<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>CCylinder.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <div align="left"><a href="http://www.mrpt.org/">Main MRPT website</a> > <b>C++ reference</b> </div> <div align="right"> <a href="index.html"><img border="0" src="mrpt_logo.png" alt="MRPT logo"></a> </div> <!-- Generated by Doxygen 1.7.5 --> <script type="text/javascript"> var searchBox = new SearchBox("searchBox", "search",false,'Search'); </script> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> <li> <div id="MSearchBox" class="MSearchBoxInactive"> <div class="left"> <form id="FSearchBox" action="search.php" method="get"> <img id="MSearchSelect" src="search/mag.png" alt=""/> <input type="text" id="MSearchField" name="query" value="Search" size="20" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)" onblur="searchBox.OnSearchFieldFocus(false)"/> </form> </div><div class="right"></div> </div> </li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>File Members</span></a></li> </ul> </div> <div class="header"> <div class="headertitle"> <div class="title">CCylinder.h</div> </div> </div> <div class="contents"> <a href="_c_cylinder_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span> <a name="l00002"></a>00002 <span class="comment"> | The Mobile Robot Programming Toolkit (MRPT) C++ library |</span> <a name="l00003"></a>00003 <span class="comment"> | |</span> <a name="l00004"></a>00004 <span class="comment"> | http://www.mrpt.org/ |</span> <a name="l00005"></a>00005 <span class="comment"> | |</span> <a name="l00006"></a>00006 <span class="comment"> | Copyright (C) 2005-2011 University of Malaga |</span> <a name="l00007"></a>00007 <span class="comment"> | |</span> <a name="l00008"></a>00008 <span class="comment"> | This software was written by the Machine Perception and Intelligent |</span> <a name="l00009"></a>00009 <span class="comment"> | Robotics Lab, University of Malaga (Spain). |</span> <a name="l00010"></a>00010 <span class="comment"> | Contact: Jose-Luis Blanco <jlblanco@ctima.uma.es> |</span> <a name="l00011"></a>00011 <span class="comment"> | |</span> <a name="l00012"></a>00012 <span class="comment"> | This file is part of the MRPT project. |</span> <a name="l00013"></a>00013 <span class="comment"> | |</span> <a name="l00014"></a>00014 <span class="comment"> | MRPT is free software: you can redistribute it and/or modify |</span> <a name="l00015"></a>00015 <span class="comment"> | it under the terms of the GNU General Public License as published by |</span> <a name="l00016"></a>00016 <span class="comment"> | the Free Software Foundation, either version 3 of the License, or |</span> <a name="l00017"></a>00017 <span class="comment"> | (at your option) any later version. |</span> <a name="l00018"></a>00018 <span class="comment"> | |</span> <a name="l00019"></a>00019 <span class="comment"> | MRPT is distributed in the hope that it will be useful, |</span> <a name="l00020"></a>00020 <span class="comment"> | but WITHOUT ANY WARRANTY; without even the implied warranty of |</span> <a name="l00021"></a>00021 <span class="comment"> | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |</span> <a name="l00022"></a>00022 <span class="comment"> | GNU General Public License for more details. |</span> <a name="l00023"></a>00023 <span class="comment"> | |</span> <a name="l00024"></a>00024 <span class="comment"> | You should have received a copy of the GNU General Public License |</span> <a name="l00025"></a>00025 <span class="comment"> | along with MRPT. If not, see <http://www.gnu.org/licenses/>. |</span> <a name="l00026"></a>00026 <span class="comment"> | |</span> <a name="l00027"></a>00027 <span class="comment"> +---------------------------------------------------------------------------+ */</span> <a name="l00028"></a>00028 <span class="preprocessor">#ifndef opengl_CCylinder_H</span> <a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define opengl_CCylinder_H</span> <a name="l00030"></a>00030 <span class="preprocessor"></span> <a name="l00031"></a>00031 <span class="preprocessor">#include <<a class="code" href="_c_renderizable_display_list_8h.html">mrpt/opengl/CRenderizableDisplayList.h</a>></span> <a name="l00032"></a>00032 <a name="l00033"></a>00033 <span class="keyword">namespace </span>mrpt { <a name="l00034"></a>00034 <span class="keyword">namespace </span>opengl { <a name="l00035"></a><a class="code" href="namespacemrpt_1_1opengl.html#a374fb952925c1e0b080203f30f3b57cf">00035</a> <span class="keyword">class </span><a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html" title="A cylinder or cone whose base lies in the XY plane.">CCylinder</a>; <a name="l00036"></a>00036 <span class="comment">// This must be added to any CSerializable derived class:</span> <a name="l00037"></a><a class="code" href="structmrpt_1_1opengl_1_1_c_cylinder_ptr.html#a997168b02787eb026e24be4f7e0141d9">00037</a> <a class="code" href="_c_serializable_8h.html#a9ef523d787f6cb837a0585b790882588" title="This declaration must be inserted in all CSerializable classes definition, before the class declarati...">DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE</a>(<a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html" title="A cylinder or cone whose base lies in the XY plane.">CCylinder</a>,<a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL's display lists.">CRenderizableDisplayList</a>, <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a>)<span class="comment"></span> <a name="l00038"></a>00038 <span class="comment"> /** A cylinder or cone whose base lies in the XY plane.</span> <a name="l00039"></a>00039 <span class="comment"> * \sa opengl::COpenGLScene,opengl::CDisk</span> <a name="l00040"></a>00040 <span class="comment"> * </span> <a name="l00041"></a>00041 <span class="comment"> * <div align="center"></span> <a name="l00042"></a>00042 <span class="comment"> * <table border="0" cellspan="4" cellspacing="4" style="border-width: 1px; border-style: solid;"></span> <a name="l00043"></a>00043 <span class="comment"> * <tr> <td> mrpt::opengl::CCylinder </td> <td> \image html preview_CCylinder.png </td> </tr></span> <a name="l00044"></a>00044 <span class="comment"> * </table></span> <a name="l00045"></a>00045 <span class="comment"> * </div></span> <a name="l00046"></a>00046 <span class="comment"> * </span> <a name="l00047"></a>00047 <span class="comment"> * \ingroup mrpt_opengl_grp</span> <a name="l00048"></a>00048 <span class="comment"> */</span> <a name="l00049"></a>00049 class <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html" title="A cylinder or cone whose base lies in the XY plane.">CCylinder</a>:public <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL's display lists.">CRenderizableDisplayList</a> { <a name="l00050"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#ab6a9987ad0762788b2c1e8dac49feab5">00050</a> <a class="code" href="_c_serializable_8h.html#a72ab55bf7ae009c89b75715cfa21e84d" title="This declaration must be inserted in all CSerializable classes definition, within the class declarati...">DEFINE_SERIALIZABLE</a>(<a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html" title="A cylinder or cone whose base lies in the XY plane.">CCylinder</a>) <a name="l00051"></a>00051 protected:<span class="comment"></span> <a name="l00052"></a>00052 <span class="comment"> /**</span> <a name="l00053"></a>00053 <span class="comment"> * Cylinder's radii. If mBaseRadius==mTopRadius, then the object is an actual cylinder. If both differ, it's a truncated cone. If one of the radii is zero, the object is a cone.</span> <a name="l00054"></a>00054 <span class="comment"> */</span> <a name="l00055"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a53f44772040575ac3219d87a1c487b07">00055</a> <span class="keywordtype">float</span> mBaseRadius,mTopRadius;<span class="comment"></span> <a name="l00056"></a>00056 <span class="comment"> /**</span> <a name="l00057"></a>00057 <span class="comment"> * Cylinder's height</span> <a name="l00058"></a>00058 <span class="comment"> */</span> <a name="l00059"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a61e96de5890164b90bcb56a6a02758b4">00059</a> <span class="keywordtype">float</span> mHeight;<span class="comment"></span> <a name="l00060"></a>00060 <span class="comment"> /**</span> <a name="l00061"></a>00061 <span class="comment"> * Implementation parameters on which depend the number of actually rendered polygons.</span> <a name="l00062"></a>00062 <span class="comment"> */</span> <a name="l00063"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a3e738e34a030c1d4666d3b24775ac7c4">00063</a> uint32_t mSlices,mStacks;<span class="comment"></span> <a name="l00064"></a>00064 <span class="comment"> /**</span> <a name="l00065"></a>00065 <span class="comment"> * Boolean parameters about including the bases in the object. If both mHasTopBase and mHasBottomBase are set to false, only the lateral area is displayed.</span> <a name="l00066"></a>00066 <span class="comment"> */</span> <a name="l00067"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a03a96afe0b003dd663e84de589fd4c13">00067</a> <span class="keywordtype">bool</span> mHasTopBase,mHasBottomBase; <a name="l00068"></a>00068 public:<span class="comment"></span> <a name="l00069"></a>00069 <span class="comment"> /**</span> <a name="l00070"></a>00070 <span class="comment"> * Constructor with two radii. Allows the construction of any cylinder.</span> <a name="l00071"></a>00071 <span class="comment"> */</span> <a name="l00072"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a125b36a19042466eeb94cb1641f1ed27">00072</a> static <a class="code" href="structmrpt_1_1opengl_1_1_c_cylinder_ptr.html">CCylinderPtr</a> Create(const <span class="keywordtype">float</span> baseRadius,const <span class="keywordtype">float</span> topRadius,const <span class="keywordtype">float</span> height=1,const <span class="keywordtype">int</span> slices=10,const <span class="keywordtype">int</span> stacks=10) { <a name="l00073"></a>00073 <span class="keywordflow">return</span> <a class="code" href="structmrpt_1_1opengl_1_1_c_cylinder_ptr.html">CCylinderPtr</a>(<span class="keyword">new</span> <a class="code" href="namespacemrpt_1_1opengl.html#a374fb952925c1e0b080203f30f3b57cf">CCylinder</a>(baseRadius,topRadius,height,slices,stacks)); <a name="l00074"></a>00074 }<span class="comment"></span> <a name="l00075"></a>00075 <span class="comment"> /** Render</span> <a name="l00076"></a>00076 <span class="comment"> * \sa mrpt::opengl::CRenderizable</span> <a name="l00077"></a>00077 <span class="comment"> */</span> <a name="l00078"></a>00078 <span class="keywordtype">void</span> render_dl() <span class="keyword">const</span>;<span class="comment"></span> <a name="l00079"></a>00079 <span class="comment"> /**</span> <a name="l00080"></a>00080 <span class="comment"> * Ray tracing.</span> <a name="l00081"></a>00081 <span class="comment"> * \sa mrpt::opengl::CRenderizable</span> <a name="l00082"></a>00082 <span class="comment"> */</span> <a name="l00083"></a>00083 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="group__geometry__grp.html#ga363e00600f9c000dd774e6c721faba7d" title="Fast ray tracing method using polygons' properties.">traceRay</a>(<span class="keyword">const</span> <a class="code" href="classmrpt_1_1poses_1_1_c_pose3_d.html" title="A class used to store a 3D pose (a 3D translation + a rotation in 3D).">mrpt::poses::CPose3D</a> &o,<span class="keywordtype">double</span> &dist) <span class="keyword">const</span>;<span class="comment"></span> <a name="l00084"></a>00084 <span class="comment"> /**</span> <a name="l00085"></a>00085 <span class="comment"> * Configuration of the cylinder's bases display.</span> <a name="l00086"></a>00086 <span class="comment"> */</span> <a name="l00087"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#aa5dc255711a80eccba6e84a0f261e3a1">00087</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#aa5dc255711a80eccba6e84a0f261e3a1" title="Configuration of the cylinder's bases display.">setHasBases</a>(<span class="keywordtype">bool</span> top=<span class="keyword">true</span>,<span class="keywordtype">bool</span> bottom=<span class="keyword">true</span>) { <a name="l00088"></a>00088 mHasTopBase=top; <a name="l00089"></a>00089 mHasBottomBase=bottom; <a name="l00090"></a>00090 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00091"></a>00091 }<span class="comment"></span> <a name="l00092"></a>00092 <span class="comment"> /**</span> <a name="l00093"></a>00093 <span class="comment"> * Check whether top base is displayed.</span> <a name="l00094"></a>00094 <span class="comment"> * \sa hasBottomBase</span> <a name="l00095"></a>00095 <span class="comment"> */</span> <a name="l00096"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a492b3c606c1b310973baaee83e66befb">00096</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a492b3c606c1b310973baaee83e66befb" title="Check whether top base is displayed.">hasTopBase</a>()<span class="keyword"> const </span>{ <a name="l00097"></a>00097 <span class="keywordflow">return</span> mHasTopBase; <a name="l00098"></a>00098 }<span class="comment"></span> <a name="l00099"></a>00099 <span class="comment"> /**</span> <a name="l00100"></a>00100 <span class="comment"> * Check whether bottom base is displayed.</span> <a name="l00101"></a>00101 <span class="comment"> * \sa hasTopBase</span> <a name="l00102"></a>00102 <span class="comment"> */</span> <a name="l00103"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a54ac185e76edadfd5dbf95b9c086ab86">00103</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a54ac185e76edadfd5dbf95b9c086ab86" title="Check whether bottom base is displayed.">hasBottomBase</a>()<span class="keyword"> const </span>{ <a name="l00104"></a>00104 <span class="keywordflow">return</span> mHasBottomBase; <a name="l00105"></a>00105 }<span class="comment"></span> <a name="l00106"></a>00106 <span class="comment"> /**</span> <a name="l00107"></a>00107 <span class="comment"> * Sets both radii to a single value, thus configuring the object as a cylinder.</span> <a name="l00108"></a>00108 <span class="comment"> * \sa setRadii</span> <a name="l00109"></a>00109 <span class="comment"> */</span> <a name="l00110"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#aae6cbc0d22bc48b81452e99dfcdee6be">00110</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#aae6cbc0d22bc48b81452e99dfcdee6be" title="Sets both radii to a single value, thus configuring the object as a cylinder.">setRadius</a>(<span class="keywordtype">float</span> radius) { <a name="l00111"></a>00111 mBaseRadius=mTopRadius=radius; <a name="l00112"></a>00112 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00113"></a>00113 }<span class="comment"></span> <a name="l00114"></a>00114 <span class="comment"> /**</span> <a name="l00115"></a>00115 <span class="comment"> * Sets both radii independently.</span> <a name="l00116"></a>00116 <span class="comment"> * \sa setRadius</span> <a name="l00117"></a>00117 <span class="comment"> */</span> <a name="l00118"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a7b90847c57d94aa310f782d4ca657052">00118</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a7b90847c57d94aa310f782d4ca657052" title="Sets both radii independently.">setRadii</a>(<span class="keywordtype">float</span> bottom,<span class="keywordtype">float</span> top) { <a name="l00119"></a>00119 mBaseRadius=bottom; <a name="l00120"></a>00120 mTopRadius=top; <a name="l00121"></a>00121 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00122"></a>00122 }<span class="comment"></span> <a name="l00123"></a>00123 <span class="comment"> /**</span> <a name="l00124"></a>00124 <span class="comment"> * Chenges cylinder's height.</span> <a name="l00125"></a>00125 <span class="comment"> */</span> <a name="l00126"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a84e2bb011bda1be0527b397611bfd8a6">00126</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a84e2bb011bda1be0527b397611bfd8a6" title="Chenges cylinder's height.">setHeight</a>(<span class="keywordtype">float</span> height) { <a name="l00127"></a>00127 mHeight=height; <a name="l00128"></a>00128 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00129"></a>00129 }<span class="comment"></span> <a name="l00130"></a>00130 <span class="comment"> /**</span> <a name="l00131"></a>00131 <span class="comment"> * Gets the bottom radius.</span> <a name="l00132"></a>00132 <span class="comment"> */</span> <a name="l00133"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#ac34adfb156bc178970b6cded03a60d77">00133</a> <span class="keyword">inline</span> <span class="keywordtype">float</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#ac34adfb156bc178970b6cded03a60d77" title="Gets the bottom radius.">getBottomRadius</a>()<span class="keyword"> const </span>{ <a name="l00134"></a>00134 <span class="keywordflow">return</span> mBaseRadius; <a name="l00135"></a>00135 }<span class="comment"></span> <a name="l00136"></a>00136 <span class="comment"> /**</span> <a name="l00137"></a>00137 <span class="comment"> * Gets the top radius.</span> <a name="l00138"></a>00138 <span class="comment"> */</span> <a name="l00139"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a1195f1a7db727db5df6a59c368c2a6e9">00139</a> <span class="keyword">inline</span> <span class="keywordtype">float</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a1195f1a7db727db5df6a59c368c2a6e9" title="Gets the top radius.">getTopRadius</a>()<span class="keyword"> const </span>{ <a name="l00140"></a>00140 <span class="keywordflow">return</span> mTopRadius; <a name="l00141"></a>00141 }<span class="comment"></span> <a name="l00142"></a>00142 <span class="comment"> /**</span> <a name="l00143"></a>00143 <span class="comment"> * Gets the cylinder's height.</span> <a name="l00144"></a>00144 <span class="comment"> */</span> <a name="l00145"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a0342f5490bf310fd831edb3fb202e4cc">00145</a> <span class="keyword">inline</span> <span class="keywordtype">float</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a0342f5490bf310fd831edb3fb202e4cc" title="Gets the cylinder's height.">getHeight</a>()<span class="keyword"> const </span>{ <a name="l00146"></a>00146 <span class="keywordflow">return</span> mHeight; <a name="l00147"></a>00147 }<span class="comment"></span> <a name="l00148"></a>00148 <span class="comment"> /**</span> <a name="l00149"></a>00149 <span class="comment"> * Gets how many slices are used in the cylinder's lateral area and in its bases.</span> <a name="l00150"></a>00150 <span class="comment"> */</span> <a name="l00151"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a836251f1d9ad24f34af87bc4dfe5a97d">00151</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a836251f1d9ad24f34af87bc4dfe5a97d" title="Gets how many slices are used in the cylinder's lateral area and in its bases.">setSlicesCount</a>(uint32_t slices) { <a name="l00152"></a>00152 mSlices=slices; <a name="l00153"></a>00153 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00154"></a>00154 }<span class="comment"></span> <a name="l00155"></a>00155 <span class="comment"> /**</span> <a name="l00156"></a>00156 <span class="comment"> * Gets how many stacks are used in the cylinder's lateral area.</span> <a name="l00157"></a>00157 <span class="comment"> */</span> <a name="l00158"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#ac4447171bc8157ec6578f908e51a8da0">00158</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#ac4447171bc8157ec6578f908e51a8da0" title="Gets how many stacks are used in the cylinder's lateral area.">setStacksCount</a>(uint32_t stacks) { <a name="l00159"></a>00159 mStacks=stacks; <a name="l00160"></a>00160 <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); <a name="l00161"></a>00161 }<span class="comment"></span> <a name="l00162"></a>00162 <span class="comment"> /**</span> <a name="l00163"></a>00163 <span class="comment"> * Sets the amount of slices used to display the object.</span> <a name="l00164"></a>00164 <span class="comment"> */</span> <a name="l00165"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#abf21057da7f55a2d34a26e874effa96c">00165</a> <span class="keyword">inline</span> uint32_t <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#abf21057da7f55a2d34a26e874effa96c" title="Sets the amount of slices used to display the object.">getSlicesCount</a>()<span class="keyword"> const </span>{ <a name="l00166"></a>00166 <span class="keywordflow">return</span> mSlices; <a name="l00167"></a>00167 }<span class="comment"></span> <a name="l00168"></a>00168 <span class="comment"> /**</span> <a name="l00169"></a>00169 <span class="comment"> * Sets the amount of stacks used to display the object.</span> <a name="l00170"></a>00170 <span class="comment"> */</span> <a name="l00171"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a390dcdb04dd724a62830ea19bfd402a4">00171</a> <span class="keyword">inline</span> uint32_t <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a390dcdb04dd724a62830ea19bfd402a4" title="Sets the amount of stacks used to display the object.">getStacksCount</a>()<span class="keyword"> const </span>{ <a name="l00172"></a>00172 <span class="keywordflow">return</span> mStacks; <a name="l00173"></a>00173 } <a name="l00174"></a>00174 <span class="keyword">private</span>:<span class="comment"></span> <a name="l00175"></a>00175 <span class="comment"> /**</span> <a name="l00176"></a>00176 <span class="comment"> * Basic empty constructor. Set all parameters to default.</span> <a name="l00177"></a>00177 <span class="comment"> */</span> <a name="l00178"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a4d2db2e109a035241e3b9f36b6322708">00178</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a4d2db2e109a035241e3b9f36b6322708" title="Basic empty constructor.">CCylinder</a>():mBaseRadius(1),mTopRadius(1),mHeight(1),mSlices(10),mStacks(10),mHasTopBase(true),mHasBottomBase(true) {};<span class="comment"></span> <a name="l00179"></a>00179 <span class="comment"> /**</span> <a name="l00180"></a>00180 <span class="comment"> * Complete constructor. Allows the configuration of every parameter.</span> <a name="l00181"></a>00181 <span class="comment"> */</span> <a name="l00182"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a86ac3dcdf3c4636ff82ff9a6b7c95c30">00182</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a86ac3dcdf3c4636ff82ff9a6b7c95c30" title="Complete constructor.">CCylinder</a>(<span class="keyword">const</span> <span class="keywordtype">float</span> baseRadius,<span class="keyword">const</span> <span class="keywordtype">float</span> topRadius,<span class="keyword">const</span> <span class="keywordtype">float</span> height,<span class="keyword">const</span> <span class="keywordtype">int</span> slices,<span class="keyword">const</span> <span class="keywordtype">int</span> stacks):mBaseRadius(baseRadius),mTopRadius(topRadius),mHeight(height),mSlices(slices),mStacks(stacks),mHasTopBase(true),mHasBottomBase(true) {};<span class="comment"></span> <a name="l00183"></a>00183 <span class="comment"> /**</span> <a name="l00184"></a>00184 <span class="comment"> * Destructor.</span> <a name="l00185"></a>00185 <span class="comment"> */</span> <a name="l00186"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a270f34acb8aa45134e7a4e05e8a4a887">00186</a> <span class="keyword">virtual</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a270f34acb8aa45134e7a4e05e8a4a887" title="Destructor.">~CCylinder</a>() {};<span class="comment"></span> <a name="l00187"></a>00187 <span class="comment"> /**</span> <a name="l00188"></a>00188 <span class="comment"> * Gets the radius of the circunference located at certain height, returning false if the cylinder doesn't get that high.</span> <a name="l00189"></a>00189 <span class="comment"> */</span> <a name="l00190"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a01e641a83a070386f19997656148a26b">00190</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a01e641a83a070386f19997656148a26b" title="Gets the radius of the circunference located at certain height, returning false if the cylinder doesn...">getRadius</a>(<span class="keywordtype">float</span> Z,<span class="keywordtype">float</span> &r)<span class="keyword"> const </span>{ <a name="l00191"></a>00191 <span class="keywordflow">if</span> (!reachesHeight(Z)) <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00192"></a>00192 r=(Z/mHeight)*(mTopRadius-mBaseRadius)+mBaseRadius; <a name="l00193"></a>00193 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00194"></a>00194 }<span class="comment"></span> <a name="l00195"></a>00195 <span class="comment"> /**</span> <a name="l00196"></a>00196 <span class="comment"> * Checks whether the cylinder exists at some height.</span> <a name="l00197"></a>00197 <span class="comment"> */</span> <a name="l00198"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a376dc08f1eb49ee3bd3cf0777e02680f">00198</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_cylinder.html#a376dc08f1eb49ee3bd3cf0777e02680f" title="Checks whether the cylinder exists at some height.">reachesHeight</a>(<span class="keywordtype">float</span> Z)<span class="keyword"> const </span>{ <a name="l00199"></a>00199 <span class="keywordflow">return</span> (mHeight<0)?(Z>=mHeight&&Z<=0):(Z<=mHeight&&Z>=0); <a name="l00200"></a>00200 } <a name="l00201"></a>00201 }; <a name="l00202"></a>00202 } <a name="l00203"></a>00203 } <a name="l00204"></a>00204 <span class="preprocessor">#endif</span> </pre></div></div> </div> <br><hr><br> <table border="0" width="100%"> <tr> <td> Page generated by <a href="http://www.doxygen.org" target="_blank">Doxygen 1.7.5</a> for MRPT 0.9.5 SVN: at Sun Sep 25 17:20:18 UTC 2011</td><td></td> <td width="100"> </td> <td width="150"> </td></tr> </table> </body></html>