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mrpt-doc-0.9.5-0.1.20110925svn2670.fc16.i686.rpm

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<div class="title">CSphere.h File Reference</div>  </div>
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<div class="textblock"><code>#include &lt;<a class="el" href="_c_renderizable_display_list_8h_source.html">mrpt/opengl/CRenderizableDisplayList.h</a>&gt;</code><br/>
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Include dependency graph for CSphere.h:</div>
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This graph shows which files directly or indirectly include this file:</div>
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<div class="center"><img src="_c_sphere_8h__dep__incl.png" border="0" usemap="#_c_sphere_8hdep" alt=""/></div>
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<p><a href="_c_sphere_8h_source.html">Go to the source code of this file.</a></p>
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Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_c_sphere_ptr.html">mrpt::opengl::CSpherePtr</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmrpt_1_1opengl_1_1_c_sphere.html">mrpt::opengl::CSphere</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">A solid or wire-frame sphere.  <a href="classmrpt_1_1opengl_1_1_c_sphere.html#details">More...</a><br/></td></tr>
<tr><td colspan="2"><h2><a name="namespaces"></a>
Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt.html">mrpt</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. </p>
<br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html">mrpt::opengl</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>The namespace for 3D scene representation and rendering. </p>
<br/></td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">::<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#a49641eabf63cd8bba5faf96d594e7ef0">mrpt::opengl::operator&gt;&gt;</a> (<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;in, CSpherePtr &amp;pObj)</td></tr>
<tr><td colspan="2"><h2><a name="var-members"></a>
Variables</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class OPENGL_IMPEXP&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#ac1470f3d1bec36a5f287ae5526fd175c">mrpt::opengl::CSphere</a></td></tr>
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