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libQGLViewer-doc-2.3.9-1.fc16.noarch.rpm

/****************************************************************************

 Copyright (C) 2002-2008 Gilles Debunne. All rights reserved.

 This file is part of the QGLViewer library version 2.3.9.

 http://www.libqglviewer.com - contact@libqglviewer.com

 This file may be used under the terms of the GNU General Public License 
 versions 2.0 or 3.0 as published by the Free Software Foundation and
 appearing in the LICENSE file included in the packaging of this file.
 In addition, as a special exception, Gilles Debunne gives you certain 
 additional rights, described in the file GPL_EXCEPTION in this package.

 libQGLViewer uses dual licensing. Commercial/proprietary software must
 purchase a libQGLViewer Commercial License.

 This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

*****************************************************************************/

/********************************************************************************
** Form generated from reading UI file 'agoraWindow.Qt4.ui'
**
** Created: Sun Nov 7 19:57:11 2010
**      by: Qt User Interface Compiler version 4.6.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_AGORAWINDOW_H
#define UI_AGORAWINDOW_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QGridLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QMenuBar>
#include <QtGui/QWidget>
#include "agoraViewer.h"

QT_BEGIN_NAMESPACE

class Ui_AgoraWindow
{
public:
    QAction *fileOpenAction;
    QAction *fileSaveAction;
    QAction *fileSaveAsAction;
    QAction *fileExitAction;
    QAction *gameUndoAction;
    QAction *gameRedoAction;
    QAction *helpRulesAction;
    QAction *helpAboutAction;
    QAction *gameNewGameAction;
    QAction *toggleAnimationAction;
    QAction *togglePossibleMoveAction;
    QAction *gameWhiteIsHumanAction;
    QAction *gameBlackIsHumanAction;
    QAction *gameConfigureWhitePlayerAction;
    QAction *gameConfigureBlackPlayerAction;
    QWidget *widget;
    QGridLayout *gridLayout;
    AgoraViewer *agoraViewer;
    QMenuBar *menubar;
    QMenu *fileMenu;
    QMenu *PopupMenu;
    QMenu *helpMenu;
    QMenu *editMenu;

    void setupUi(QMainWindow *AgoraWindow)
    {
        if (AgoraWindow->objectName().isEmpty())
            AgoraWindow->setObjectName(QString::fromUtf8("AgoraWindow"));
        AgoraWindow->resize(600, 482);
        fileOpenAction = new QAction(AgoraWindow);
        fileOpenAction->setObjectName(QString::fromUtf8("fileOpenAction"));
        fileSaveAction = new QAction(AgoraWindow);
        fileSaveAction->setObjectName(QString::fromUtf8("fileSaveAction"));
        fileSaveAsAction = new QAction(AgoraWindow);
        fileSaveAsAction->setObjectName(QString::fromUtf8("fileSaveAsAction"));
        fileExitAction = new QAction(AgoraWindow);
        fileExitAction->setObjectName(QString::fromUtf8("fileExitAction"));
        gameUndoAction = new QAction(AgoraWindow);
        gameUndoAction->setObjectName(QString::fromUtf8("gameUndoAction"));
        gameRedoAction = new QAction(AgoraWindow);
        gameRedoAction->setObjectName(QString::fromUtf8("gameRedoAction"));
        helpRulesAction = new QAction(AgoraWindow);
        helpRulesAction->setObjectName(QString::fromUtf8("helpRulesAction"));
        helpAboutAction = new QAction(AgoraWindow);
        helpAboutAction->setObjectName(QString::fromUtf8("helpAboutAction"));
        gameNewGameAction = new QAction(AgoraWindow);
        gameNewGameAction->setObjectName(QString::fromUtf8("gameNewGameAction"));
        toggleAnimationAction = new QAction(AgoraWindow);
        toggleAnimationAction->setObjectName(QString::fromUtf8("toggleAnimationAction"));
        toggleAnimationAction->setCheckable(true);
        toggleAnimationAction->setChecked(true);
        togglePossibleMoveAction = new QAction(AgoraWindow);
        togglePossibleMoveAction->setObjectName(QString::fromUtf8("togglePossibleMoveAction"));
        togglePossibleMoveAction->setCheckable(true);
        togglePossibleMoveAction->setChecked(true);
        gameWhiteIsHumanAction = new QAction(AgoraWindow);
        gameWhiteIsHumanAction->setObjectName(QString::fromUtf8("gameWhiteIsHumanAction"));
        gameWhiteIsHumanAction->setCheckable(true);
        gameWhiteIsHumanAction->setChecked(true);
        gameBlackIsHumanAction = new QAction(AgoraWindow);
        gameBlackIsHumanAction->setObjectName(QString::fromUtf8("gameBlackIsHumanAction"));
        gameBlackIsHumanAction->setCheckable(true);
        gameBlackIsHumanAction->setChecked(true);
        gameConfigureWhitePlayerAction = new QAction(AgoraWindow);
        gameConfigureWhitePlayerAction->setObjectName(QString::fromUtf8("gameConfigureWhitePlayerAction"));
        gameConfigureWhitePlayerAction->setEnabled(false);
        gameConfigureBlackPlayerAction = new QAction(AgoraWindow);
        gameConfigureBlackPlayerAction->setObjectName(QString::fromUtf8("gameConfigureBlackPlayerAction"));
        gameConfigureBlackPlayerAction->setEnabled(false);
        widget = new QWidget(AgoraWindow);
        widget->setObjectName(QString::fromUtf8("widget"));
        gridLayout = new QGridLayout(widget);
        gridLayout->setSpacing(6);
        gridLayout->setContentsMargins(3, 3, 3, 3);
        gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
        agoraViewer = new AgoraViewer(widget);
        agoraViewer->setObjectName(QString::fromUtf8("agoraViewer"));

        gridLayout->addWidget(agoraViewer, 0, 0, 1, 1);

        AgoraWindow->setCentralWidget(widget);
        menubar = new QMenuBar(AgoraWindow);
        menubar->setObjectName(QString::fromUtf8("menubar"));
        menubar->setGeometry(QRect(0, 0, 600, 22));
        fileMenu = new QMenu(menubar);
        fileMenu->setObjectName(QString::fromUtf8("fileMenu"));
        fileMenu->setGeometry(QRect(0, 0, 131, 134));
        PopupMenu = new QMenu(menubar);
        PopupMenu->setObjectName(QString::fromUtf8("PopupMenu"));
        PopupMenu->setGeometry(QRect(0, 0, 178, 84));
        helpMenu = new QMenu(menubar);
        helpMenu->setObjectName(QString::fromUtf8("helpMenu"));
        helpMenu->setGeometry(QRect(0, 0, 133, 84));
        editMenu = new QMenu(menubar);
        editMenu->setObjectName(QString::fromUtf8("editMenu"));
        editMenu->setGeometry(QRect(71, 123, 188, 215));
        AgoraWindow->setMenuBar(menubar);

        menubar->addAction(fileMenu->menuAction());
        menubar->addAction(editMenu->menuAction());
        menubar->addAction(PopupMenu->menuAction());
        menubar->addAction(helpMenu->menuAction());
        fileMenu->addAction(fileOpenAction);
        fileMenu->addAction(fileSaveAction);
        fileMenu->addAction(fileSaveAsAction);
        fileMenu->addSeparator();
        fileMenu->addAction(fileExitAction);
        PopupMenu->addAction(togglePossibleMoveAction);
        PopupMenu->addAction(toggleAnimationAction);
        helpMenu->addAction(helpRulesAction);
        helpMenu->addAction(helpAboutAction);
        editMenu->addAction(gameNewGameAction);
        editMenu->addSeparator();
        editMenu->addAction(gameUndoAction);
        editMenu->addAction(gameRedoAction);
        editMenu->addSeparator();
        editMenu->addAction(gameWhiteIsHumanAction);
        editMenu->addAction(gameConfigureWhitePlayerAction);
        editMenu->addSeparator();
        editMenu->addAction(gameBlackIsHumanAction);
        editMenu->addAction(gameConfigureBlackPlayerAction);

        retranslateUi(AgoraWindow);

        QMetaObject::connectSlotsByName(AgoraWindow);
    } // setupUi

    void retranslateUi(QMainWindow *AgoraWindow)
    {
        AgoraWindow->setWindowTitle(QApplication::translate("AgoraWindow", "Agora", 0, QApplication::UnicodeUTF8));
        fileOpenAction->setIconText(QApplication::translate("AgoraWindow", "Load game", 0, QApplication::UnicodeUTF8));
#ifndef QT_NO_TOOLTIP
        fileOpenAction->setToolTip(QApplication::translate("AgoraWindow", "Load a saved game", 0, QApplication::UnicodeUTF8));
#endif // QT_NO_TOOLTIP
        fileOpenAction->setShortcut(QApplication::translate("AgoraWindow", "Ctrl+O", 0, QApplication::UnicodeUTF8));
        fileSaveAction->setIconText(QApplication::translate("AgoraWindow", "Save", 0, QApplication::UnicodeUTF8));
        fileSaveAction->setShortcut(QApplication::translate("AgoraWindow", "Ctrl+S", 0, QApplication::UnicodeUTF8));
        fileSaveAsAction->setIconText(QApplication::translate("AgoraWindow", "Save As", 0, QApplication::UnicodeUTF8));
        fileSaveAsAction->setShortcut(QString());
        fileExitAction->setIconText(QApplication::translate("AgoraWindow", "Exit", 0, QApplication::UnicodeUTF8));
        fileExitAction->setShortcut(QApplication::translate("AgoraWindow", "Esc", 0, QApplication::UnicodeUTF8));
        gameUndoAction->setIconText(QApplication::translate("AgoraWindow", "Undo", 0, QApplication::UnicodeUTF8));
        gameUndoAction->setShortcut(QApplication::translate("AgoraWindow", "Ctrl+Z", 0, QApplication::UnicodeUTF8));
        gameRedoAction->setIconText(QApplication::translate("AgoraWindow", "Redo", 0, QApplication::UnicodeUTF8));
        gameRedoAction->setShortcut(QApplication::translate("AgoraWindow", "Ctrl+Y", 0, QApplication::UnicodeUTF8));
        helpRulesAction->setIconText(QApplication::translate("AgoraWindow", "Rules of Agora", 0, QApplication::UnicodeUTF8));
        helpRulesAction->setShortcut(QString());
        helpAboutAction->setIconText(QApplication::translate("AgoraWindow", "About", 0, QApplication::UnicodeUTF8));
        helpAboutAction->setShortcut(QString());
        gameNewGameAction->setIconText(QApplication::translate("AgoraWindow", "New game", 0, QApplication::UnicodeUTF8));
        gameNewGameAction->setShortcut(QApplication::translate("AgoraWindow", "Ctrl+N", 0, QApplication::UnicodeUTF8));
        toggleAnimationAction->setIconText(QApplication::translate("AgoraWindow", "Animate moves", 0, QApplication::UnicodeUTF8));
        togglePossibleMoveAction->setText(QApplication::translate("AgoraWindow", "Show possible moves", 0, QApplication::UnicodeUTF8));
        togglePossibleMoveAction->setIconText(QApplication::translate("AgoraWindow", "Show possible moves", 0, QApplication::UnicodeUTF8));
        gameWhiteIsHumanAction->setText(QApplication::translate("AgoraWindow", "White player is human", 0, QApplication::UnicodeUTF8));
        gameWhiteIsHumanAction->setIconText(QApplication::translate("AgoraWindow", "White player is human", 0, QApplication::UnicodeUTF8));
        gameBlackIsHumanAction->setIconText(QApplication::translate("AgoraWindow", "Black player is human", 0, QApplication::UnicodeUTF8));
        gameConfigureWhitePlayerAction->setText(QApplication::translate("AgoraWindow", "Configure white player", 0, QApplication::UnicodeUTF8));
        gameConfigureWhitePlayerAction->setIconText(QApplication::translate("AgoraWindow", "Configure white player", 0, QApplication::UnicodeUTF8));
        gameConfigureBlackPlayerAction->setText(QApplication::translate("AgoraWindow", "Configure black player", 0, QApplication::UnicodeUTF8));
        gameConfigureBlackPlayerAction->setIconText(QApplication::translate("AgoraWindow", "Configure black player", 0, QApplication::UnicodeUTF8));
        fileMenu->setTitle(QApplication::translate("AgoraWindow", "&File", 0, QApplication::UnicodeUTF8));
        PopupMenu->setTitle(QApplication::translate("AgoraWindow", "&Display", 0, QApplication::UnicodeUTF8));
        helpMenu->setTitle(QApplication::translate("AgoraWindow", "&Help", 0, QApplication::UnicodeUTF8));
        editMenu->setTitle(QApplication::translate("AgoraWindow", "&Game", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class AgoraWindow: public Ui_AgoraWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_AGORAWINDOW_H