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mrpt-doc-0.9.5-0.1.20110925svn2670.fc16.i686.rpm

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<div class="title">CBox.h File Reference</div>  </div>
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<div class="textblock"><code>#include &lt;<a class="el" href="_c_renderizable_display_list_8h_source.html">mrpt/opengl/CRenderizableDisplayList.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="lightweight__geom__data_8h_source.html">mrpt/math/lightweight_geom_data.h</a>&gt;</code><br/>
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Include dependency graph for CBox.h:</div>
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This graph shows which files directly or indirectly include this file:</div>
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<p><a href="_c_box_8h_source.html">Go to the source code of this file.</a></p>
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Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_c_box_ptr.html">mrpt::opengl::CBoxPtr</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmrpt_1_1opengl_1_1_c_box.html">mrpt::opengl::CBox</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">A solid or wireframe box in 3D, defined by 6 rectangular faces parallel to the planes X, Y and Z (note that the object can be translated and rotated afterwards as any other <a class="el" href="classmrpt_1_1opengl_1_1_c_renderizable.html" title="The base class of 3D objects that can be directly rendered through OpenGL.">CRenderizable</a> object using the "object pose" in the base class).  <a href="classmrpt_1_1opengl_1_1_c_box.html#details">More...</a><br/></td></tr>
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Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt.html">mrpt</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. </p>
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<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html">mrpt::opengl</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>The namespace for 3D scene representation and rendering. </p>
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<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">::<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#a0f07d9026f209aff3281163d001ad160">mrpt::opengl::operator&gt;&gt;</a> (<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;in, CBoxPtr &amp;pObj)</td></tr>
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