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<div class="title">CText3D.h</div>  </div>
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<a href="_c_text3_d_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span>
<a name="l00002"></a>00002 <span class="comment">   |          The Mobile Robot Programming Toolkit (MRPT) C++ library          |</span>
<a name="l00003"></a>00003 <span class="comment">   |                                                                           |</span>
<a name="l00004"></a>00004 <span class="comment">   |                       http://www.mrpt.org/                                |</span>
<a name="l00005"></a>00005 <span class="comment">   |                                                                           |</span>
<a name="l00006"></a>00006 <span class="comment">   |   Copyright (C) 2005-2011  University of Malaga                           |</span>
<a name="l00007"></a>00007 <span class="comment">   |                                                                           |</span>
<a name="l00008"></a>00008 <span class="comment">   |    This software was written by the Machine Perception and Intelligent    |</span>
<a name="l00009"></a>00009 <span class="comment">   |      Robotics Lab, University of Malaga (Spain).                          |</span>
<a name="l00010"></a>00010 <span class="comment">   |    Contact: Jose-Luis Blanco  &lt;jlblanco@ctima.uma.es&gt;                     |</span>
<a name="l00011"></a>00011 <span class="comment">   |                                                                           |</span>
<a name="l00012"></a>00012 <span class="comment">   |  This file is part of the MRPT project.                                   |</span>
<a name="l00013"></a>00013 <span class="comment">   |                                                                           |</span>
<a name="l00014"></a>00014 <span class="comment">   |     MRPT is free software: you can redistribute it and/or modify          |</span>
<a name="l00015"></a>00015 <span class="comment">   |     it under the terms of the GNU General Public License as published by  |</span>
<a name="l00016"></a>00016 <span class="comment">   |     the Free Software Foundation, either version 3 of the License, or     |</span>
<a name="l00017"></a>00017 <span class="comment">   |     (at your option) any later version.                                   |</span>
<a name="l00018"></a>00018 <span class="comment">   |                                                                           |</span>
<a name="l00019"></a>00019 <span class="comment">   |   MRPT is distributed in the hope that it will be useful,                 |</span>
<a name="l00020"></a>00020 <span class="comment">   |     but WITHOUT ANY WARRANTY; without even the implied warranty of        |</span>
<a name="l00021"></a>00021 <span class="comment">   |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         |</span>
<a name="l00022"></a>00022 <span class="comment">   |     GNU General Public License for more details.                          |</span>
<a name="l00023"></a>00023 <span class="comment">   |                                                                           |</span>
<a name="l00024"></a>00024 <span class="comment">   |     You should have received a copy of the GNU General Public License     |</span>
<a name="l00025"></a>00025 <span class="comment">   |     along with MRPT.  If not, see &lt;http://www.gnu.org/licenses/&gt;.         |</span>
<a name="l00026"></a>00026 <span class="comment">   |                                                                           |</span>
<a name="l00027"></a>00027 <span class="comment">   +---------------------------------------------------------------------------+ */</span>
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef opengl_CText3D_H</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define opengl_CText3D_H</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;<a class="code" href="_c_renderizable_display_list_8h.html">mrpt/opengl/CRenderizableDisplayList.h</a>&gt;</span>
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="keyword">namespace </span>mrpt
<a name="l00035"></a>00035 {
<a name="l00036"></a>00036         <span class="keyword">namespace </span>opengl
<a name="l00037"></a>00037         {
<a name="l00038"></a><a class="code" href="namespacemrpt_1_1opengl.html#ad0496edfbf07190bd0522c37e1b971ac">00038</a>                 <span class="keyword">class </span><a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a>;
<a name="l00039"></a>00039 
<a name="l00040"></a>00040                 <span class="comment">// This must be added to any CSerializable derived class:</span>
<a name="l00041"></a><a class="code" href="structmrpt_1_1opengl_1_1_c_text3_d_ptr.html#aedb983893aa5a2587d9a92c9fa1fdfdc">00041</a>                 <a class="code" href="_c_serializable_8h.html#a9ef523d787f6cb837a0585b790882588" title="This declaration must be inserted in all CSerializable classes definition, before the class declarati...">DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a>, <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL&#39;s display lists.">CRenderizableDisplayList</a>, <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> )
<a name="l00042"></a>00042 
<a name="l00043"></a>00043                 <span class="comment">/** A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style.</span>
<a name="l00044"></a>00044 <span class="comment">                  *  Use \a setString and \a setFont to change the text displayed by this object (can be multi-lined).</span>
<a name="l00045"></a>00045 <span class="comment">                  *</span>
<a name="l00046"></a>00046 <span class="comment">                  *  Text is drawn along the (+X,+Y) axes.</span>
<a name="l00047"></a>00047 <span class="comment">                  *</span>
<a name="l00048"></a>00048 <span class="comment">                  *  Default size of characters is &quot;1.0 units&quot;. Change it with the standard method \a CRenderizable::setScale() as with any other 3D object.</span>
<a name="l00049"></a>00049 <span class="comment">                  *  The color can be also changed with standard methods in the base class \a CRenderizable.</span>
<a name="l00050"></a>00050 <span class="comment">                  *</span>
<a name="l00051"></a>00051 <span class="comment">                  *  \sa opengl::COpenGLScene, CText</span>
<a name="l00052"></a>00052 <span class="comment">                  *</span>
<a name="l00053"></a>00053 <span class="comment">                  *  &lt;div align=&quot;center&quot;&gt;</span>
<a name="l00054"></a>00054 <span class="comment">                  *  &lt;table border=&quot;0&quot; cellspan=&quot;4&quot; cellspacing=&quot;4&quot; style=&quot;border-width: 1px; border-style: solid;&quot;&gt;</span>
<a name="l00055"></a>00055 <span class="comment">                  *   &lt;tr&gt; &lt;td&gt; mrpt::opengl::CText3D &lt;/td&gt; &lt;td&gt; \image html preview_CText3D.png &lt;/td&gt; &lt;/tr&gt;</span>
<a name="l00056"></a>00056 <span class="comment">                  *  &lt;/table&gt;</span>
<a name="l00057"></a>00057 <span class="comment">                  *  &lt;/div&gt;</span>
<a name="l00058"></a>00058 <span class="comment">                  *</span>
<a name="l00059"></a>00059 <span class="comment">                  * \note This class is based on code from libcvd (LGPL, http://www.edwardrosten.com/cvd/ )</span>
<a name="l00060"></a>00060 <span class="comment">                  * \ingroup mrpt_opengl_grp</span>
<a name="l00061"></a>00061 <span class="comment">                  */</span>
<a name="l00062"></a>00062                 class <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a> : public <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL&#39;s display lists.">CRenderizableDisplayList</a>
<a name="l00063"></a>00063                 {
<a name="l00064"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a78bd2f7e57d6eed0c3f17923d2ec5611">00064</a>                         <a class="code" href="_c_serializable_8h.html#a72ab55bf7ae009c89b75715cfa21e84d" title="This declaration must be inserted in all CSerializable classes definition, within the class declarati...">DEFINE_SERIALIZABLE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a> )
<a name="l00065"></a>00065                 protected:
<a name="l00066"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a6dbcac386931a42b92df81de911b9135">00066</a>                         std::<span class="keywordtype">string</span>             m_str;
<a name="l00067"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aa8ac7c1a0df462ee9c07e9cf519b5951">00067</a>             std::<span class="keywordtype">string</span>         m_fontName;
<a name="l00068"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aa0efb0e47e20b1e30c0b0e83115b9249">00068</a>             <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">TOpenGLFontStyle</a> m_text_style;
<a name="l00069"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#abf60ab700fbd8d17cf8d555701047d00">00069</a>                         <span class="keywordtype">double</span>          m_text_spacing;
<a name="l00070"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#af574c5f39fae7b873b73150b972fcdf2">00070</a>                         <span class="keywordtype">double</span>          m_text_kerning;
<a name="l00071"></a>00071 
<a name="l00072"></a>00072                 public:<span class="comment"></span>
<a name="l00073"></a>00073 <span class="comment">                        /** Sets the displayed string */</span>
<a name="l00074"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#ac090fd839b57a3c4a1ce23054c48ea32">00074</a>                         inline <span class="keywordtype">void</span> setString( const std::<span class="keywordtype">string</span> &amp;s ) {
<a name="l00075"></a>00075                                 m_str=s;
<a name="l00076"></a>00076                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00077"></a>00077                         }<span class="comment"></span>
<a name="l00078"></a>00078 <span class="comment">                        /** Returns the currently text associated to this object */</span>
<a name="l00079"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a4fe9f4c9794e03b93d8d871fc5f76723">00079</a>                         <span class="keyword">inline</span> <span class="keyword">const</span> std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a> &amp;<a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a4fe9f4c9794e03b93d8d871fc5f76723" title="Returns the currently text associated to this object.">getString</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_str; }
<a name="l00080"></a>00080 <span class="comment"></span>
<a name="l00081"></a>00081 <span class="comment">                        /** Changes the font name, among accepted values: &quot;sans&quot;, &quot;mono&quot;, &quot;serif&quot; */</span>
<a name="l00082"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a7ee8daebe4c7986bcca98ee97634ee83">00082</a>                         <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a7ee8daebe4c7986bcca98ee97634ee83" title="Changes the font name, among accepted values: &quot;sans&quot;, &quot;mono&quot;, &quot;serif&quot;.">setFont</a>( <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;font ) {
<a name="l00083"></a>00083                                 m_fontName=font;
<a name="l00084"></a>00084                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00085"></a>00085                         }<span class="comment"></span>
<a name="l00086"></a>00086 <span class="comment">                        /** Returns the text font  */</span>
<a name="l00087"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a170377ca10d867542f29b1299ba0d8d3">00087</a>                         <span class="keyword">inline</span> <span class="keyword">const</span> std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a> &amp;<a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a170377ca10d867542f29b1299ba0d8d3" title="Returns the text font.">getFont</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_fontName; }
<a name="l00088"></a>00088 <span class="comment"></span>
<a name="l00089"></a>00089 <span class="comment">                        /** Change drawing style: FILL, OUTLINE, NICE */</span>
<a name="l00090"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#af292603a7d25ee4428c35d98021f1b76">00090</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#af292603a7d25ee4428c35d98021f1b76" title="Change drawing style: FILL, OUTLINE, NICE.">setTextStyle</a>(<span class="keyword">const</span> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">mrpt::opengl::TOpenGLFontStyle</a> text_style) {
<a name="l00091"></a>00091                                 m_text_style = text_style;
<a name="l00092"></a>00092                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00093"></a>00093                         }<span class="comment"></span>
<a name="l00094"></a>00094 <span class="comment">                        /** Gets the current drawing style */</span>
<a name="l00095"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aacc1c5def177d334def14f8d396b92cf">00095</a>                         mrpt<a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">::opengl::TOpenGLFontStyle</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aacc1c5def177d334def14f8d396b92cf" title="Gets the current drawing style.">getTextStyle</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_text_style; }
<a name="l00096"></a>00096 
<a name="l00097"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a65bb27f50891b39a0e283e492e83a825">00097</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a65bb27f50891b39a0e283e492e83a825">setTextSpacing</a>(<span class="keyword">const</span> <span class="keywordtype">double</span> text_spacing) {
<a name="l00098"></a>00098                                 m_text_spacing = text_spacing;
<a name="l00099"></a>00099                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00100"></a>00100                          }
<a name="l00101"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a13569a01d69b6e75ce6f857c81066dea">00101</a>                         <span class="keywordtype">double</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a13569a01d69b6e75ce6f857c81066dea">setTextSpacing</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_text_spacing; }
<a name="l00102"></a>00102 
<a name="l00103"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a30dd9b55dcfef2e141a6100c7e330314">00103</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a30dd9b55dcfef2e141a6100c7e330314">setTextKerning</a>(<span class="keyword">const</span> <span class="keywordtype">double</span> text_kerning) {
<a name="l00104"></a>00104                                 m_text_kerning = text_kerning;
<a name="l00105"></a>00105                                 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>();
<a name="l00106"></a>00106                          }
<a name="l00107"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a2c7fac3003ce685ef553961261efd0aa">00107</a>                         <span class="keywordtype">double</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a2c7fac3003ce685ef553961261efd0aa">setTextKerning</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_text_kerning; }
<a name="l00108"></a>00108 
<a name="l00109"></a>00109 <span class="comment"></span>
<a name="l00110"></a>00110 <span class="comment">                        /** Render */</span>
<a name="l00111"></a>00111                         <span class="keywordtype">void</span>  render_dl() <span class="keyword">const</span>;
<a name="l00112"></a>00112 
<a name="l00113"></a>00113 <span class="comment"></span>
<a name="l00114"></a>00114 <span class="comment">                        /** Class factory  */</span>
<a name="l00115"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#afd60651e5c694204acf65123b9b1dea8">00115</a>                         <span class="keyword">static</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_text3_d_ptr.html">CText3DPtr</a> Create(
<a name="l00116"></a>00116                                 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;str,
<a name="l00117"></a>00117                                 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;fontName = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">&quot;sans&quot;</span>),
<a name="l00118"></a>00118                                 <span class="keyword">const</span> <span class="keywordtype">double</span> scale = 1.0,
<a name="l00119"></a>00119                                 <span class="keyword">const</span> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">mrpt::opengl::TOpenGLFontStyle</a> text_style = <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efac078b23ac8c517cf925bd99352a6c00e" title="renders glyphs as filled polygons">mrpt::opengl::FILL</a>,
<a name="l00120"></a>00120                                 <span class="keyword">const</span> <span class="keywordtype">double</span> text_spacing = 1.5,
<a name="l00121"></a>00121                                 <span class="keyword">const</span> <span class="keywordtype">double</span> text_kerning = 0.1 )
<a name="l00122"></a>00122                                 {
<a name="l00123"></a>00123                                         <span class="keywordflow">return</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_text3_d_ptr.html">CText3DPtr</a>( <span class="keyword">new</span> <a class="code" href="namespacemrpt_1_1opengl.html#ad0496edfbf07190bd0522c37e1b971ac">CText3D</a>(str,fontName,scale,text_style,text_spacing,text_kerning) );
<a name="l00124"></a>00124                                 }
<a name="l00125"></a>00125 
<a name="l00126"></a>00126                 <span class="keyword">private</span>:<span class="comment"></span>
<a name="l00127"></a>00127 <span class="comment">                        /** Constructor */</span>
<a name="l00128"></a>00128                         <a class="code" href="namespacemrpt_1_1opengl.html#ad0496edfbf07190bd0522c37e1b971ac">CText3D</a>(
<a name="l00129"></a>00129                                 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;str = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">&quot;&quot;</span>),
<a name="l00130"></a>00130                                 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;fontName = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">&quot;sans&quot;</span>),
<a name="l00131"></a>00131                                 <span class="keyword">const</span> <span class="keywordtype">double</span> scale = 1.0,
<a name="l00132"></a>00132                                 <span class="keyword">const</span> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">mrpt::opengl::TOpenGLFontStyle</a> text_style = <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efac078b23ac8c517cf925bd99352a6c00e" title="renders glyphs as filled polygons">mrpt::opengl::FILL</a>,
<a name="l00133"></a>00133                                 <span class="keyword">const</span> <span class="keywordtype">double</span> text_spacing = 1.5,
<a name="l00134"></a>00134                                 <span class="keyword">const</span> <span class="keywordtype">double</span> text_kerning = 0.1 );
<a name="l00135"></a>00135 <span class="comment"></span>
<a name="l00136"></a>00136 <span class="comment">                        /** Private, virtual destructor: only can be deleted from smart pointers */</span>
<a name="l00137"></a>00137                         <span class="keyword">virtual</span> ~<a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a>();
<a name="l00138"></a>00138                 };
<a name="l00139"></a>00139 
<a name="l00140"></a>00140         } <span class="comment">// end namespace</span>
<a name="l00141"></a>00141 
<a name="l00142"></a>00142 } <span class="comment">// End of namespace</span>
<a name="l00143"></a>00143 
<a name="l00144"></a>00144 
<a name="l00145"></a>00145 <span class="preprocessor">#endif</span>
</pre></div></div>
</div>
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