">   |     along with MRPT.  If not, see &lt;http://www.gnu.org/licenses/&gt;.         |</span>
<a name="l00026"></a>00026 <span class="comment">   |                                                                           |</span>
<a name="l00027"></a>00027 <span class="comment">   +---------------------------------------------------------------------------+ */</span>
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef opengl_CSetOfLines_H</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define opengl_CSetOfLines_H</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;<a class="code" href="_c_renderizable_display_list_8h.html">mrpt/opengl/CRenderizableDisplayList.h</a>&gt;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;<a class="code" href="lightweight__geom__data_8h.html">mrpt/math/lightweight_geom_data.h</a>&gt;</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include &lt;<a class="code" href="stl__extensions_8h.html">mrpt/utils/stl_extensions.h</a>&gt;</span>
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 <span class="keyword">namespace </span>mrpt
<a name="l00037"></a>00037 {
<a name="l00038"></a>00038         <span class="keyword">namespace </span>opengl
<a name="l00039"></a>00039         {
<a name="l00040"></a>00040                 <span class="keyword">using</span> mrpt::math::TPoint3D;
<a name="l00041"></a>00041                 <span class="keyword">using</span> mrpt<a class="code" href="group__geometry__grp.html#ga6062a8844f75e4a2efd63d7027237b5a">::math::TSegment3D</a>;
<a name="l00042"></a><a class="code" href="namespacemrpt_1_1opengl.html#ac09ed92cb6b0048948a3a72856ad588c">00042</a>                 <span class="keyword">class </span><a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html" title="A set of independent lines (or segments), one line with its own start and end positions (X...">CSetOfLines</a>;
<a name="l00043"></a>00043 
<a name="l00044"></a>00044                 <span class="comment">// This must be added to any CSerializable derived class:</span>
<a name="l00045"></a><a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html#a4107176ba0d75e51865ebdbf88e00edf">00045</a>                 <a class="code" href="_c_serializable_8h.html#a9ef523d787f6cb837a0585b790882588" title="This declaration must be inserted in all CSerializable classes definition, before the class declarati...">DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html" title="A set of independent lines (or segments), one line with its own start and end positions (X...">CSetOfLines</a>, <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL&#39;s display lists.">CRenderizableDisplayList</a>, <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> )
<a name="l00046"></a>00046 
<a name="l00047"></a>00047                 <span class="comment">/** A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z).</span>
<a name="l00048"></a>00048 <span class="comment">                  *  \sa opengl::COpenGLScene</span>
<a name="l00049"></a>00049 <span class="comment">                  *  </span>
<a name="l00050"></a>00050 <span class="comment">                  *  &lt;div align=&quot;center&quot;&gt;</span>
<a name="l00051"></a>00051 <span class="comment">                  *  &lt;table border=&quot;0&quot; cellspan=&quot;4&quot; cellspacing=&quot;4&quot; style=&quot;border-width: 1px; border-style: solid;&quot;&gt;</span>
<a name="l00052"></a>00052 <span class="comment">                  *   &lt;tr&gt; &lt;td&gt; mrpt::opengl::CSetOfLines &lt;/td&gt; &lt;td&gt; \image html preview_CSetOfLines.png &lt;/td&gt; &lt;/tr&gt;</span>
<a name="l00053"></a>00053 <span class="comment">                  *  &lt;/table&gt;</span>
<a name="l00054"></a>00054 <span class="comment">                  *  &lt;/div&gt;</span>
<a name="l00055"></a>00055 <span class="comment">                  *  </span>
<a name="l00056"></a>00056 <span class="comment">                  * \ingroup mrpt_opengl_grp</span>
<a name="l00057"></a>00057 <span class="comment">                  */</span>
<a name="l00058"></a>00058                 class <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html" title="A set of independent lines (or segments), one line with its own start and end positions (X...">CSetOfLines</a> : public <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL&#39;s display lists.">CRenderizableDisplayList</a>
<a name="l00059"></a>00059                 {
<a name="l00060"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ac05daaa0e2a49d9bf283bc2e63d3e216">00060</a>                         <a class="code" href="_c_serializable_8h.html#a72ab55bf7ae009c89b75715cfa21e84d" title="This declaration must be inserted in all CSerializable classes definition, within the class declarati...">DEFINE_SERIALIZABLE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html" title="A set of independent lines (or segments), one line with its own start and end positions (X...">CSetOfLines</a> )
<a name="l00061"></a>00061                 protected:
<a name="l00062"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab939b6a4ff4eb1ae7ae3c4df6091d2c3">00062</a>                         std::<a class="code" href="classstd_1_1vector.html" title="STL class.">vector</a>&lt;<a class="code" href="structmrpt_1_1math_1_1_t_segment3_d.html" title="3D segment, consisting of two points.">TSegment3D</a>&gt; mSegments;
<a name="l00063"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a6150af32e282761aa26ee3a9f3b6a94a">00063</a>             <span class="keywordtype">float</span>                       mLineWidth;
<a name="l00064"></a>00064 
<a name="l00065"></a>00065                 public:<span class="comment"></span>
<a name="l00066"></a>00066 <span class="comment">                        /**</span>
<a name="l00067"></a>00067 <span class="comment">                          * Clear the list of segments</span>
<a name="l00068"></a>00068 <span class="comment">                          */</span>
<a name="l00069"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a1c3178e552a83c5ffac9ab2c36c0da0d">00069</a>                         inline <span class="keywordtype">void</span> clear()     {
<a name="l00070"></a>00070                                 mSegments.clear();
<a name="l00071"></a>00071                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00072"></a>00072                         }<span class="comment"></span>
<a name="l00073"></a>00073 <span class="comment">                        /**</span>
<a name="l00074"></a>00074 <span class="comment">                          * Sets the width with which lines will be drawn.</span>
<a name="l00075"></a>00075 <span class="comment">                          */</span>
<a name="l00076"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a754c4eb960713eb13b4209e64bf7dd64">00076</a>                         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a754c4eb960713eb13b4209e64bf7dd64" title="Sets the width with which lines will be drawn.">setLineWidth</a>(<span class="keywordtype">float</span> w) {
<a name="l00077"></a>00077                                 mLineWidth=w;
<a name="l00078"></a>00078                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00079"></a>00079                         }<span class="comment"></span>
<a name="l00080"></a>00080 <span class="comment">                        /**</span>
<a name="l00081"></a>00081 <span class="comment">                          * Gets the width with which lines are drawn.</span>
<a name="l00082"></a>00082 <span class="comment">                          */</span>
<a name="l00083"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ac069ef4d997e03321c5963e1f114fb77">00083</a>                         <span class="keywordtype">float</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ac069ef4d997e03321c5963e1f114fb77" title="Gets the width with which lines are drawn.">getLineWidth</a>()<span class="keyword"> const </span>{
<a name="l00084"></a>00084                                 <span class="keywordflow">return</span> mLineWidth;
<a name="l00085"></a>00085                         }<span class="comment"></span>
<a name="l00086"></a>00086 <span class="comment">                        /**</span>
<a name="l00087"></a>00087 <span class="comment">                          * Appends a line to the set.</span>
<a name="l00088"></a>00088 <span class="comment">                          */</span>
<a name="l00089"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a2b29fedef9610ec796296c6580463c61">00089</a>                         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a2b29fedef9610ec796296c6580463c61" title="Appends a line to the set.">appendLine</a>(<span class="keyword">const</span> <a class="code" href="structmrpt_1_1math_1_1_t_segment3_d.html" title="3D segment, consisting of two points.">mrpt::math::TSegment3D</a> &amp;sgm)       {
<a name="l00090"></a>00090                                 mSegments.push_back(sgm);
<a name="l00091"></a>00091                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00092"></a>00092                         }<span class="comment"></span>
<a name="l00093"></a>00093 <span class="comment">                        /**</span>
<a name="l00094"></a>00094 <span class="comment">                          * Appends a line to the set, given the coordinates of its bounds.</span>
<a name="l00095"></a>00095 <span class="comment">                          */</span>
<a name="l00096"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab2b8fd4544be760c0fb9ab61ff3c5f93">00096</a>                         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab2b8fd4544be760c0fb9ab61ff3c5f93" title="Appends a line to the set, given the coordinates of its bounds.">appendLine</a>(<span class="keywordtype">float</span> x0,<span class="keywordtype">float</span> y0,<span class="keywordtype">float</span> z0,<span class="keywordtype">float</span> x1,<span class="keywordtype">float</span> y1,<span class="keywordtype">float</span> z1)   {
<a name="l00097"></a>00097                                 appendLine(<a class="code" href="group__geometry__grp.html#ga6062a8844f75e4a2efd63d7027237b5a">TSegment3D</a>(<a class="code" href="structmrpt_1_1math_1_1_t_point3_d.html" title="Lightweight 3D point.">TPoint3D</a>(x0,y0,z0),<a class="code" href="structmrpt_1_1math_1_1_t_point3_d.html" title="Lightweight 3D point.">TPoint3D</a>(x1,y1,z1)));
<a name="l00098"></a>00098                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00099"></a>00099                         }<span class="comment"></span>
<a name="l00100"></a>00100 <span class="comment">                        /**</span>
<a name="l00101"></a>00101 <span class="comment">                          * Appends any iterable collection of lines to the set. Note that this includes another CSetOfLines.</span>
<a name="l00102"></a>00102 <span class="comment">                          * \sa appendLine</span>
<a name="l00103"></a>00103 <span class="comment">                          */</span>
<a name="l00104"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a3a14bbc112ab572f2795787fe0ed4da0">00104</a>                         <span class="keyword">template</span>&lt;<span class="keyword">class</span> T&gt; <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a3a14bbc112ab572f2795787fe0ed4da0" title="Appends any iterable collection of lines to the set.">appendLines</a>(<span class="keyword">const</span> T &amp;sgms)        {
<a name="l00105"></a>00105                                 mSegments.insert(mSegments.end(),sgms.begin(),sgms.end());
<a name="l00106"></a>00106                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00107"></a>00107                         }<span class="comment"></span>
<a name="l00108"></a>00108 <span class="comment">                        /**</span>
<a name="l00109"></a>00109 <span class="comment">                          * Appends certain amount of lines, located between two iterators, into the set.</span>
<a name="l00110"></a>00110 <span class="comment">                          * \sa appendLine</span>
<a name="l00111"></a>00111 <span class="comment">                          */</span>
<a name="l00112"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a63f740fa43b67d60165363f95034037d">00112</a>                         <span class="keyword">template</span>&lt;<span class="keyword">class</span> T_it&gt; <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a63f740fa43b67d60165363f95034037d" title="Appends certain amount of lines, located between two iterators, into the set.">appendLines</a>(<span class="keyword">const</span> T_it &amp;<a class="code" href="eigen__plugins_8h.html#ab295fd8164bf1b1acecbcb29520d62b7">begin</a>,<span class="keyword">const</span> T_it &amp;<a class="code" href="eigen__plugins_8h.html#ade5b39864c905cbb824d0ff6eb0d888c">end</a>) {
<a name="l00113"></a>00113                                 mSegments.reserve(mSegments.size()+(end-<a class="code" href="eigen__plugins_8h.html#ab295fd8164bf1b1acecbcb29520d62b7">begin</a>));
<a name="l00114"></a>00114                                 mSegments.insert(mSegments.end(),<a class="code" href="eigen__plugins_8h.html#ab295fd8164bf1b1acecbcb29520d62b7">begin</a>,<a class="code" href="eigen__plugins_8h.html#ade5b39864c905cbb824d0ff6eb0d888c">end</a>);
<a name="l00115"></a>00115                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00116"></a>00116                         }<span class="comment"></span>
<a name="l00117"></a>00117 <span class="comment">                        /**</span>
<a name="l00118"></a>00118 <span class="comment">                          * Resizes the set.</span>
<a name="l00119"></a>00119 <span class="comment">                          * \sa reserve</span>
<a name="l00120"></a>00120 <span class="comment">                          */</span>
<a name="l00121"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a36713041c5a1248f811932bd3ac107fb">00121</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a36713041c5a1248f811932bd3ac107fb" title="Resizes the set.">resize</a>(<span class="keywordtype">size_t</span> nLines)      {
<a name="l00122"></a>00122                                 mSegments.resize(nLines);
<a name="l00123"></a>00123                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00124"></a>00124                         }<span class="comment"></span>
<a name="l00125"></a>00125 <span class="comment">                        /**</span>
<a name="l00126"></a>00126 <span class="comment">                          * Reserves an amount of lines to the set. This method should be used when some known amount of lines is going to be inserted, so that only a memory allocation is needed.</span>
<a name="l00127"></a>00127 <span class="comment">                          * \sa resize</span>
<a name="l00128"></a>00128 <span class="comment">                          */</span>
<a name="l00129"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a4cfd7c789c0f4e973b63480589ad9a60">00129</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a4cfd7c789c0f4e973b63480589ad9a60" title="Reserves an amount of lines to the set.">reserve</a>(<span class="keywordtype">size_t</span> r)  {
<a name="l00130"></a>00130                                 mSegments.reserve(r);
<a name="l00131"></a>00131                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00132"></a>00132                         }<span class="comment"></span>
<a name="l00133"></a>00133 <span class="comment">                        /**</span>
<a name="l00134"></a>00134 <span class="comment">                          * Inserts a line, given its bounds. Works with any pair of objects with access to x, y and z members.</span>
<a name="l00135"></a>00135 <span class="comment">                          */</span>
<a name="l00136"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a69d50da7f9a2a048bb79c429cd015fef">00136</a>                         <span class="keyword">template</span>&lt;<span class="keyword">class</span> T,<span class="keyword">class</span> U&gt; <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a69d50da7f9a2a048bb79c429cd015fef" title="Inserts a line, given its bounds.">appendLine</a>(T p0,U p1)     {
<a name="l00137"></a>00137                                 appendLine(p0.x,p0.y,p0.z,p1.x,p1.y,p1.z);
<a name="l00138"></a>00138                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00139"></a>00139                         }<span class="comment"></span>
<a name="l00140"></a>00140 <span class="comment">                        /**</span>
<a name="l00141"></a>00141 <span class="comment">                          * Returns the total count of lines in this set.</span>
<a name="l00142"></a>00142 <span class="comment">                          */</span>
<a name="l00143"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a0398f5da900cab9e12c147333fa97bac">00143</a>                         <span class="keyword">inline</span> <span class="keywordtype">size_t</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a0398f5da900cab9e12c147333fa97bac" title="Returns the total count of lines in this set.">getLineCount</a>()<span class="keyword"> const      </span>{
<a name="l00144"></a>00144                                 <span class="keywordflow">return</span> mSegments.size();
<a name="l00145"></a>00145                         }<span class="comment"></span>
<a name="l00146"></a>00146 <span class="comment">                        /**</span>
<a name="l00147"></a>00147 <span class="comment">                          * Sets a specific line in the set, given its index.</span>
<a name="l00148"></a>00148 <span class="comment">                          * \sa appendLine</span>
<a name="l00149"></a>00149 <span class="comment">                          */</span>
<a name="l00150"></a>00150                         <span class="keywordtype">void</span> setLineByIndex(<span class="keywordtype">size_t</span> index,<span class="keyword">const</span> <a class="code" href="structmrpt_1_1math_1_1_t_segment3_d.html" title="3D segment, consisting of two points.">TSegment3D</a> &amp;segm);<span class="comment"></span>
<a name="l00151"></a>00151 <span class="comment">                        /**</span>
<a name="l00152"></a>00152 <span class="comment">                          * Sets a specific line in the set, given its index.</span>
<a name="l00153"></a>00153 <span class="comment">                          * \sa appendLine</span>
<a name="l00154"></a>00154 <span class="comment">                          */</span>
<a name="l00155"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ae14bae8f3be066f8be5124541ca81b5f">00155</a>                         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ae14bae8f3be066f8be5124541ca81b5f" title="Sets a specific line in the set, given its index.">setLineByIndex</a>(<span class="keywordtype">size_t</span> index,<span class="keywordtype">double</span> x0,<span class="keywordtype">double</span> y0,<span class="keywordtype">double</span> z0,<span class="keywordtype">double</span> x1,<span class="keywordtype">double</span> y1,<span class="keywordtype">double</span> z1)    {
<a name="l00156"></a>00156                                 setLineByIndex(index,<a class="code" href="group__geometry__grp.html#ga6062a8844f75e4a2efd63d7027237b5a">TSegment3D</a>(<a class="code" href="structmrpt_1_1math_1_1_t_point3_d.html" title="Lightweight 3D point.">TPoint3D</a>(x0,y0,z0),<a class="code" href="structmrpt_1_1math_1_1_t_point3_d.html" title="Lightweight 3D point.">TPoint3D</a>(x1,y1,z1)));
<a name="l00157"></a>00157                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00158"></a>00158                         }<span class="comment"></span>
<a name="l00159"></a>00159 <span class="comment">                        /**</span>
<a name="l00160"></a>00160 <span class="comment">                          * Gets a specific line in the set, given its index.</span>
<a name="l00161"></a>00161 <span class="comment">                          * \sa getLineByIndex</span>
<a name="l00162"></a>00162 <span class="comment">                          */</span>
<a name="l00163"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#aa1fdb4d2ee16d75f361a1046a2205f61">00163</a>                         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#aa1fdb4d2ee16d75f361a1046a2205f61" title="Gets a specific line in the set, given its index.">getLineByIndex</a>(<span class="keywordtype">size_t</span> index,<span class="keywordtype">double</span> &amp;x0,<span class="keywordtype">double</span> &amp;y0,<span class="keywordtype">double</span> &amp;z0,<span class="keywordtype">double</span> &amp;x1,<span class="keywordtype">double</span> &amp;y1,<span class="keywordtype">double</span> &amp;z1)<span class="keyword"> const        </span>{
<a name="l00164"></a>00164                                 <a class="code" href="mrpt__macros_8h.html#a47eb5a445c2bf3d9190396510ea9683e">ASSERT_</a>(index&lt;mSegments.size())
<a name="l00165"></a>00165                                 x0 = mSegments[index].point1.x;
<a name="l00166"></a>00166                                 y0 = mSegments[index].point1.y;
<a name="l00167"></a>00167                                 z0 = mSegments[index].point1.z;
<a name="l00168"></a>00168                                 x1 = mSegments[index].point2.x;
<a name="l00169"></a>00169                                 y1 = mSegments[index].point2.y;
<a name="l00170"></a>00170                                 z1 = mSegments[index].point2.z;
<a name="l00171"></a>00171                         }<span class="comment"></span>
<a name="l00172"></a>00172 <span class="comment">                        /**</span>
<a name="l00173"></a>00173 <span class="comment">                          * Class factory</span>
<a name="l00174"></a>00174 <span class="comment">                          */</span>
<a name="l00175"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a9201f4cb45a1dcf7be972d98db88b6fe">00175</a>                         <span class="keyword">inline</span> <span class="keyword">static</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html">CSetOfLinesPtr</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a9201f4cb45a1dcf7be972d98db88b6fe" title="Class factory.">Create</a>(<span class="keyword">const</span> <a class="code" href="classstd_1_1vector.html">std::vector&lt;TSegment3D&gt;</a> &amp;sgms)        {
<a name="l00176"></a>00176                                 <span class="keywordflow">return</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html">CSetOfLinesPtr</a>(<span class="keyword">new</span> <a class="code" href="namespacemrpt_1_1opengl.html#ac09ed92cb6b0048948a3a72856ad588c">CSetOfLines</a>(sgms));
<a name="l00177"></a>00177                         }<span class="comment"></span>
<a name="l00178"></a>00178 <span class="comment">                        /** Render</span>
<a name="l00179"></a>00179 <span class="comment">                          */</span>
<a name="l00180"></a>00180                         <span class="keywordtype">void</span>  render_dl() <span class="keyword">const</span>;
<a name="l00181"></a>00181 
<a name="l00182"></a>00182                         <span class="comment">//Iterator management</span>
<a name="l00183"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ae72f96fcf1b7fc7938fde713dd1e4ff2">00183</a>                         <span class="keyword">typedef</span> std<a class="code" href="classstd_1_1vector_1_1iterator.html" title="STL iterator class.">::vector&lt;TSegment3D&gt;::iterator</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ae72f96fcf1b7fc7938fde713dd1e4ff2" title="Iterator to the set.">iterator</a>;     <span class="comment">//!&lt; Iterator to the set.</span>
<a name="l00184"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a50c76038195f48484cdeb1f1656dc611">00184</a> <span class="comment"></span>                        <span class="keyword">typedef</span> std<a class="code" href="classstd_1_1vector_1_1reverse__iterator.html" title="STL iterator class.">::vector&lt;TSegment3D&gt;::reverse_iterator</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a50c76038195f48484cdeb1f1656dc611" title="Iterator to the set.">reverse_iterator</a>;     <span class="comment">//!&lt; Iterator to the set.</span>
<a name="l00185"></a>00185 <span class="comment"></span><span class="comment"></span>
<a name="l00186"></a>00186 <span class="comment">                        /**</span>
<a name="l00187"></a>00187 <span class="comment">                          * Const iterator to the set.</span>
<a name="l00188"></a>00188 <span class="comment">                          */</span>
<a name="l00189"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a39134aadc05ff1808a3f85b13bc57f01">00189</a>                         <span class="keyword">typedef</span> std<a class="code" href="classstd_1_1vector_1_1const__iterator.html" title="STL iterator class.">::vector&lt;TSegment3D&gt;::const_iterator</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a39134aadc05ff1808a3f85b13bc57f01" title="Const iterator to the set.">const_iterator</a>;<span class="comment"></span>
<a name="l00190"></a>00190 <span class="comment">                        /**</span>
<a name="l00191"></a>00191 <span class="comment">                          * Const reverse iterator to the set.</span>
<a name="l00192"></a>00192 <span class="comment">                          */</span>
<a name="l00193"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ad356f299a3966af7215bc168b7872ceb">00193</a>                         <span class="keyword">typedef</span> std<a class="code" href="classstd_1_1vector_1_1const__reverse__iterator.html" title="STL iterator class.">::vector&lt;TSegment3D&gt;::const_reverse_iterator</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ad356f299a3966af7215bc168b7872ceb" title="Const reverse iterator to the set.">const_reverse_iterator</a>;<span class="comment"></span>
<a name="l00194"></a>00194 <span class="comment">                        /**</span>
<a name="l00195"></a>00195 <span class="comment">                          * Beginning const iterator.</span>
<a name="l00196"></a>00196 <span class="comment">                          * \sa end,rbegin,rend</span>
<a name="l00197"></a>00197 <span class="comment">                          */</span>
<a name="l00198"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a9aedd82023a17f0645741dd6f38fe65c">00198</a>                         <span class="keyword">inline</span> const_iterator <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a9aedd82023a17f0645741dd6f38fe65c" title="Beginning const iterator.">begin</a>()<span class="keyword"> const     </span>{
<a name="l00199"></a>00199                                 <span class="keywordflow">return</span> mSegments.begin();
<a name="l00200"></a>00200                         }
<a name="l00201"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a5cba5a8a49024b3e00c02f1fd19a211b">00201</a>                         <span class="keyword">inline</span> iterator <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a5cba5a8a49024b3e00c02f1fd19a211b">begin</a>() { <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();  <span class="keywordflow">return</span> mSegments.begin(); }<span class="comment"></span>
<a name="l00202"></a>00202 <span class="comment">                        /**</span>
<a name="l00203"></a>00203 <span class="comment">                          * Ending const iterator.</span>
<a name="l00204"></a>00204 <span class="comment">                          * \sa begin,rend,rbegin</span>
<a name="l00205"></a>00205 <span class="comment">                          */</span>
<a name="l00206"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a7dd8f97e907c38e64c37cbb427b4eed2">00206</a>                         <span class="keyword">inline</span> const_iterator <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a7dd8f97e907c38e64c37cbb427b4eed2" title="Ending const iterator.">end</a>()<span class="keyword"> const       </span>{
<a name="l00207"></a>00207                                 <span class="keywordflow">return</span> mSegments.end();
<a name="l00208"></a>00208                         }
<a name="l00209"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab828b27a3811515bd84d05162c5d7767">00209</a>                         <span class="keyword">inline</span> iterator <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab828b27a3811515bd84d05162c5d7767">end</a>() { <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <span class="keywordflow">return</span> mSegments.end(); }<span class="comment"></span>
<a name="l00210"></a>00210 <span class="comment">                        /**</span>
<a name="l00211"></a>00211 <span class="comment">                          * Beginning const reverse iterator (actually, accesses the end of the set).</span>
<a name="l00212"></a>00212 <span class="comment">                          * \sa rend,begin,end</span>
<a name="l00213"></a>00213 <span class="comment">                          */</span>
<a name="l00214"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a965340da8a735effb233ae497ac36605">00214</a>                         <span class="keyword">inline</span> const_reverse_iterator <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a965340da8a735effb233ae497ac36605" title="Beginning const reverse iterator (actually, accesses the end of the set).">rbegin</a>()<span class="keyword"> const    </span>{
<a name="l00215"></a>00215                                 <span class="keywordflow">return</span> mSegments.rbegin();
<a name="l00216"></a>00216                         }<span class="comment"></span>
<a name="l00217"></a>00217 <span class="comment">                        /**</span>
<a name="l00218"></a>00218 <span class="comment">                          * Ending const reverse iterator (actually, refers to the starting point of the set).</span>
<a name="l00219"></a>00219 <span class="comment">                          * \sa rbegin,end,begin</span>
<a name="l00220"></a>00220 <span class="comment">                          */</span>
<a name="l00221"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab88e536c319612862f9b3833db68ab82">00221</a>                         <span class="keyword">inline</span> const_reverse_iterator <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#ab88e536c319612862f9b3833db68ab82" title="Ending const reverse iterator (actually, refers to the starting point of the set).">rend</a>()<span class="keyword"> const      </span>{
<a name="l00222"></a>00222                                 <span class="keywordflow">return</span> mSegments.rend();
<a name="l00223"></a>00223                         }
<a name="l00224"></a>00224 
<a name="l00225"></a>00225                 <span class="keyword">private</span>:<span class="comment"></span>
<a name="l00226"></a>00226 <span class="comment">                        /** Constructor</span>
<a name="l00227"></a>00227 <span class="comment">                          */</span>
<a name="l00228"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a875bc01da8e30d098039c50d98682e50">00228</a>                         <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a875bc01da8e30d098039c50d98682e50" title="Constructor.">CSetOfLines</a>():mSegments(),mLineWidth(1.0)       {}<span class="comment"></span>
<a name="l00229"></a>00229 <span class="comment">                        /**</span>
<a name="l00230"></a>00230 <span class="comment">                          * Constructor with a initial set of lines.</span>
<a name="l00231"></a>00231 <span class="comment">                          */</span>
<a name="l00232"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a05665dd3f8fb865a0868901d877b112d">00232</a>                         <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a05665dd3f8fb865a0868901d877b112d" title="Constructor with a initial set of lines.">CSetOfLines</a>(<span class="keyword">const</span> <a class="code" href="classstd_1_1vector.html">std::vector&lt;TSegment3D&gt;</a> &amp;sgms):mSegments(sgms),mLineWidth(1.0)        {}<span class="comment"></span>
<a name="l00233"></a>00233 <span class="comment">                        /**</span>
<a name="l00234"></a>00234 <span class="comment">                          * Private, virtual destructor: only can be deleted from smart pointers.</span>
<a name="l00235"></a>00235 <span class="comment">                          */</span>
<a name="l00236"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a62ebf7987444b69d8f62f42a66276e28">00236</a>                         <span class="keyword">virtual</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_set_of_lines.html#a62ebf7987444b69d8f62f42a66276e28" title="Private, virtual destructor: only can be deleted from smart pointers.">~CSetOfLines</a>() { }
<a name="l00237"></a>00237                 };<span class="comment"></span>
<a name="l00238"></a>00238 <span class="comment">                /** Inserts a set of segments into the list. Allows call chaining.</span>
<a name="l00239"></a>00239 <span class="comment">                  * \sa mrpt::opengl::CSetOfLines::appendLines</span>
<a name="l00240"></a>00240 <span class="comment">                  */</span>
<a name="l00241"></a><a class="code" href="namespacemrpt_1_1opengl.html#ae9f27ec8084d458b2b1e929588d75644">00241</a>                 <span class="keyword">template</span>&lt;<span class="keyword">class</span> T&gt; <span class="keyword">inline</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html">CSetOfLinesPtr</a> &amp;<a class="code" href="namespacemrpt_1_1opengl.html#a12e49154ca3af8dcb06d847404a0d4ea" title="Inserts an openGL object into a scene.">operator&lt;&lt;</a>(<a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html">CSetOfLinesPtr</a> &amp;l,<span class="keyword">const</span> T &amp;s)       {
<a name="l00242"></a>00242                         l-&gt;appendLines(s.begin(),s.end());
<a name="l00243"></a>00243                         <span class="keywordflow">return</span> l;
<a name="l00244"></a>00244                 }<span class="comment"></span>
<a name="l00245"></a>00245 <span class="comment">                /** Inserts a segment into the list. Allows call chaining.</span>
<a name="l00246"></a>00246 <span class="comment">                  * \sa mrpt::opengl::CSetOfLines::appendLine(const TSegment &amp;)</span>
<a name="l00247"></a>00247 <span class="comment">                  */</span>
<a name="l00248"></a><a class="code" href="namespacemrpt_1_1opengl.html#a748af6e6bbaf487004f3e08483afce57">00248</a>                 <span class="keyword">template</span>&lt;&gt; <span class="keyword">inline</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html">CSetOfLinesPtr</a> &amp;<a class="code" href="namespacemrpt_1_1opengl.html#a12e49154ca3af8dcb06d847404a0d4ea" title="Inserts an openGL object into a scene.">operator&lt;&lt;</a>(<a class="code" href="structmrpt_1_1opengl_1_1_c_set_of_lines_ptr.html">CSetOfLinesPtr</a> &amp;l,<span class="keyword">const</span> <a class="code" href="structmrpt_1_1math_1_1_t_segment3_d.html" title="3D segment, consisting of two points.">mrpt::math::TSegment3D</a> &amp;s) {
<a name="l00249"></a>00249                         l-&gt;appendLine(s);
<a name="l00250"></a>00250                         <span class="keywordflow">return</span> l;
<a name="l00251"></a>00251                 }
<a name="l00252"></a>00252         } <span class="comment">// end namespace</span>
<a name="l00253"></a>00253 
<a name="l00254"></a>00254 } <span class="comment">// End of namespace</span>
<a name="l00255"></a>00255 
<a name="l00256"></a>00256 
<a name="l00257"></a>00257 <span class="preprocessor">#endif</span>
</pre></div></div>
</div>
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