Sophie

Sophie

distrib > Fedora > 16 > i386 > by-pkgid > b1c535bdb72b477625924b335a6cb1e0 > files > 23

libsndfile-devel-1.0.25-1.fc16.i686.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>

<HEAD>
	<TITLE>
	Building libsndfile on Win32
	</TITLE>
	<META NAME="Author"      CONTENT="Erik de Castro Lopo (erikd AT mega-nerd DOT com)">
	<LINK REL="stylesheet" HREF="libsndfile.css" TYPE="text/css" MEDIA="all">
	<LINK REL="stylesheet" HREF="print.css" TYPE="text/css" MEDIA="print">
</HEAD>

<BODY>
<!-- pepper -->
<H1><BR>Building libsndfile on Win32</H1>

<P><B>
Note : For pre-compiled binaries for windows, both for win32 and win64, see the
main web page.
</B></P>

<P>
There is currently only one way of building libsndfile for Win32 and Win64;
cross compiling from Linux using the MinGW cross compiler.
</P>

<P>
libsndfile is written to be compiled by a compiler which supports large
chunks of the 1999 ISO C Standard.
Unfortunately, the microsoft compiler supports close to nothing of this
standard and hence is not suitable for libsndfile.
</P>

<P>
It <b>may</b> be possible to compile libsndfile on windows using the
	<a href="http://www.mingw.org/">MinGW</a>
compiler suite, but I haven't tested that and have no interest in supporting
that.
</P>

<!--===========================================================================-->

<!-- pepper -->
<!-- pepper -->
<!-- pepper -->
<BR>
<!-- pepper -->
<!-- pepper -->
<!-- pepper -->
<!-- pepper -->

</BODY>
</HTML>