Sophie

Sophie

distrib > Fedora > 16 > i386 > by-pkgid > bee37ce11338fa35f8d85c5964a69723 > files > 6

lsnipes-0.9.4-7.fc15.i686.rpm

Known bugs and desired features in snipes, in roughly the order
I will tackle them:

* 40x25 support.  I've hacked this by making my own 80x25 console
  font which uses 2 characters to represent each of the characters
  snipes needs.  It's just not quite ready for distribution yet.

* Snipe AI.  Snipes need to follow players to some extent.

* In the DOS version, vertical movement is slowed down so that it
  seems to be about the same speed as horizontal movement.  This
  program currently does not do that.

* In the DOS version, diagonal shots don't travel exactly diagonally.
  The deltaX values change in the pattern {2, 2, 3, 2, 3}.  See
  weapons.c for more detail.  This program currently uses deltaX=1.

* Testing.

* Add comments to the code.

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                  RELEASE v1.0.0 at this point
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* TCP/IP networking and multi-player.

* The screen flickers and looks ugly sometimes when it is updated.
  The dos version does too, but I don't think it's quite as bad.
  Perhaps something could be done about that.

* GGI?  SVGAlib?