<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>C3DSScene.h File Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <div align="left"><a href="http://www.mrpt.org/">Main MRPT website</a> > <b>C++ reference</b> </div> <div align="right"> <a href="index.html"><img border="0" src="mrpt_logo.png" alt="MRPT logo"></a> </div> <!-- Generated by Doxygen 1.7.5 --> <script type="text/javascript"> var searchBox = new SearchBox("searchBox", "search",false,'Search'); </script> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a 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class="title">C3DSScene.h File Reference</div> </div> </div> <div class="contents"> <div class="textblock"><code>#include <<a class="el" href="_c_renderizable_display_list_8h_source.html">mrpt/opengl/CRenderizableDisplayList.h</a>></code><br/> <code>#include <<a class="el" href="_c_open_g_l_scene_8h_source.html">mrpt/opengl/COpenGLScene.h</a>></code><br/> <code>#include <<a class="el" href="_c_memory_chunk_8h_source.html">mrpt/utils/CMemoryChunk.h</a>></code><br/> </div><div class="textblock"><div class="dynheader"> Include dependency graph for C3DSScene.h:</div> <div class="dyncontent"> <div class="center"><img src="_c3_d_s_scene_8h__incl.png" border="0" usemap="#_c3_d_s_scene_8h" alt=""/></div> <map name="_c3_d_s_scene_8h" id="_c3_d_s_scene_8h"> <area shape="rect" id="node3" href="_c_renderizable_display_list_8h.html" title="mrpt/opengl/CRenderizableDisplayList.h" alt="" coords="669,155,925,181"/><area shape="rect" id="node120" href="_c_open_g_l_scene_8h.html" 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title="mrpt/utils/CStream.h" alt="" coords="1621,453,1763,480"/><area shape="rect" id="node123" href="_c_open_g_l_viewport_8h.html" title="mrpt/opengl/COpenGLViewport.h" alt="" coords="1337,155,1551,181"/><area shape="rect" id="node127" href="_c_image_8h.html" title="mrpt/utils/CImage.h" alt="" coords="1578,304,1715,331"/><area shape="rect" id="node132" href="_c_camera_8h.html" title="mrpt/opengl/CCamera.h" alt="" coords="1001,229,1161,256"/><area shape="rect" id="node135" href="_c_set_of_objects_8h.html" title="mrpt/opengl/CSetOfObjects.h" alt="" coords="1187,229,1381,256"/><area shape="rect" id="node139" href="_c_observable_8h.html" title="mrpt/utils/CObservable.h" alt="" coords="1315,603,1481,629"/><area shape="rect" id="node144" href="_c_memory_stream_8h.html" title="mrpt/utils/CMemoryStream.h" alt="" coords="1775,379,1965,405"/></map> </div> </div><div class="textblock"><div class="dynheader"> This graph shows which files directly or indirectly include this file:</div> <div class="dyncontent"> <div class="center"><img src="_c3_d_s_scene_8h__dep__incl.png" border="0" usemap="#_c3_d_s_scene_8hdep" alt=""/></div> <map name="_c3_d_s_scene_8hdep" id="_c3_d_s_scene_8hdep"> <area shape="rect" id="node3" href="opengl_8h.html" title="opengl.h" alt="" coords="362,80,432,107"/><area shape="rect" id="node5" href="_c_display_window3_d_8h.html" title="CDisplayWindow3D.h" alt="" coords="5,155,155,181"/><area shape="rect" id="node9" href="_c_my_g_l_canvas_base_8h.html" title="CMyGLCanvasBase.h" alt="" coords="179,155,332,181"/><area shape="rect" id="node11" href="hmtslam_8h.html" title="hmtslam.h" alt="" coords="356,155,437,181"/><area shape="rect" id="node13" href="_c_range_bearing_k_f_s_l_a_m_8h.html" title="CRangeBearingKFSLAM.h" alt="" coords="463,155,641,181"/><area shape="rect" id="node17" href="_c_range_bearing_k_f_s_l_a_m2_d_8h.html" title="CRangeBearingKFSLAM2D.h" alt="" coords="665,155,860,181"/><area shape="rect" id="node7" href="gui_8h.html" title="gui.h" alt="" coords="55,229,105,256"/><area shape="rect" id="node15" href="slam_8h.html" title="slam.h" alt="" coords="627,229,688,256"/></map> </div> </div> <p><a href="_c3_d_s_scene_8h_source.html">Go to the source code of this file.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="nested-classes"></a> Classes</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_c3_d_s_scene_ptr.html">mrpt::opengl::C3DSScenePtr</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classmrpt_1_1opengl_1_1_c3_d_s_scene.html">mrpt::opengl::C3DSScene</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">This element keeps a set of objects imported from a 3DStudio file (.3ds). <a href="classmrpt_1_1opengl_1_1_c3_d_s_scene.html#details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="structmrpt_1_1opengl_1_1_c3_d_s_scene_1_1_t_impl3_d_s.html">mrpt::opengl::C3DSScene::TImpl3DS</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A container for automatic deletion of lib3ds's scene when the last reference of the smart_ptr's is destroyed. <a href="structmrpt_1_1opengl_1_1_c3_d_s_scene_1_1_t_impl3_d_s.html#details">More...</a><br/></td></tr> <tr><td colspan="2"><h2><a name="namespaces"></a> Namespaces</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt.html">mrpt</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><p>This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. </p> <br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html">mrpt::opengl</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><p>The namespace for 3D scene representation and rendering. </p> <br/></td></tr> <tr><td colspan="2"><h2><a name="func-members"></a> Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">::<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#acb1670334505349ce65c3c8c819a03ef">mrpt::opengl::operator>></a> (<a class="el" href="classmrpt_1_1utils_1_1_c_stream.html">mrpt::utils::CStream</a> &in, C3DSScenePtr &pObj)</td></tr> <tr><td colspan="2"><h2><a name="var-members"></a> Variables</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class OPENGL_IMPEXP </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemrpt_1_1opengl.html#a32a522b3feadb792d43c061a95add792">mrpt::opengl::C3DSScene</a></td></tr> </table> </div> <br><hr><br> <table border="0" width="100%"> <tr> <td> Page generated by <a href="http://www.doxygen.org" target="_blank">Doxygen 1.7.5</a> for MRPT 0.9.5 SVN: at Sun Sep 25 17:20:18 UTC 2011</td><td></td> <td width="100"> </td> <td width="150"> </td></tr> </table> </body></html>