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VirtualGL-2.3.2-2.fc16.src.rpm

Summary:        A toolkit for displaying OpenGL applications to thin clients
Name:           VirtualGL
Version:        2.3.2
URL:            http://www.virtualgl.org/
Group:          Applications/System
Source0:        http://downloads.sourceforge.net/project/virtualgl/VirtualGL/%{version}/VirtualGL-%{version}.tar.gz
# Fix vglrun to be able to load the lib*faker libs
Patch0:         %{name}-redhatpathsmultilibfix.patch
# Use system fltk
Patch1:         %{name}-fltk.patch
# Use system glx.h
Patch2:         %{name}-glx.patch
Release:        2%{?dist}
License:        wxWidgets
%if 0%{?rhel} == 6
BuildRequires: cmake28
%else
BuildRequires: cmake
%endif
BuildRequires:  fltk-devel
BuildRequires:  openssl-devel
BuildRequires:  turbojpeg-devel
BuildRequires:  mesa-libGLU-devel
BuildRequires:  libXv-devel
Requires:       fltk

%description
VirtualGL is a toolkit that allows most Unix/Linux OpenGL applications to be
remotely displayed with hardware 3D acceleration to thin clients, regardless
of whether the clients have 3D capabilities, and regardless of the size of the
3D data being rendered or the speed of the network.

Using the vglrun script, the VirtualGL "faker" is loaded into an OpenGL
application at run time.  The faker then intercepts a handful of GLX calls,
which it reroutes to the server's X display (the "3D X Server", which
presumably has a 3D accelerator attached.)  The GLX commands are also
dynamically modified such that all rendering is redirected into a Pbuffer
instead of a window.  As each frame is rendered by the application, the faker
reads back the pixels from the 3D accelerator and sends them to the
"2D X Server" for compositing into the appropriate X Window.

VirtualGL can be used to give hardware-accelerated 3D capabilities to VNC or
other X proxies that either lack OpenGL support or provide it through software
rendering.  In a LAN environment, VGL can also be used with its built-in
high-performance image transport, which sends the rendered 3D images to a
remote client (vglclient) for compositing on a remote X server.  VirtualGL
also supports image transport plugins, allowing the rendered 3D images to be
sent or captured using other mechanisms.

VirtualGL is based upon ideas presented in various academic papers on
this topic, including "A Generic Solution for Hardware-Accelerated Remote
Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
Ertl 2000.)

%package devel
Summary:    Development headers and libraries for VirtualGL
Requires:   %{name}%{?_isa} = %{version}-%{release}
Requires:   openssl-devel%{?_isa}
Requires:   turbojpeg-devel%{?_isa}
Requires:   mesa-libGLU-devel%{?_isa}
Requires:   libXv-devel%{?_isa}

%description devel
Development headers and libraries for VirtualGL.

%prep
%setup -q
%patch0 -p1 -b .redhatpathsmultilibfix
%patch1 -p1 -b .fltk
%patch2 -p1 -b .glx
sed -i -e 's,"glx.h",<GL/glx.h>,' server/*.[hc]*
# Remove bundled libraries
rm -r client/{putty,x11windows} common/glx* include/FL server/fltk
rm doc/LICENSE-*.txt

%build
%if 0%{?rhel} == 6
%cmake28 \
%else
%cmake \
%endif
         -DTJPEG_INCLUDE_DIR=%{_includedir} \
         -DTJPEG_LIBRARY=%{_libdir}/libturbojpeg.so \
         -DVGL_USESSL=ON -DVGL_LIBDIR=%{_libdir} \
         -DVGL_DOCDIR=%{_docdir}/%{name}-%{version}/ \
         -DVGL_FAKELIBDIR=%{_libdir}/fakelib/ .
make %{?_smp_mflags}

%install
make install DESTDIR=$RPM_BUILD_ROOT
mkdir $RPM_BUILD_ROOT%{_libdir}/VirtualGL
rm $RPM_BUILD_ROOT%{_bindir}/glxinfo
mv $RPM_BUILD_ROOT%{_libdir}/libdlfaker.so $RPM_BUILD_ROOT%{_libdir}/VirtualGL/libdlfaker.so
mv $RPM_BUILD_ROOT%{_libdir}/libgefaker.so $RPM_BUILD_ROOT%{_libdir}/VirtualGL/libgefaker.so
mv $RPM_BUILD_ROOT%{_libdir}/librrfaker.so $RPM_BUILD_ROOT%{_libdir}/VirtualGL/librrfaker.so

%post -p /sbin/ldconfig

%postun -p /sbin/ldconfig

%files
%{_docdir}/%{name}-%{version}/
%{_bindir}/tcbench
%{_bindir}/nettest
%{_bindir}/cpustat
%{_bindir}/vglclient
%{_bindir}/vglconfig
%{_bindir}/vglconnect
%{_bindir}/vglgenkey
%{_bindir}/vgllogin
%{_bindir}/vglserver_config
%{_bindir}/vglrun
%{_bindir}/glxspheres
%{_libdir}/VirtualGL/
%{_libdir}/fakelib/

%files devel
%{_includedir}/rrtransport.h
%{_includedir}/rr.h


%changelog
* Thu Jan 17 2013 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.2-1
- rebuilding.

* Sun Jan 13 2013 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.2-2
- update to 2.3.2.

* Tue Oct 23 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-9
- Fix problems with multilib support. Fix created by Andy Kwong.

* Sun Jul 22 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-8
- removed BuildRequires:  mxml-devel. see BZ839060. (#839060)

* Sat Jul 14 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-7
- added BuildRequires:  mxml-devel for fedora builds only.

* Thu Jul 12 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-6
- removed BuildArch: noarch from "devel" subpackage

* Thu Jul 12 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-5
- change to cmake macros in the build section of specfile

* Tue Jul 10 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-4
- fix vglrun patch to use uname -i to determine platform.
- fix cmake macro problems on rhel 6.
- remove Vendor tag from specfile

* Tue Jul 10 2012 Orion Poplawski <orion@nwra.com> - 2.3.1-3
- Use system glx, fltk
- Don't ship glxinfo

* Fri Jul 6 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-2
- Added patch for library paths within the vglrun script.

* Thu Jul 5 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3.1-1
- Upgrade to 2.3.1 and made changes to better follow packaging guidelines for fedora project.

* Wed Jun 6 2012 Gary Gatling <gsgatlin@eos.ncsu.edu> - 2.3-2
- Very minor edit for building on RHEL 6 with the same specfile as newer fedora.

* Thu Feb 16 2012 Robin Lee <cheeselee@fedoraproject.org> - 2.3-1
- Specfile based on upstream and Mandriva specfiles