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<a href="_c_ellipsoid_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* +---------------------------------------------------------------------------+</span>
<a name="l00002"></a>00002 <span class="comment">   |          The Mobile Robot Programming Toolkit (MRPT) C++ library          |</span>
<a name="l00003"></a>00003 <span class="comment">   |                                                                           |</span>
<a name="l00004"></a>00004 <span class="comment">   |                       http://www.mrpt.org/                                |</span>
<a name="l00005"></a>00005 <span class="comment">   |                                                                           |</span>
<a name="l00006"></a>00006 <span class="comment">   |   Copyright (C) 2005-2011  University of Malaga                           |</span>
<a name="l00007"></a>00007 <span class="comment">   |                                                                           |</span>
<a name="l00008"></a>00008 <span class="comment">   |    This software was written by the Machine Perception and Intelligent    |</span>
<a name="l00009"></a>00009 <span class="comment">   |      Robotics Lab, University of Malaga (Spain).                          |</span>
<a name="l00010"></a>00010 <span class="comment">   |    Contact: Jose-Luis Blanco  &lt;jlblanco@ctima.uma.es&gt;                     |</span>
<a name="l00011"></a>00011 <span class="comment">   |                                                                           |</span>
<a name="l00012"></a>00012 <span class="comment">   |  This file is part of the MRPT project.                                   |</span>
<a name="l00013"></a>00013 <span class="comment">   |                                                                           |</span>
<a name="l00014"></a>00014 <span class="comment">   |     MRPT is free software: you can redistribute it and/or modify          |</span>
<a name="l00015"></a>00015 <span class="comment">   |     it under the terms of the GNU General Public License as published by  |</span>
<a name="l00016"></a>00016 <span class="comment">   |     the Free Software Foundation, either version 3 of the License, or     |</span>
<a name="l00017"></a>00017 <span class="comment">   |     (at your option) any later version.                                   |</span>
<a name="l00018"></a>00018 <span class="comment">   |                                                                           |</span>
<a name="l00019"></a>00019 <span class="comment">   |   MRPT is distributed in the hope that it will be useful,                 |</span>
<a name="l00020"></a>00020 <span class="comment">   |     but WITHOUT ANY WARRANTY; without even the implied warranty of        |</span>
<a name="l00021"></a>00021 <span class="comment">   |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         |</span>
<a name="l00022"></a>00022 <span class="comment">   |     GNU General Public License for more details.                          |</span>
<a name="l00023"></a>00023 <span class="comment">   |                                                                           |</span>
<a name="l00024"></a>00024 <span class="comment">   |     You should have received a copy of the GNU General Public License     |</span>
<a name="l00025"></a>00025 <span class="comment">   |     along with MRPT.  If not, see &lt;http://www.gnu.org/licenses/&gt;.         |</span>
<a name="l00026"></a>00026 <span class="comment">   |                                                                           |</span>
<a name="l00027"></a>00027 <span class="comment">   +---------------------------------------------------------------------------+ */</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef opengl_CEllipsoid_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define opengl_CEllipsoid_H</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &lt;<a class="code" href="_c_renderizable_display_list_8h.html">mrpt/opengl/CRenderizableDisplayList.h</a>&gt;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;<a class="code" href="_c_matrix_d_8h.html">mrpt/math/CMatrixD.h</a>&gt;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;<a class="code" href="_c_matrix_fixed_numeric_8h.html">mrpt/math/CMatrixFixedNumeric.h</a>&gt;</span>
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 <span class="keyword">namespace </span>mrpt
<a name="l00036"></a>00036 {
<a name="l00037"></a>00037         <span class="keyword">namespace </span>opengl
<a name="l00038"></a>00038         {
<a name="l00039"></a><a class="code" href="namespacemrpt_1_1opengl.html#ae068ea321cb471b5fa653e37a6faac2f">00039</a>                 <span class="keyword">class </span><a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html" title="A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3).">CEllipsoid</a>;
<a name="l00040"></a>00040 
<a name="l00041"></a>00041                 <span class="comment">// This must be added to any CSerializable derived class:</span>
<a name="l00042"></a><a class="code" href="structmrpt_1_1opengl_1_1_c_ellipsoid_ptr.html#aaacb9faa3b56b84c728306dd40f0d93a">00042</a>                 <a class="code" href="_c_serializable_8h.html#a9ef523d787f6cb837a0585b790882588" title="This declaration must be inserted in all CSerializable classes definition, before the class declarati...">DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html" title="A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3).">CEllipsoid</a>, <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL&#39;s display lists.">CRenderizableDisplayList</a>, <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> )
<a name="l00043"></a>00043 
<a name="l00044"></a>00044                 <span class="comment">/** A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3).</span>
<a name="l00045"></a>00045 <span class="comment">                  *  The center of the ellipsoid is the &quot;m_x,m_y,m_z&quot; object&#39;s coordinates. In the case of</span>
<a name="l00046"></a>00046 <span class="comment">                  *   a 2D ellipse it will be drawn in the XY plane, for z=0.</span>
<a name="l00047"></a>00047 <span class="comment">                  *  The color is determined by the RGBA fields in the class &quot;CRenderizable&quot;. Note that a</span>
<a name="l00048"></a>00048 <span class="comment">                  *   transparent ellipsoid can be drawn for &quot;0&lt;alpha&lt;1&quot; values.</span>
<a name="l00049"></a>00049 <span class="comment">                  *      If one of the eigen value of the covariance matrix of the ellipsoid is null, ellipsoid will not be rendered.</span>
<a name="l00050"></a>00050 <span class="comment">                  *  \sa opengl::COpenGLScene</span>
<a name="l00051"></a>00051 <span class="comment">                  *</span>
<a name="l00052"></a>00052 <span class="comment">                  *  &lt;div align=&quot;center&quot;&gt;</span>
<a name="l00053"></a>00053 <span class="comment">                  *  &lt;table border=&quot;0&quot; cellspan=&quot;4&quot; cellspacing=&quot;4&quot; style=&quot;border-width: 1px; border-style: solid;&quot;&gt;</span>
<a name="l00054"></a>00054 <span class="comment">                  *   &lt;tr&gt; &lt;td&gt; mrpt::opengl::CEllipsoid &lt;/td&gt; &lt;td&gt; \image html preview_CEllipsoid.png &lt;/td&gt; &lt;/tr&gt;</span>
<a name="l00055"></a>00055 <span class="comment">                  *  &lt;/table&gt;</span>
<a name="l00056"></a>00056 <span class="comment">                  *  &lt;/div&gt;</span>
<a name="l00057"></a>00057 <span class="comment">                  *</span>
<a name="l00058"></a>00058 <span class="comment">                  * \ingroup mrpt_opengl_grp</span>
<a name="l00059"></a>00059 <span class="comment">                  */</span>
<a name="l00060"></a>00060                 class <a class="code" href="opengl_2include_2mrpt_2opengl_2link__pragmas_8h.html#af6a1c8d5d6b3c8c0af00dbeef88ce269">OPENGL_IMPEXP</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html" title="A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3).">CEllipsoid</a> : public <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html" title="A renderizable object suitable for rendering with OpenGL&#39;s display lists.">CRenderizableDisplayList</a>
<a name="l00061"></a>00061                 {
<a name="l00062"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a5f6795d30e34f0522d2bd105a23da9aa">00062</a>                         <a class="code" href="_c_serializable_8h.html#a72ab55bf7ae009c89b75715cfa21e84d" title="This declaration must be inserted in all CSerializable classes definition, within the class declarati...">DEFINE_SERIALIZABLE</a>( <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html" title="A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3).">CEllipsoid</a> )
<a name="l00063"></a>00063 
<a name="l00064"></a>00064                 protected:<span class="comment"></span>
<a name="l00065"></a>00065 <span class="comment">                        /** Used to store computed values the first time this is rendered, and to avoid recomputing them again.</span>
<a name="l00066"></a>00066 <span class="comment">                         */</span>
<a name="l00067"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a98cbf2db3c10d6e327f2f158373a9c64">00067</a>                         math::<a class="code" href="classmrpt_1_1math_1_1_c_matrix_d.html" title="This class is a &quot;CSerializable&quot; wrapper for &quot;CMatrixTemplateNumeric&lt;double&gt;&quot;.">CMatrixD</a>          m_eigVal,m_eigVec,m_prevComputedCov;
<a name="l00068"></a>00068 
<a name="l00069"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a7b7966c58d3d00f1a284fc1cd1237d67">00069</a>                         math::<a class="code" href="classmrpt_1_1math_1_1_c_matrix_d.html" title="This class is a &quot;CSerializable&quot; wrapper for &quot;CMatrixTemplateNumeric&lt;double&gt;&quot;.">CMatrixD</a>  m_cov;          <span class="comment">//!&lt; The 2x2 or 3x3 covariance matrix that will determine the aspect of the ellipsoid.</span>
<a name="l00070"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#ab65bf42821ae0fc7c0c3c70ee36cfa81">00070</a> <span class="comment"></span>                        <span class="keywordtype">bool</span>                    m_drawSolid3D;  <span class="comment">//!&lt; If set to true (default), a whole ellipsoid surface will be drawn, or if set to &quot;false&quot; it will be drawn as a &quot;wireframe&quot;.</span>
<a name="l00071"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a8367efdd8ae61d35dc170133bba71045">00071</a> <span class="comment"></span>                        <span class="keywordtype">float</span>                   m_quantiles;    <span class="comment">//!&lt; The number of &quot;sigmas&quot; for drawing the ellipse/ellipsoid (default=3)</span>
<a name="l00072"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#ae79d5b808fa5f738573b8259f06c3c67">00072</a> <span class="comment"></span>                        <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>    m_2D_segments;  <span class="comment">//!&lt; The number of segments of a 2D ellipse (default=20)</span>
<a name="l00073"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a6f353c433bc7ac20dc219134042afabc">00073</a> <span class="comment"></span>                        <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>    m_3D_segments;  <span class="comment">//!&lt; The number of segments of a 3D ellipse (in both &quot;axis&quot;) (default=20)</span>
<a name="l00074"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#af4afaf5889a3f5bf73b3e89094f12a23">00074</a> <span class="comment"></span>                        <span class="keywordtype">float</span>                   m_lineWidth;    <span class="comment">//!&lt; The line width for 2D ellipses or 3D wireframe ellipsoids (default=1)</span>
<a name="l00075"></a>00075 <span class="comment"></span>
<a name="l00076"></a>00076                 public:
<a name="l00077"></a>00077                         <span class="keywordtype">void</span> setCovMatrix( const mrpt::math::<a class="code" href="classmrpt_1_1math_1_1_c_matrix_template_numeric.html" title="A matrix of dynamic size.">CMatrixDouble</a> &amp;m, <span class="keywordtype">int</span> resizeToSize = -1 ); <span class="comment">//!&lt; Set the 2x2 or 3x3 covariance matrix that will determine the aspect of the ellipsoid (if resizeToSize&gt;0, the matrix will be cut to the square matrix of the given size)</span>
<a name="l00078"></a>00078 <span class="comment"></span>                        <span class="keywordtype">void</span> setCovMatrix( const mrpt::math::<a class="code" href="classmrpt_1_1math_1_1_c_matrix_template_numeric.html" title="A matrix of dynamic size.">CMatrixFloat</a> &amp;m, <span class="keywordtype">int</span> resizeToSize = -1 ); <span class="comment">//!&lt; Set the 2x2 or 3x3 covariance matrix that will determine the aspect of the ellipsoid (if resizeToSize&gt;0, the matrix will be cut to the square matrix of the given size).</span>
<a name="l00079"></a>00079 <span class="comment"></span><span class="comment"></span>
<a name="l00080"></a>00080 <span class="comment">                        /**  Set the 2x2 or 3x3 covariance matrix that will determine the aspect of the ellipsoid (if resizeToSize&gt;0, the matrix will be cut to the square matrix of the given size)</span>
<a name="l00081"></a>00081 <span class="comment">                         */</span>
<a name="l00082"></a>00082                         template &lt;typename T&gt;
<a name="l00083"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a73de155f0336b3df9a48b0a04022dc42">00083</a>                         <span class="keywordtype">void</span> setCovMatrix( const mrpt::math::<a class="code" href="classmrpt_1_1math_1_1_c_matrix_fixed_numeric.html" title="A numeric matrix of compile-time fixed size.">CMatrixFixedNumeric</a>&lt;T,3,3&gt; &amp;m, <span class="keywordtype">int</span> resizeToSize = -1 )     {
<a name="l00084"></a>00084                                 setCovMatrix(<a class="code" href="classmrpt_1_1math_1_1_c_matrix_template_numeric.html" title="A matrix of dynamic size.">mrpt::math::CMatrixTemplateNumeric&lt;T&gt;</a>(m),resizeToSize);
<a name="l00085"></a>00085                         }
<a name="l00086"></a>00086 <span class="comment"></span>
<a name="l00087"></a>00087 <span class="comment">                        /**  Set the 2x2 or 3x3 covariance matrix that will determine the aspect of the ellipsoid (if resizeToSize&gt;0, the matrix will be cut to the square matrix of the given size)</span>
<a name="l00088"></a>00088 <span class="comment">                         */</span>
<a name="l00089"></a>00089                         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00090"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a2460a272827e183fac11b622680e2152">00090</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a2460a272827e183fac11b622680e2152" title="Set the 2x2 or 3x3 covariance matrix that will determine the aspect of the ellipsoid (if resizeToSize...">setCovMatrix</a>( <span class="keyword">const</span> <a class="code" href="classmrpt_1_1math_1_1_c_matrix_fixed_numeric.html" title="A numeric matrix of compile-time fixed size.">mrpt::math::CMatrixFixedNumeric&lt;T,2,2&gt;</a> &amp;m )    {
<a name="l00091"></a>00091                                 setCovMatrix(<a class="code" href="classmrpt_1_1math_1_1_c_matrix_template_numeric.html" title="A matrix of dynamic size.">mrpt::math::CMatrixTemplateNumeric&lt;T&gt;</a>(m));
<a name="l00092"></a>00092                         }
<a name="l00093"></a>00093 
<a name="l00094"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#aebee9d8bda224d85bc3c8fdbffba2b01">00094</a>                         mrpt<a class="code" href="classmrpt_1_1math_1_1_c_matrix_template_numeric.html" title="A matrix of dynamic size.">::math::CMatrixDouble</a> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#aebee9d8bda224d85bc3c8fdbffba2b01">getCovMatrix</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="namespacemrpt_1_1math.html#a3814c2b868f059d6a7ab0d8ecd2311d6" title="Declares a matrix of double numbers (non serializable).">mrpt::math::CMatrixDouble</a>(m_cov); }
<a name="l00095"></a>00095 
<a name="l00096"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#acd46e0ff583835c3e1857b834d573e91">00096</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#acd46e0ff583835c3e1857b834d573e91" title="If set to true (default), a whole ellipsoid surface will be drawn, or if set to &quot;false&quot; it will be dr...">enableDrawSolid3D</a>(<span class="keywordtype">bool</span> v) { m_drawSolid3D = v; <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); } <span class="comment">//!&lt; If set to true (default), a whole ellipsoid surface will be drawn, or if set to &quot;false&quot; it will be drawn as a &quot;wireframe&quot;.</span>
<a name="l00097"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a911038860e53844c9c1e263644c4cd4b">00097</a> <span class="comment"></span>                        <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a911038860e53844c9c1e263644c4cd4b" title="The number of &quot;sigmas&quot; for drawing the ellipse/ellipsoid (default=3)">setQuantiles</a>(<span class="keywordtype">float</span> q) { m_quantiles=q; <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); } <span class="comment">//!&lt; The number of &quot;sigmas&quot; for drawing the ellipse/ellipsoid (default=3)</span>
<a name="l00098"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#aa4debe09f1e9f6a9e34ff7f4674bbb1d">00098</a> <span class="comment"></span>                        <span class="keywordtype">float</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#aa4debe09f1e9f6a9e34ff7f4674bbb1d">getQuantiles</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_quantiles; }
<a name="l00099"></a>00099 
<a name="l00100"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#ac7694657505f1186c81bf6e64728afb3">00100</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#ac7694657505f1186c81bf6e64728afb3" title="The number of segments of a 2D ellipse (default=20)">set2DsegmentsCount</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> N) { m_2D_segments=N; <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); }  <span class="comment">//!&lt; The number of segments of a 2D ellipse (default=20)</span>
<a name="l00101"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a66ae066da87d420785d283979f746afe">00101</a> <span class="comment"></span>                        <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a66ae066da87d420785d283979f746afe" title="The number of segments of a 3D ellipse (in both &quot;axis&quot;) (default=20)">set3DsegmentsCount</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> N) { m_3D_segments=N; <a class="code" href="classmrpt_1_1opengl_1_1_c_renderizable_display_list.html#a77f8b97d7f4937b3f0777b76bc0ddf7a" title="Must be called to notify that the object has changed (so, the display list must be updated)...">CRenderizableDisplayList::notifyChange</a>(); } <span class="comment">//!&lt; The number of segments of a 3D ellipse (in both &quot;axis&quot;) (default=20)</span>
<a name="l00102"></a>00102 <span class="comment"></span>
<a name="l00103"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a108ec5ff6552a6d1cdc7a40365e3c78e">00103</a>                         <span class="keywordtype">void</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a108ec5ff6552a6d1cdc7a40365e3c78e" title="The line width for 2D ellipses or 3D wireframe ellipsoids (default=1)">setLineWidth</a>(<span class="keywordtype">float</span> w) { m_lineWidth=w; } <span class="comment">//!&lt; The line width for 2D ellipses or 3D wireframe ellipsoids (default=1)</span>
<a name="l00104"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#af04257c1c9f59bd8d564ef2501d3c500">00104</a> <span class="comment"></span>                        <span class="keywordtype">float</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#af04257c1c9f59bd8d564ef2501d3c500">getLineWidth</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_lineWidth; }
<a name="l00105"></a>00105 
<a name="l00106"></a>00106 <span class="comment"></span>
<a name="l00107"></a>00107 <span class="comment">                        /** Render</span>
<a name="l00108"></a>00108 <span class="comment">                          *     If one of the eigen value of the covariance matrix of the ellipsoid is null, ellipsoid will not</span>
<a name="l00109"></a>00109 <span class="comment">                          * be rendered to ensure stability in the rendering process.</span>
<a name="l00110"></a>00110 <span class="comment">                          */</span>
<a name="l00111"></a>00111                         <span class="keywordtype">void</span>  render_dl() <span class="keyword">const</span>;<span class="comment"></span>
<a name="l00112"></a>00112 <span class="comment">                        /** Ray tracing</span>
<a name="l00113"></a>00113 <span class="comment">                          */</span>
<a name="l00114"></a>00114                         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="group__geometry__grp.html#ga363e00600f9c000dd774e6c721faba7d" title="Fast ray tracing method using polygons&#39; properties.">traceRay</a>(<span class="keyword">const</span> <a class="code" href="classmrpt_1_1poses_1_1_c_pose3_d.html" title="A class used to store a 3D pose (a 3D translation + a rotation in 3D).">mrpt::poses::CPose3D</a> &amp;o,<span class="keywordtype">double</span> &amp;dist) <span class="keyword">const</span>;
<a name="l00115"></a>00115 
<a name="l00116"></a>00116                 <span class="keyword">private</span>:<span class="comment"></span>
<a name="l00117"></a>00117 <span class="comment">                        /** Constructor</span>
<a name="l00118"></a>00118 <span class="comment">                          */</span>
<a name="l00119"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#a020e400f498171c6843a5f286f72cca4">00119</a>                         <a class="code" href="namespacemrpt_1_1opengl.html#ae068ea321cb471b5fa653e37a6faac2f">CEllipsoid</a>() : m_eigVal(),m_eigVec(),m_prevComputedCov(),
<a name="l00120"></a>00120                                 m_cov(2,2),
<a name="l00121"></a>00121                                 m_drawSolid3D(true),
<a name="l00122"></a>00122                                 m_quantiles(3),
<a name="l00123"></a>00123                                 m_2D_segments(20),
<a name="l00124"></a>00124                                 m_3D_segments(20),
<a name="l00125"></a>00125                                 m_lineWidth(1.0)
<a name="l00126"></a>00126                         {
<a name="l00127"></a>00127                         }<span class="comment"></span>
<a name="l00128"></a>00128 <span class="comment">                        /** Private, virtual destructor: only can be deleted from smart pointers */</span>
<a name="l00129"></a><a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#abd5f6711dec7d384e58e71dddf3fee53">00129</a>                         <span class="keyword">virtual</span> <a class="code" href="classmrpt_1_1opengl_1_1_c_ellipsoid.html#abd5f6711dec7d384e58e71dddf3fee53" title="Private, virtual destructor: only can be deleted from smart pointers.">~CEllipsoid</a>() { }
<a name="l00130"></a>00130                 };
<a name="l00131"></a>00131 
<a name="l00132"></a>00132         } <span class="comment">// end namespace</span>
<a name="l00133"></a>00133 
<a name="l00134"></a>00134 } <span class="comment">// End of namespace</span>
<a name="l00135"></a>00135 
<a name="l00136"></a>00136 
<a name="l00137"></a>00137 <span class="preprocessor">#endif</span>
</pre></div></div>
</div>
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