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<div class="title">CGeneralizedCylinder.h File Reference</div>  </div>
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<div class="textblock"><code>#include &lt;<a class="el" href="_c_renderizable_display_list_8h_source.html">mrpt/opengl/CRenderizableDisplayList.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="_c_polyhedron_8h_source.html">mrpt/opengl/CPolyhedron.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="_c_set_of_triangles_8h_source.html">mrpt/opengl/CSetOfTriangles.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="geometry_8h_source.html">mrpt/math/geometry.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="_c_matrix_template_8h_source.html">mrpt/math/CMatrixTemplate.h</a>&gt;</code><br/>
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Include dependency graph for CGeneralizedCylinder.h:</div>
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<p><a href="_c_generalized_cylinder_8h_source.html">Go to the source code of this file.</a></p>
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<tr><td colspan="2"><h2><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_c_generalized_cylinder_ptr.html">mrpt::opengl::CGeneralizedCylinderPtr</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmrpt_1_1opengl_1_1_c_generalized_cylinder.html">mrpt::opengl::CGeneralizedCylinder</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">This object represents any figure obtained by extruding any profile along a given axis.  <a href="classmrpt_1_1opengl_1_1_c_generalized_cylinder.html#details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_c_generalized_cylinder_1_1_t_quadrilateral.html">mrpt::opengl::CGeneralizedCylinder::TQuadrilateral</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Auxiliary struct holding any quadrilateral, represented by foour points.  <a href="structmrpt_1_1opengl_1_1_c_generalized_cylinder_1_1_t_quadrilateral.html#details">More...</a><br/></td></tr>
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<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt.html">mrpt</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. </p>
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<tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html">mrpt::opengl</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><p>The namespace for 3D scene representation and rendering. </p>
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Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">::<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#a895b0b499be645c5bb4f9c6f3d992184">mrpt::opengl::operator&gt;&gt;</a> (<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &amp;in, CGeneralizedCylinderPtr &amp;pObj)</td></tr>
<tr><td colspan="2"><h2><a name="var-members"></a>
Variables</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class OPENGL_IMPEXP&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#afd71ba490362fef3ed96b4cd868d6c1f">mrpt::opengl::CGeneralizedCylinder</a></td></tr>
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