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<div class="title">CConfigFile.h</div>  </div>
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<a href="_c_config_file_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span>
<a name="l00002"></a>00002 <span class="comment">   |          The Mobile Robot Programming Toolkit (MRPT) C++ library          |</span>
<a name="l00003"></a>00003 <span class="comment">   |                                                                           |</span>
<a name="l00004"></a>00004 <span class="comment">   |                       http://www.mrpt.org/                                |</span>
<a name="l00005"></a>00005 <span class="comment">   |                                                                           |</span>
<a name="l00006"></a>00006 <span class="comment">   |   Copyright (C) 2005-2011  University of Malaga                           |</span>
<a name="l00007"></a>00007 <span class="comment">   |                                                                           |</span>
<a name="l00008"></a>00008 <span class="comment">   |    This software was written by the Machine Perception and Intelligent    |</span>
<a name="l00009"></a>00009 <span class="comment">   |      Robotics Lab, University of Malaga (Spain).                          |</span>
<a name="l00010"></a>00010 <span class="comment">   |    Contact: Jose-Luis Blanco  &lt;jlblanco@ctima.uma.es&gt;                     |</span>
<a name="l00011"></a>00011 <span class="comment">   |                                                                           |</span>
<a name="l00012"></a>00012 <span class="comment">   |  This file is part of the MRPT project.                                   |</span>
<a name="l00013"></a>00013 <span class="comment">   |                                                                           |</span>
<a name="l00014"></a>00014 <span class="comment">   |     MRPT is free software: you can redistribute it and/or modify          |</span>
<a name="l00015"></a>00015 <span class="comment">   |     it under the terms of the GNU General Public License as published by  |</span>
<a name="l00016"></a>00016 <span class="comment">   |     the Free Software Foundation, either version 3 of the License, or     |</span>
<a name="l00017"></a>00017 <span class="comment">   |     (at your option) any later version.                                   |</span>
<a name="l00018"></a>00018 <span class="comment">   |                                                                           |</span>
<a name="l00019"></a>00019 <span class="comment">   |   MRPT is distributed in the hope that it will be useful,                 |</span>
<a name="l00020"></a>00020 <span class="comment">   |     but WITHOUT ANY WARRANTY; without even the implied warranty of        |</span>
<a name="l00021"></a>00021 <span class="comment">   |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         |</span>
<a name="l00022"></a>00022 <span class="comment">   |     GNU General Public License for more details.                          |</span>
<a name="l00023"></a>00023 <span class="comment">   |                                                                           |</span>
<a name="l00024"></a>00024 <span class="comment">   |     You should have received a copy of the GNU General Public License     |</span>
<a name="l00025"></a>00025 <span class="comment">   |     along with MRPT.  If not, see &lt;http://www.gnu.org/licenses/&gt;.         |</span>
<a name="l00026"></a>00026 <span class="comment">   |                                                                           |</span>
<a name="l00027"></a>00027 <span class="comment">   +---------------------------------------------------------------------------+ */</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef  CConfigFile_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define  CConfigFile_H</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &lt;<a class="code" href="utils__defs_8h.html">mrpt/utils/utils_defs.h</a>&gt;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;<a class="code" href="_c_config_file_base_8h.html">mrpt/utils/CConfigFileBase.h</a>&gt;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;<a class="code" href="safe__pointers_8h.html">mrpt/utils/safe_pointers.h</a>&gt;</span>
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 <span class="comment">/*---------------------------------------------------------------</span>
<a name="l00036"></a>00036 <span class="comment">        Class</span>
<a name="l00037"></a>00037 <span class="comment">  ---------------------------------------------------------------*/</span>
<a name="l00038"></a>00038 <span class="keyword">namespace </span>mrpt
<a name="l00039"></a>00039 {
<a name="l00040"></a>00040 <span class="keyword">namespace </span>utils
<a name="l00041"></a>00041 {<span class="comment"></span>
<a name="l00042"></a>00042 <span class="comment">        /** This class allows loading and storing values and vectors of different types from &quot;.ini&quot; files easily.</span>
<a name="l00043"></a>00043 <span class="comment">          *  The contents of the file will be modified by &quot;write&quot; operations in memory, and will be saved back</span>
<a name="l00044"></a>00044 <span class="comment">          *   to the file at the destructor, and only if at least one write operation has been applied.</span>
<a name="l00045"></a>00045 <span class="comment">         * \ingroup mrpt_base_grp</span>
<a name="l00046"></a>00046 <span class="comment">          */</span>
<a name="l00047"></a>00047         <span class="keyword">class </span><a class="code" href="base_2include_2mrpt_2base_2link__pragmas_8h.html#a6045fa0129b1a3d6c8bf895470e66574">BASE_IMPEXP</a> CConfigFile : <span class="keyword">public</span> CConfigFileBase
<a name="l00048"></a>00048         {
<a name="l00049"></a>00049         <span class="keyword">private</span>:<span class="comment"></span>
<a name="l00050"></a>00050 <span class="comment">                /** The name of the file</span>
<a name="l00051"></a>00051 <span class="comment">                  */</span>
<a name="l00052"></a><a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#a9a6ae155df35151bdf14388af49d95ef">00052</a>                 std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a>             <a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#a9a6ae155df35151bdf14388af49d95ef" title="The name of the file.">m_file</a>;
<a name="l00053"></a>00053 <span class="comment"></span>
<a name="l00054"></a>00054 <span class="comment">                /** The interface to the file:</span>
<a name="l00055"></a>00055 <span class="comment">                  */</span>
<a name="l00056"></a><a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#a54c8d27c171d05bd692ee0455fc2b35f">00056</a>                 <a class="code" href="structmrpt_1_1utils_1_1non__copiable__ptr__basic.html">void_ptr_noncopy</a> <a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#a54c8d27c171d05bd692ee0455fc2b35f" title="The interface to the file:">m_ini</a>;
<a name="l00057"></a>00057 <span class="comment"></span>
<a name="l00058"></a>00058 <span class="comment">                /** If modified since load.</span>
<a name="l00059"></a>00059 <span class="comment">                  */</span>
<a name="l00060"></a><a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#abccf737438319124ffd9ed5e36bcdd3b">00060</a>                 <span class="keywordtype">bool</span>                    <a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#abccf737438319124ffd9ed5e36bcdd3b" title="If modified since load.">m_modified</a>;
<a name="l00061"></a>00061 
<a name="l00062"></a>00062         <span class="keyword">protected</span>:<span class="comment"></span>
<a name="l00063"></a>00063 <span class="comment">                /** A virtual method to write a generic string.</span>
<a name="l00064"></a>00064 <span class="comment">                  */</span>
<a name="l00065"></a>00065                 <span class="keywordtype">void</span>  writeString(<span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;section,<span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;name, <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;str);
<a name="l00066"></a>00066 <span class="comment"></span>
<a name="l00067"></a>00067 <span class="comment">                /** A virtual method to read a generic string.</span>
<a name="l00068"></a>00068 <span class="comment">         * \exception std::exception If the key name is not found and &quot;failIfNotFound&quot; is true. Otherwise the &quot;defaultValue&quot; is returned.</span>
<a name="l00069"></a>00069 <span class="comment">                 */</span>
<a name="l00070"></a>00070                 std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a>  readString(
<a name="l00071"></a>00071             <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;section,
<a name="l00072"></a>00072             <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;name,
<a name="l00073"></a>00073             <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;defaultStr,
<a name="l00074"></a>00074             <span class="keywordtype">bool</span> failIfNotFound = <span class="keyword">false</span>) <span class="keyword">const</span>;
<a name="l00075"></a>00075 
<a name="l00076"></a>00076         <span class="keyword">public</span>:<span class="comment"></span>
<a name="l00077"></a>00077 <span class="comment">                /** Constructor that opens a configuration file. */</span>
<a name="l00078"></a>00078                 <a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html" title="This class allows loading and storing values and vectors of different types from &quot;.ini&quot; files easily.">CConfigFile</a>( <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;fileName );
<a name="l00079"></a>00079 <span class="comment"></span>
<a name="l00080"></a>00080 <span class="comment">                /** Constructor, does not open any file. You should call &quot;setFileName&quot; before reading or writting or otherwise nothing will be read and write operations will be eventually lost.</span>
<a name="l00081"></a>00081 <span class="comment">                  * However, it&#39;s perfectly right to use this object without an associated file, in which case it will behave as an &quot;in-memory&quot; file.</span>
<a name="l00082"></a>00082 <span class="comment">                  */</span>
<a name="l00083"></a>00083                 <a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html" title="This class allows loading and storing values and vectors of different types from &quot;.ini&quot; files easily.">CConfigFile</a>();
<a name="l00084"></a>00084 <span class="comment"></span>
<a name="l00085"></a>00085 <span class="comment">        /** Associate this object with the given file, so future read/write operations will be applied to that file (it&#39;s synchronized at destruction).</span>
<a name="l00086"></a>00086 <span class="comment">          */</span>
<a name="l00087"></a>00087                 <span class="keywordtype">void</span> setFileName(<span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> &amp;fil_path);
<a name="l00088"></a>00088 <span class="comment"></span>
<a name="l00089"></a>00089 <span class="comment">        /** Dumps the changes to the physical configuration file now, not waiting until destruction. */</span>
<a name="l00090"></a>00090                 <span class="keywordtype">void</span> writeNow();
<a name="l00091"></a>00091 <span class="comment"></span>
<a name="l00092"></a>00092 <span class="comment">        /** Returns the file currently open by this object.</span>
<a name="l00093"></a>00093 <span class="comment">          */</span>
<a name="l00094"></a><a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#afe9631fca69de992a4454f534e3cc703">00094</a>                 std<a class="code" href="classstd_1_1string.html" title="STL class.">::string</a> <a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html#afe9631fca69de992a4454f534e3cc703" title="Returns the file currently open by this object.">getAssociatedFile</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_file; }
<a name="l00095"></a>00095 <span class="comment"></span>
<a name="l00096"></a>00096 <span class="comment">                /** Destructor</span>
<a name="l00097"></a>00097 <span class="comment">                  */</span>
<a name="l00098"></a>00098         <span class="keyword">virtual</span> ~<a class="code" href="classmrpt_1_1utils_1_1_c_config_file.html" title="This class allows loading and storing values and vectors of different types from &quot;.ini&quot; files easily.">CConfigFile</a>();
<a name="l00099"></a>00099 <span class="comment"></span>
<a name="l00100"></a>00100 <span class="comment">                /** Returns a list with all the section names.</span>
<a name="l00101"></a>00101 <span class="comment">                  */</span>
<a name="l00102"></a>00102                 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getAllSections( <a class="code" href="classstd_1_1vector.html">vector_string</a>      &amp;sections ) <span class="keyword">const</span>;
<a name="l00103"></a>00103 <span class="comment"></span>
<a name="l00104"></a>00104 <span class="comment">                /** Returs a list with all the keys into a section.</span>
<a name="l00105"></a>00105 <span class="comment">                  */</span>
<a name="l00106"></a>00106                 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getAllKeys( <span class="keyword">const</span> <a class="code" href="classstd_1_1string.html" title="STL class.">std::string</a> section, <a class="code" href="classstd_1_1vector.html">vector_string</a>       &amp;keys ) <span class="keyword">const</span>;
<a name="l00107"></a>00107 
<a name="l00108"></a>00108         }; <span class="comment">// End of class def.</span>
<a name="l00109"></a>00109 
<a name="l00110"></a>00110         } <span class="comment">// End of namespace</span>
<a name="l00111"></a>00111 } <span class="comment">// end of namespace</span>
<a name="l00112"></a>00112 <span class="preprocessor">#endif</span>
</pre></div></div>
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