<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>CText3D.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <div align="left"><a href="http://www.mrpt.org/">Main MRPT website</a> > <b>C++ reference</b> </div> <div align="right"> <a href="index.html"><img border="0" src="mrpt_logo.png" alt="MRPT logo"></a> </div> <!-- Generated by Doxygen 1.7.5 --> <script type="text/javascript"> var searchBox = new SearchBox("searchBox", "search",false,'Search'); </script> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> <li> <div id="MSearchBox" class="MSearchBoxInactive"> <div class="left"> <form id="FSearchBox" action="search.php" method="get"> <img id="MSearchSelect" src="search/mag.png" alt=""/> <input type="text" id="MSearchField" name="query" value="Search" size="20" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)" onblur="searchBox.OnSearchFieldFocus(false)"/> </form> </div><div class="right"></div> </div> </li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>File Members</span></a></li> </ul> </div> <div class="header"> <div class="headertitle"> <div class="title">CText3D.h</div> </div> </div> <div class="contents"> <a href="_c_text3_d_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span> <a name="l00002"></a>00002 <span class="comment"> | The Mobile Robot Programming Toolkit (MRPT) C++ library |</span> <a name="l00003"></a>00003 <span class="comment"> | |</span> <a name="l00004"></a>00004 <span class="comment"> | http://www.mrpt.org/ |</span> <a name="l00005"></a>00005 <span class="comment"> | |</span> <a name="l00006"></a>00006 <span class="comment"> | Copyright (C) 2005-2011 University of Malaga |</span> <a name="l00007"></a>00007 <span class="comment"> | |</span> <a name="l00008"></a>00008 <span class="comment"> | This software was written by the Machine Perception and Intelligent |</span> <a name="l00009"></a>00009 <span class="comment"> | Robotics Lab, University of Malaga (Spain). |</span> <a name="l00010"></a>00010 <span class="comment"> | Contact: Jose-Luis Blanco <jlblanco@ctima.uma.es> |</span> <a name="l00011"></a>00011 <span class="comment"> | |</span> <a name="l00012"></a>00012 <span class="comment"> | This file is part of the MRPT project. |</span> <a name="l00013"></a>00013 <span class="comment"> | |</span> <a name="l00014"></a>00014 <span class="comment"> | MRPT is free software: you can redistribute it and/or modify |</span> <a name="l00015"></a>00015 <span class="comment"> | it under the terms of the GNU General Public License as published by |</span> <a name="l00016"></a>00016 <span class="comment"> | the Free Software Foundation, either version 3 of the License, or |</span> <a name="l00017"></a>00017 <span class="comment"> | (at your option) any later version. |</span> <a name="l00018"></a>00018 <span class="comment"> | |</span> <a name="l00019"></a>00019 <span class="comment"> | MRPT is distributed in the hope that it will be useful, |</span> <a name="l00020"></a>00020 <span class="comment"> | but WITHOUT ANY WARRANTY; without even the implied warranty of |</span> <a name="l00021"></a>00021 <span class="comment"> | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |</span> <a name="l00022"></a>00022 <span class="comment"> | GNU General Public License for more details. |</span> <a name="l00023"></a>00023 <span class="comment"> | |</span> <a name="l00024"></a>00024 <span class="comment"> | You should have received a copy of the GNU General Public License |</span> <a name="l00025"></a>00025 <span class="comment"> | along with MRPT. If not, see <http://www.gnu.org/licenses/>. |</span> <a name="l00026"></a>00026 <span class="comment"> | |</span> <a name="l00027"></a>00027 <span class="comment"> +---------------------------------------------------------------------------+ */</span> <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef opengl_CText3D_H</span> <a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define opengl_CText3D_H</span> <a name="l00031"></a>00031 <span class="preprocessor"></span> <a name="l00032"></a>00032 <span class="preprocessor">#include <<a class="code" href="_c_renderizable_display_list_8h.html">mrpt/opengl/CRenderizableDisplayList.h</a>></span> <a name="l00033"></a>00033 <a name="l00034"></a>00034 <span class="keyword">namespace </span>mrpt <a name="l00035"></a>00035 { <a name="l00036"></a>00036 <span class="keyword">namespace </span>opengl <a name="l00037"></a>00037 { <a name="l00038"></a><a class="code" href="namespacemrpt_1_1opengl.html#ad0496edfbf07190bd0522c37e1b971ac">00038</a> <span class="keyword">class </span><a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a>; <a name="l00039"></a>00039 <a name="l00040"></a>00040 <span class="comment">// This must be added to any CSerializable derived class:</span> <a name="l00041"></a><a class="code" href="structmrpt_1_1opengl_1_1_c_text3_d_ptr.html#aedb983893aa5a2587d9a92c9fa1fdfdc">00041</a> <a class="code" href="_c_serializable_8h.html#a9ef523d787f6cb837a0585b790882588" title="This declaration must be inserted in all CSerializable classes definition, before the class declarati...">DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a>, <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL's display lists.">CRenderizableDisplayList</a>, <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> ) <a name="l00042"></a>00042 <a name="l00043"></a>00043 <span class="comment">/** A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style.</span> <a name="l00044"></a>00044 <span class="comment"> * Use \a setString and \a setFont to change the text displayed by this object (can be multi-lined).</span> <a name="l00045"></a>00045 <span class="comment"> *</span> <a name="l00046"></a>00046 <span class="comment"> * Text is drawn along the (+X,+Y) axes.</span> <a name="l00047"></a>00047 <span class="comment"> *</span> <a name="l00048"></a>00048 <span class="comment"> * Default size of characters is "1.0 units". Change it with the standard method \a CRenderizable::setScale() as with any other 3D object.</span> <a name="l00049"></a>00049 <span class="comment"> * The color can be also changed with standard methods in the base class \a CRenderizable.</span> <a name="l00050"></a>00050 <span class="comment"> *</span> <a name="l00051"></a>00051 <span class="comment"> * \sa opengl::COpenGLScene, CText</span> <a name="l00052"></a>00052 <span class="comment"> *</span> <a name="l00053"></a>00053 <span class="comment"> * <div align="center"></span> <a name="l00054"></a>00054 <span class="comment"> * <table border="0" cellspan="4" cellspacing="4" style="border-width: 1px; border-style: solid;"></span> <a name="l00055"></a>00055 <span class="comment"> * <tr> <td> mrpt::opengl::CText3D </td> <td> \image html preview_CText3D.png </td> </tr></span> <a name="l00056"></a>00056 <span class="comment"> * </table></span> <a name="l00057"></a>00057 <span class="comment"> * </div></span> <a name="l00058"></a>00058 <span class="comment"> *</span> <a name="l00059"></a>00059 <span class="comment"> * \note This class is based on code from libcvd (LGPL, http://www.edwardrosten.com/cvd/ )</span> <a name="l00060"></a>00060 <span class="comment"> * \ingroup mrpt_opengl_grp</span> <a name="l00061"></a>00061 <span class="comment"> */</span> <a name="l00062"></a>00062 class <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a> : public <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL's display lists.">CRenderizableDisplayList</a> <a name="l00063"></a>00063 { <a name="l00064"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a78bd2f7e57d6eed0c3f17923d2ec5611">00064</a> <a class="code" href="_c_serializable_8h.html#a72ab55bf7ae009c89b75715cfa21e84d" title="This declaration must be inserted in all CSerializable classes definition, within the class declarati...">DEFINE_SERIALIZABLE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a> ) <a name="l00065"></a>00065 protected: <a name="l00066"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a6dbcac386931a42b92df81de911b9135">00066</a> std::<span class="keywordtype">string</span> m_str; <a name="l00067"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aa8ac7c1a0df462ee9c07e9cf519b5951">00067</a> std::<span class="keywordtype">string</span> m_fontName; <a name="l00068"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aa0efb0e47e20b1e30c0b0e83115b9249">00068</a> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">TOpenGLFontStyle</a> m_text_style; <a name="l00069"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#abf60ab700fbd8d17cf8d555701047d00">00069</a> <span class="keywordtype">double</span> m_text_spacing; <a name="l00070"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#af574c5f39fae7b873b73150b972fcdf2">00070</a> <span class="keywordtype">double</span> m_text_kerning; <a name="l00071"></a>00071 <a name="l00072"></a>00072 public:<span class="comment"></span> <a name="l00073"></a>00073 <span class="comment"> /** Sets the displayed string */</span> <a name="l00074"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#ac090fd839b57a3c4a1ce23054c48ea32">00074</a> inline <span class="keywordtype">void</span> setString( const std::<span class="keywordtype">string</span> &s ) { <a name="l00075"></a>00075 m_str=s; <a name="l00076"></a>00076 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00077"></a>00077 }<span class="comment"></span> <a name="l00078"></a>00078 <span class="comment"> /** Returns the currently text associated to this object */</span> <a name="l00079"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a4fe9f4c9794e03b93d8d871fc5f76723">00079</a> <span class="keyword">inline</span> <span class="keyword">const</span> std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a> &<a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a4fe9f4c9794e03b93d8d871fc5f76723" title="Returns the currently text associated to this object.">getString</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_str; } <a name="l00080"></a>00080 <span class="comment"></span> <a name="l00081"></a>00081 <span class="comment"> /** Changes the font name, among accepted values: "sans", "mono", "serif" */</span> <a name="l00082"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a7ee8daebe4c7986bcca98ee97634ee83">00082</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a7ee8daebe4c7986bcca98ee97634ee83" title="Changes the font name, among accepted values: "sans", "mono", "serif".">setFont</a>( <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &font ) { <a name="l00083"></a>00083 m_fontName=font; <a name="l00084"></a>00084 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00085"></a>00085 }<span class="comment"></span> <a name="l00086"></a>00086 <span class="comment"> /** Returns the text font */</span> <a name="l00087"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a170377ca10d867542f29b1299ba0d8d3">00087</a> <span class="keyword">inline</span> <span class="keyword">const</span> std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a> &<a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a170377ca10d867542f29b1299ba0d8d3" title="Returns the text font.">getFont</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_fontName; } <a name="l00088"></a>00088 <span class="comment"></span> <a name="l00089"></a>00089 <span class="comment"> /** Change drawing style: FILL, OUTLINE, NICE */</span> <a name="l00090"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#af292603a7d25ee4428c35d98021f1b76">00090</a> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#af292603a7d25ee4428c35d98021f1b76" title="Change drawing style: FILL, OUTLINE, NICE.">setTextStyle</a>(<span class="keyword">const</span> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">mrpt::opengl::TOpenGLFontStyle</a> text_style) { <a name="l00091"></a>00091 m_text_style = text_style; <a name="l00092"></a>00092 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00093"></a>00093 }<span class="comment"></span> <a name="l00094"></a>00094 <span class="comment"> /** Gets the current drawing style */</span> <a name="l00095"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aacc1c5def177d334def14f8d396b92cf">00095</a> mrpt<a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">::opengl::TOpenGLFontStyle</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#aacc1c5def177d334def14f8d396b92cf" title="Gets the current drawing style.">getTextStyle</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_text_style; } <a name="l00096"></a>00096 <a name="l00097"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a65bb27f50891b39a0e283e492e83a825">00097</a> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a65bb27f50891b39a0e283e492e83a825">setTextSpacing</a>(<span class="keyword">const</span> <span class="keywordtype">double</span> text_spacing) { <a name="l00098"></a>00098 m_text_spacing = text_spacing; <a name="l00099"></a>00099 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00100"></a>00100 } <a name="l00101"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a13569a01d69b6e75ce6f857c81066dea">00101</a> <span class="keywordtype">double</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a13569a01d69b6e75ce6f857c81066dea">setTextSpacing</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_text_spacing; } <a name="l00102"></a>00102 <a name="l00103"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a30dd9b55dcfef2e141a6100c7e330314">00103</a> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a30dd9b55dcfef2e141a6100c7e330314">setTextKerning</a>(<span class="keyword">const</span> <span class="keywordtype">double</span> text_kerning) { <a name="l00104"></a>00104 m_text_kerning = text_kerning; <a name="l00105"></a>00105 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00106"></a>00106 } <a name="l00107"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a2c7fac3003ce685ef553961261efd0aa">00107</a> <span class="keywordtype">double</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#a2c7fac3003ce685ef553961261efd0aa">setTextKerning</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_text_kerning; } <a name="l00108"></a>00108 <a name="l00109"></a>00109 <span class="comment"></span> <a name="l00110"></a>00110 <span class="comment"> /** Render */</span> <a name="l00111"></a>00111 <span class="keywordtype">void</span> render_dl() <span class="keyword">const</span>; <a name="l00112"></a>00112 <a name="l00113"></a>00113 <span class="comment"></span> <a name="l00114"></a>00114 <span class="comment"> /** Class factory */</span> <a name="l00115"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html#afd60651e5c694204acf65123b9b1dea8">00115</a> <span class="keyword">static</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_text3_d_ptr.html">CText3DPtr</a> Create( <a name="l00116"></a>00116 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &str, <a name="l00117"></a>00117 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &fontName = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">"sans"</span>), <a name="l00118"></a>00118 <span class="keyword">const</span> <span class="keywordtype">double</span> scale = 1.0, <a name="l00119"></a>00119 <span class="keyword">const</span> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">mrpt::opengl::TOpenGLFontStyle</a> text_style = <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efac078b23ac8c517cf925bd99352a6c00e" title="renders glyphs as filled polygons">mrpt::opengl::FILL</a>, <a name="l00120"></a>00120 <span class="keyword">const</span> <span class="keywordtype">double</span> text_spacing = 1.5, <a name="l00121"></a>00121 <span class="keyword">const</span> <span class="keywordtype">double</span> text_kerning = 0.1 ) <a name="l00122"></a>00122 { <a name="l00123"></a>00123 <span class="keywordflow">return</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_text3_d_ptr.html">CText3DPtr</a>( <span class="keyword">new</span> <a class="code" href="namespacemrpt_1_1opengl.html#ad0496edfbf07190bd0522c37e1b971ac">CText3D</a>(str,fontName,scale,text_style,text_spacing,text_kerning) ); <a name="l00124"></a>00124 } <a name="l00125"></a>00125 <a name="l00126"></a>00126 <span class="keyword">private</span>:<span class="comment"></span> <a name="l00127"></a>00127 <span class="comment"> /** Constructor */</span> <a name="l00128"></a>00128 <a class="code" href="namespacemrpt_1_1opengl.html#ad0496edfbf07190bd0522c37e1b971ac">CText3D</a>( <a name="l00129"></a>00129 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &str = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">""</span>), <a name="l00130"></a>00130 <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &fontName = <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a>(<span class="stringliteral">"sans"</span>), <a name="l00131"></a>00131 <span class="keyword">const</span> <span class="keywordtype">double</span> scale = 1.0, <a name="l00132"></a>00132 <span class="keyword">const</span> <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4ef" title="Different style for vectorized font rendering.">mrpt::opengl::TOpenGLFontStyle</a> text_style = <a class="code" href="namespacemrpt_1_1opengl.html#a2a3950732480ac3cffe2c391a45fb4efac078b23ac8c517cf925bd99352a6c00e" title="renders glyphs as filled polygons">mrpt::opengl::FILL</a>, <a name="l00133"></a>00133 <span class="keyword">const</span> <span class="keywordtype">double</span> text_spacing = 1.5, <a name="l00134"></a>00134 <span class="keyword">const</span> <span class="keywordtype">double</span> text_kerning = 0.1 ); <a name="l00135"></a>00135 <span class="comment"></span> <a name="l00136"></a>00136 <span class="comment"> /** Private, virtual destructor: only can be deleted from smart pointers */</span> <a name="l00137"></a>00137 <span class="keyword">virtual</span> ~<a class="code" href="classmrpt_1_1opengl_1_1_c_text3_d.html" title="A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style...">CText3D</a>(); <a name="l00138"></a>00138 }; <a name="l00139"></a>00139 <a name="l00140"></a>00140 } <span class="comment">// end namespace</span> <a name="l00141"></a>00141 <a name="l00142"></a>00142 } <span class="comment">// End of namespace</span> <a name="l00143"></a>00143 <a name="l00144"></a>00144 <a name="l00145"></a>00145 <span class="preprocessor">#endif</span> </pre></div></div> </div> <br><hr><br> <table border="0" width="100%"> <tr> <td> Page generated by <a href="http://www.doxygen.org" target="_blank">Doxygen 1.7.5</a> for MRPT 0.9.5 SVN: at Sun Sep 25 17:20:18 UTC 2011</td><td></td> <td width="100"> </td> <td width="150"> </td></tr> </table> </body></html>