--- lsnipes-0.9.4.orig/snipes.6 +++ lsnipes-0.9.4/snipes.6 @@ -16,7 +16,9 @@ argument is of the form \fI[A-Z][1-9]\fR. The alphabetic character specifies characteristics of the level, such as whether or not diagonal shots bounce off the walls. The numeric character specifies the level of -difficulty. +difficulty. More details in the +.B LEVELS +section below. .PP Use the grey arrow keys to move and the keys a, s, d, and w to fire. (This works best with a QWERTY layout, of course.) You can move @@ -68,6 +70,25 @@ -v Display version number and exit. +.SH LEVELS + +There are three hives for levels 1->4, four hives for 5->8 and 5 hives for +level 9. The maximum number of sprites for each difficulty level is 10, 25, +40, 55, 70, 90, 110, 130 and 150. +.PP +The level letter determines which features are enabled: + +.TP -3 +.I ABCDEFGHIJKLMNOPQRSTUVWXYZ + **** **** ****** +.B walls deadly + ******** ** +.B walls can be destroyed + * * * * * * * * * * * *** +.B ghosts + ** ** ** ** ** **** +.B bouncy shots + .SH HISTORY Novell NetWare 2.x came with a pair of "network testing utility"