Known bugs and desired features in snipes, in roughly the order I will tackle them: * 40x25 support. I've hacked this by making my own 80x25 console font which uses 2 characters to represent each of the characters snipes needs. It's just not quite ready for distribution yet. * Snipe AI. Snipes need to follow players to some extent. * In the DOS version, vertical movement is slowed down so that it seems to be about the same speed as horizontal movement. This program currently does not do that. * In the DOS version, diagonal shots don't travel exactly diagonally. The deltaX values change in the pattern {2, 2, 3, 2, 3}. See weapons.c for more detail. This program currently uses deltaX=1. * Testing. * Add comments to the code. --------------------------------------------------------------------- RELEASE v1.0.0 at this point --------------------------------------------------------------------- * TCP/IP networking and multi-player. * The screen flickers and looks ugly sometimes when it is updated. The dos version does too, but I don't think it's quite as bad. Perhaps something could be done about that. * GGI? SVGAlib?