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<h1>1 EUnit - a Lightweight Unit Testing Framework for Erlang
</h1>

<p>EUnit is a unit testing framework for Erlang. It is very powerful
and flexible, is easy to use, and has small syntactical overhead.</p>

<ul>
<li><p><span class="bold_code"><a href="#Unit_testing">Unit testing</a></span></p></li>
<li><p><span class="bold_code"><a href="#Terminology">Terminology</a></span></p></li>
<li><p><span class="bold_code"><a href="#Getting_started">Getting started</a></span></p></li>
<li><p><span class="bold_code"><a href="#EUnit_macros">EUnit macros</a></span></p></li>
<li><p><span class="bold_code"><a href="#EUnit_test_representation">EUnit test representation</a></span></p></li>
</ul>
<p>EUnit builds on ideas from the family of unit testing frameworks for
Object Oriented languages that originated with JUnit by Beck and Gamma
(and Beck's previous framework SUnit for Smalltalk). However, EUnit uses
techniques more adapted to functional and concurrent programming, and is
typically less verbose than its relatives.</p>

<p>Although EUnit uses many preprocessor macros, they have been designed to
be as nonintrusive as possible, and should not cause conflicts with
existing code. Adding EUnit tests to a module should thus not normally
require changing existing code. Furthermore, tests that only exercise
the exported functions of a module can always be placed in a completely
separate module, avoiding any conflicts entirely.</p>

<h3><a name="id57997">1.1 
        Unit testing</a></h3>
<a name="Unit_testing"></a>

<p>Unit Testing is testing of individual program "units" in relative
isolation. There is no particular size requirement: a unit can be a
function, a module, a process, or even a whole application, but the most
typical testing units are individual functions or modules. In order to
test a unit, you specify a set of individual tests, set up the smallest
necessary environment for being able to run those tests (often, you
don't need to do any setup at all), you run the tests and collect the
results, and finally you do any necessary cleanup so that the test can
be run again later. A Unit Testing Framework tries to help you in each
stage of this process, so that it is easy to write tests, easy to run
them, and easy to see which tests failed (so you can fix the bugs).</p>

<h4>Advantages of unit testing</h4>
<a name="Advantages_of_unit_testing"></a>

<dl>
  <dt><strong>Reduces the risks of changing the program</strong></dt>
  <dd><p>Most programs will be modified during their lifetime: bugs will be
  fixed, features will be added, optimizations may become necessary, or
  the code will need to be refactored or cleaned up in other ways to
  make it easier to work with. But every change to a working program is
  a risk of introducing new bugs - or reintroducing bugs that had
  previously been fixed. Having a set of unit tests that you can run
  with very little effort makes it easy to know that the code still
  works as it should (this use is called <strong>regression testing</strong>;
  see <span class="bold_code"><a href="#Terminology">Terminology</a></span>). This goes a long way to reduce the
  resistance to changing and refactoring code.</p></dd>
  <dt><strong>Helps guide and speed up the development process</strong></dt>
  <dd><p>By focusing on getting the code to pass the tests, the programmer
  can become more productive, not overspecify or get lost in premature
  optimizations, and create code that is correct from the very beginning
  (so-called <strong>test-driven development</strong>; see <span class="bold_code"><a href="#Terminology">Terminology</a></span>).</p></dd>
  <dt><strong>Helps separate interface from implementation</strong></dt>
  <dd><p>When writing tests, the programmer may discover dependencies
  (in order to get the tests to run) that ought not to be there, and
  which need to be abstracted away to get a cleaner design. This helps
  eliminate bad dependencies before they spread throughout the
  code.</p></dd>
  <dt><strong>Makes component integration easier</strong></dt>
  <dd><p>By testing in a bottom-up fashion, beginning with the smallest
  program units and creating a confidence in that they work as they
  should, it becomes easier to test that a higher-level component,
  consisting of several such units, also behaves according to
  specification (known as <strong>integration testing</strong>; see <span class="bold_code"><a href="#Terminology">Terminology</a></span>).</p></dd>
  <dt><strong>Is self-documenting</strong></dt>
  <dd><p>The tests can be read as documentation, typically showing both
  examples of correct and incorrect usage, along with the expected
  consequences.</p></dd>
</dl>
<h3><a name="id64442">1.2 
        Terminology</a></h3>
<a name="Terminology"></a>

<dl>
  <dt><strong>Unit testing</strong></dt>
  <dd><p>Testing that a program unit behaves as it is supposed to do (in
  itself), according to its specifications. Unit tests have an important
  function as regression tests, when the program later is modified for
  some reason, since they check that the program still behaves according
  to specification.</p></dd>
  <dt><strong>Regression testing</strong></dt>
  <dd><p>Running a set of tests after making changes to a program, to check
  that the program behaves as it did before the changes (except, of
  course, for any intentional changes in behaviour). Unit tests are
  important as regression tests, but regression testing can involve more
  than just unit testing, and may also test behaviour that might not be
  part of the normal specification (such as bug-for-bug-compatibility).
  </p></dd>
  <dt><strong>Integration testing</strong></dt>
  <dd><p>Testing that a number of individually developed program units
  (assumed to already have been separately unit tested) work together as
  expected. Depending on the system being developed, integration testing
  may be as simple as "just another level of unit testing", but might
  also involve other kinds of tests (compare <strong>system testing</strong>).
</p></dd>
  <dt><strong>System testing</strong></dt>
  <dd><p>Testing that a complete system behaves according to its
  specification. Specifically, system testing should not require knowing
  any details about the implementation. It typically involves testing
  many different aspects of the system behaviour apart from the basic
  functionality, such as performance, usability, and reliability.</p></dd>
  <dt><strong>Test-driven development</strong></dt>
  <dd><p>A program development technique where you continuously write tests
  <strong>before</strong> you implement the code that is supposed to pass those
  tests. This can help you focus on solving the right problems, and not
  make a more complicated implementation than necessary, by letting the
  unit tests determine when a program is "done": if it fulfils its
  specifications, there is no need to keep adding functionality.</p></dd>
  <dt><strong>Mock object</strong></dt>
  <dd><p>Sometimes, testing some unit <span class="code">A</span> (e.g., a function) requires that
  it collaborates somehow with some other unit <span class="code">B</span> (perhaps being passed
  as an argument, or by reference) - but <span class="code">B</span> has not been implemented
  yet. A "mock object" - an object which, for the purposes of testing
  <span class="code">A</span>, looks and behaves like a real <span class="code">B</span> - might then be used instead.
  (This is of course only useful if it would be significantly more work
  to implement a real <span class="code">B</span> than to create a mock object.)</p></dd>
  <dt><strong>Test case</strong></dt>
  <dd><p>A single, well-defined test, that somehow can be uniquely
  identified. When executed, the test case either <strong>passes</strong> or
  <strong>fails</strong>; the test report should identify exactly which test
  cases failed.</p></dd>
  <dt><strong>Test suite</strong></dt>
  <dd><p>A collection of test cases, generally with a specific, common
  target for testing, such as a single function, module, or subsystem. A
  test suite may also be recursively composed by smaller test
  suites.</p></dd>
</dl>
<h3><a name="id61195">1.3 
        Getting started</a></h3>
<a name="Getting_started"></a>

<ul>
  <li><p><span class="bold_code"><a href="#Including_the_EUnit_header_file">Including the EUnit header file</a></span></p></li>
  <li><p><span class="bold_code"><a href="#Writing_simple_test_functions">Writing simple test functions</a></span></p></li>
  <li><p><span class="bold_code"><a href="#Running_EUnit">Running EUnit</a></span></p></li>
  <li><p><span class="bold_code"><a href="#Writing_test_generating_functions">Writing test generating functions</a></span></p></li>
  <li><p><span class="bold_code"><a href="#An_example">An example</a></span></p></li>
  <li><p><span class="bold_code"><a href="#Disabling_testing">Disabling testing</a></span></p></li>
  <li><p><span class="bold_code"><a href="#Avoiding_compile-time_dependency_on_EUnit">Avoiding compile-time dependency on EUnit</a></span></p></li>
</ul>
<h4>Including the EUnit header file</h4>
<a name="Including_the_EUnit_header_file"></a>

<p>

The simplest way to use EUnit in an Erlang module is to add the
following line at the beginning of the module (after the <span class="code">-module</span>
declaration, but before any function definitions):
</p>
<div class="example"><pre>   -include_lib("eunit/include/eunit.hrl").</pre></div>
<p>

This will have the following effect:
</p>
<ul>
  <li><p>Creates an exported function <span class="code">test()</span> (unless testing is turned
  off, and the module does not already contain a test() function), that
  can be used to run all the unit tests defined in the module</p></li>
  <li><p>Causes all functions whose names match <span class="code">..._test()</span> or <span class="code">..._test_()</span>
  to be automatically exported from the module (unless testing is
  turned off, or the <span class="code">EUNIT_NOAUTO</span> macro is defined)</p></li>
  <li><p>Makes all the preprocessor macros of EUnit available, to help
  writing tests</p></li>
</ul>
<p>

<strong>Note:</strong> For <span class="code">-include_lib(...)</span> to work, the Erlang
module search path <strong>must</strong> contain a directory whose name ends in
<span class="code">eunit/ebin</span> (pointing to the <span class="code">ebin</span> subdirectory of the EUnit
installation directory). If EUnit is installed as <span class="code">lib/eunit</span> under your
Erlang/OTP system directory, its <span class="code">ebin</span> subdirectory will be
automatically added to the search path when Erlang starts. Otherwise,
you need to add the directory explicitly, by passing a <span class="code">-pa</span> flag to the
<span class="code">erl</span> or <span class="code">erlc</span> command. For example, a Makefile could contain the
following action for compiling <span class="code">.erl</span> files:
</p>
<div class="example"><pre>   erlc -pa "path/to/eunit/ebin" $(ERL_COMPILE_FLAGS) -o$(EBIN) $&lt;</pre></div>
<p>
or if you want Eunit to always be available when you run Erlang
interactively, you can add a line like the following to your
<span class="code">$HOME/.erlang</span> file:
</p>
<div class="example"><pre>   code:add_path("/path/to/eunit/ebin").</pre></div>
<h4>Writing simple test functions</h4>
<a name="Writing_simple_test_functions"></a>

<p>The EUnit framework makes it extremely easy to write unit tests in
Erlang. There are a few different ways of writing them, though, so we
start with the simplest:</p>

<p>A function with a name ending in <span class="code">..._test()</span> is recognized by EUnit as
a simple test function - it takes no arguments, and its execution either
succeeds (returning some arbitrary value that EUnit will throw away), or
fails by throwing an exception of some kind (or by not terminating, in
which case it will be aborted after a while).</p>

<p>An example of a simple test function could be the following:
</p>
<div class="example"><pre>   reverse_test() -&gt; lists:reverse([1,2,3]).</pre></div>
<p>
This just tests that the function <span class="code">lists:reverse(List)</span> does not crash
when <span class="code">List</span> is <span class="code">[1,2,3]</span>. It is not a great test, but many people write
simple functions like this one to test the basic functionality of their
code, and those tests can be used directly by EUnit, without changes,
as long as their function names match.</p>

<p><strong><a name="Use_exceptions_to_signal_failure">Use exceptions to signal failure</a></strong>

To write more interesting tests, we need to make them crash (throw an
exception) when they don't get the result they expect. A simple way of
doing this is to use pattern matching with <span class="code">=</span>, as in the following
examples:
</p>
<div class="example"><pre>   reverse_nil_test() -&gt; [] = lists:reverse([]).
   reverse_one_test() -&gt; [1] = lists:reverse([1]).
   reverse_two_test() -&gt; [2,1] = lists:reverse([1,2]).</pre></div>
<p>
If there was some bug in <span class="code">lists:reverse/1</span> that made it return something
other than <span class="code">[2,1]</span> when it got <span class="code">[1,2]</span> as input, then the last test
above would throw a <span class="code">badmatch</span> error. The first two (we assume they do
not get a <span class="code">badmatch</span>) would simply return <span class="code">[]</span> and <span class="code">[1]</span>, respectively,
so both succeed. (Note that EUnit is not psychic: if you write a test
that returns a value, even if it is the wrong value, EUnit will consider
it a success. You must make sure that the test is written so that it
causes a crash if the result is not what it should be.)</p>

<p><strong><a name="Using_assert_macros">Using assert macros</a></strong>

If you want to use Boolean operators for your tests, the <span class="code">assert</span>
macro comes in handy (see <span class="bold_code"><a href="#EUnit_macros">EUnit macros</a></span> for details):
</p>
<div class="example"><pre>   length_test() -&gt; ?assert(length([1,2,3]) =:= 3).</pre></div>
<p>
The <span class="code">?assert(Expression)</span> macro will evaluate <span class="code">Expression</span>, and if that
does not evaluate to <span class="code">true</span>, it will throw an exception; otherwise it
just returns <span class="code">ok</span>. In the above example, the test will thus fail if the
call to <span class="code">length</span> does not return 3.</p>

<h4>Running EUnit</h4>
<a name="Running_EUnit"></a>

<p>If you have added the declaration
<span class="code">-include_lib("eunit/include/eunit.hrl")</span> to your module, as described
above, you only need to compile the module, and run the automatically
exported function <span class="code">test()</span>. For example, if your module was named <span class="code">m</span>,
then calling <span class="code">m:test()</span> will run EUnit on all the tests defined in the
module. You do not need to write <span class="code">-export</span> declarations for the test
functions. This is all done by magic.</p>

<p>You can also use the function <span class="bold_code"><a href="eunit.html#test-1">eunit:test/1</a></span> to run arbitrary
tests, for example to try out some more advanced test descriptors (see
<span class="bold_code"><a href="#EUnit_test_representation">EUnit test representation</a></span>). For example, running
<span class="code">eunit:test(m)</span> does the same thing as the auto-generated function
<span class="code">m:test()</span>, while <span class="code">eunit:test({inparallel, m})</span> runs the same test
cases but executes them all in parallel.</p>

<p><strong><a name="Putting_tests_in_separate_modules">Putting tests in separate modules</a></strong>

</p>
<p>If you want to separate your test code from your normal code (at least
for testing the exported functions), you can simply write the test
functions in a module named <span class="code">m_tests</span> (note: not <span class="code">m_test</span>), if your
module is named <span class="code">m</span>. Then, whenever you ask EUnit to test the module
<span class="code">m</span>, it will also look for the module <span class="code">m_tests</span> and run those tests as
well. See <span class="code">ModuleName</span> in the section <span class="bold_code"><a href="#Primitives">Primitives</a></span> for details.</p>

<p><strong><a name="EUnit_captures_standard_output">EUnit captures standard output</a></strong>

</p>
<p>If your test code writes to the standard output, you may be surprised to
see that the text does not appear on the console when the tests are
running. This is because EUnit captures all standard output from test
functions (this also includes setup and cleanup functions, but not
generator functions), so that it can be included in the test report if
errors occur. To bypass EUnit and print text directly to the console
while testing, you can write to the <span class="code">user</span> output stream, as in
<span class="code">io:format(user, "~w", [Term])</span>. The recommended way of doing this is to
use the EUnit <span class="bold_code"><a href="#Debugging_macros">Debugging macros</a></span>, which make it much simpler.</p>

<h4>Writing test generating functions</h4>
<a name="Writing_test_generating_functions"></a>

<p>A drawback of simple test functions is that you must write a separate
function (with a separate name) for each test case. A more compact way
of writing tests (and much more flexible, as we shall see), is to write
functions that <strong>return</strong> tests, instead of <strong>being</strong> tests.</p>

<p>A function with a name ending in <span class="code">..._test_()</span> (note the final
underscore) is recognized by EUnit as a <strong>test generator</strong>
function. Test generators return a <strong>representation</strong> of a <strong>set
of tests</strong> to be executed by EUnit.</p>

<p><strong><a name="Representing_a_test_as_data">Representing a test as data</a></strong>

The most basic representation of a test is a single fun-expression that
takes no arguments. For example, the following test generator:
</p>
<div class="example"><pre>   basic_test_() -&gt;
       fun () -&gt; ?assert(1 + 1 =:= 2) end.</pre></div>
<p>
will have the same effect as the following simple test:
</p>
<div class="example"><pre>   simple_test() -&gt;
       ?assert(1 + 1 =:= 2).</pre></div>
<p>
(in fact, EUnit will handle all simple tests just like it handles
fun-expressions: it will put them in a list, and run them one by one).</p>

<p><strong><a name="Using_macros_to_write_tests">Using macros to write tests</a></strong>

To make tests more compact and readable, as well as automatically add
information about the line number in the source code where a test
occurred (and reduce the number of characters you have to type), you can
use the <span class="code">_test</span> macro (note the initial underscore character), like
this:
</p>
<div class="example"><pre>   basic_test_() -&gt;
       ?_test(?assert(1 + 1 =:= 2)).</pre></div>
<p>
The <span class="code">_test</span> macro takes any expression (the "body") as argument, and
places it within a fun-expression (along with some extra information).
The body can be any kind of test expression, just like the body of a
simple test function.</p>

<p><strong><a name="Underscore-prefixed_macros_create_test_objects">Underscore-prefixed macros create test objects</a></strong>

But this example can be made even shorter! Most test macros, such as the
family of <span class="code">assert</span> macros, have a corresponding form with an initial
underscore character, which automatically adds a <span class="code">?_test(...)</span> wrapper.
The above example can then simply be written:
</p>
<div class="example"><pre>   basic_test_() -&gt;
       ?_assert(1 + 1 =:= 2).</pre></div>
<p>
which has exactly the same meaning (note the <span class="code">_assert</span> instead of
<span class="code">assert</span>). You can think of the initial underscore as signalling
<strong>test object</strong>.</p>

<h4>An example</h4>
<a name="An_example"></a>

<p>

Sometimes, an example says more than a thousand words. The following
small Erlang module shows how EUnit can be used in practice.
</p>
<div class="example"><pre>   -module(fib).
   -export([fib/1]).
   -include_lib("eunit/include/eunit.hrl").

   fib(0) -&gt; 1;
   fib(1) -&gt; 1;
   fib(N) when N &gt; 1 -&gt; fib(N-1) + fib(N-2).

   fib_test_() -&gt;
       [?_assert(fib(0) =:= 1),
	?_assert(fib(1) =:= 1),
	?_assert(fib(2) =:= 2),
	?_assert(fib(3) =:= 3),
	?_assert(fib(4) =:= 5),
	?_assert(fib(5) =:= 8),
	?_assertException(error, function_clause, fib(-1)),
	?_assert(fib(31) =:= 2178309)
       ].</pre></div>
<p>(Author's note: When I first wrote this example, I happened to write a
<span class="code">*</span> instead of <span class="code">+</span> in the <span class="code">fib</span> function. Of course, this showed up
immediately when I ran the tests.)</p>

<p>See <span class="bold_code"><a href="#EUnit_test_representation">EUnit test representation</a></span> for a full list of all the ways
you can specify test sets in EUnit.</p>

<h4>Disabling testing</h4>
<a name="Disabling_testing"></a>

<p>

Testing can be turned off by defining the <span class="code">NOTEST</span> macro when compiling,
for example as an option to <span class="code">erlc</span>, as in:
</p>
<div class="example"><pre>   erlc -DNOTEST my_module.erl</pre></div>
<p>
or by adding a macro definition to the code, <strong>before the EUnit header
file is included</strong>:
</p>
<div class="example"><pre>   -define(NOTEST, 1).</pre></div>
<p>
(the value is not important, but should typically be 1 or <span class="code">true</span>).
Note that unless the <span class="code">EUNIT_NOAUTO</span> macro is defined, disabling testing
will also automatically strip all test functions from the code, except
for any that are explicitly declared as exported.</p>

<p>For instance, to use EUnit in your application, but with testing turned
off by default, put the following lines in a header file:
</p>
<div class="example"><pre>   -define(NOTEST, true).
   -include_lib("eunit/include/eunit.hrl").</pre></div>
<p>
and then make sure that every module of your application includes that
header file. This means that you have a only a single place to modify in
order to change the default setting for testing. To override the <span class="code">NOTEST</span>
setting without modifying the code, you can define <span class="code">TEST</span> in a compiler
option, like this:
</p>
<div class="example"><pre>   erlc -DTEST my_module.erl</pre></div>
<p>See <span class="bold_code"><a href="#Compilation_control_macros">Compilation control macros</a></span> for details about these
macros.</p>

<h4>Avoiding compile-time dependency on EUnit</h4>
<a name="Avoiding_compile-time_dependency_on_EUnit"></a>

<p>

If you are distributing the source code for your application for other
people to compile and run, you probably want to ensure that the code
compiles even if EUnit is not available. Like the example in the
previous section, you can put the following lines in a common header
file:
</p>
<div class="example"><pre>   -ifdef(TEST).
   -include_lib("eunit/include/eunit.hrl").
   -endif.</pre></div>
<p>
and, of course, also make sure that you place all test code that uses
EUnit macros within <span class="code">-ifdef(TEST)</span> or <span class="code">-ifdef(EUNIT)</span> sections.</p>


<h3><a name="id62240">1.4 
        EUnit macros</a></h3>
<a name="EUnit_macros"></a>

<p>Although all the functionality of EUnit is available even without the
use of preprocessor macros, the EUnit header file defines a number of
such macros in order to make it as easy as possible to write unit tests
as compactly as possible and without getting too many details in the
way.</p>

<p>Except where explicitly stated, using EUnit macros will never introduce
run-time dependencies on the EUnit library code, regardless of whether
your code is compiled with testing enabled or disabled.</p>

<ul>
<li><p><span class="bold_code"><a href="#Basic_macros">Basic macros</a></span></p></li>
<li><p><span class="bold_code"><a href="#Compilation_control_macros">Compilation control macros</a></span></p></li>
<li><p><span class="bold_code"><a href="#Utility_macros">Utility macros</a></span></p></li>
<li><p><span class="bold_code"><a href="#Assert_macros">Assert macros</a></span></p></li>
<li><p><span class="bold_code"><a href="#Macros_for_running_external_commands">Macros for running external commands</a></span></p></li>
<li><p><span class="bold_code"><a href="#Debugging_macros">Debugging macros</a></span></p></li>
</ul>
<h4>Basic macros</h4>
<a name="Basic_macros"></a>

<dl>
<dt><strong><span class="code">_test(Expr)</span></strong></dt>
<dd><p>Turns <span class="code">Expr</span> into a "test object", by wrapping it in a
fun-expression and a source line number. Technically, this is the same
as <span class="code">{?LINE, fun () -&gt; (Expr) end}</span>.
</p></dd>
</dl>
<h4>Compilation control macros</h4>
<a name="Compilation_control_macros"></a>

<dl>
<dt><strong><span class="code">EUNIT</span></strong></dt>
<dd>
<p>This macro is always defined to <span class="code">true</span> whenever EUnit is enabled at
compile time. This is typically used to place testing code within
conditional compilation, as in:
</p>
<div class="example"><pre>   -ifdef(EUNIT).
       % test code here
       ...
   -endif.</pre></div>
<p>
e.g., to ensure that the code can be compiled without including the
EUnit header file, when testing is disabled. See also the macros <span class="code">TEST</span>
and <span class="code">NOTEST</span>.
</p>
</dd>

<dt><strong><span class="code">EUNIT_NOAUTO</span></strong></dt>
<dd><p>If this macro is defined, the automatic exporting or stripping of
test functions will be disabled.
</p></dd>

<dt><strong><span class="code">TEST</span></strong></dt>
<dd>
<p>This macro is always defined (to <span class="code">true</span>, unless previously defined
by the user to have another value) whenever EUnit is enabled at compile
time. This can be used to place testing code within conditional
compilation; see also the macros <span class="code">NOTEST</span> and <span class="code">EUNIT</span>.</p>

<p>For testing code that is strictly dependent on EUnit, it may be
preferable to use the <span class="code">EUNIT</span> macro for this purpose, while for code
that uses more generic testing conventions, using the <span class="code">TEST</span> macro may
be preferred.</p>

<p>The <span class="code">TEST</span> macro can also be used to override the <span class="code">NOTEST</span> macro. If
<span class="code">TEST</span> is defined <strong>before</strong> the EUnit header file is
included (even if <span class="code">NOTEST</span> is also defined), then the code will be
compiled with EUnit enabled.
</p>
</dd>

<dt><strong><span class="code">NOTEST</span></strong></dt>
<dd>
<p>This macro is always defined (to <span class="code">true</span>, unless previously defined
by the user to have another value) whenever EUnit is <strong>disabled</strong>
at compile time. (Compare the <span class="code">TEST</span> macro.)</p>

<p>This macro can also be used for conditional compilation, but is more
typically used to disable testing: If <span class="code">NOTEST</span> is defined
<strong>before</strong> the EUnit header file is included, and <span class="code">TEST</span>
is <strong>not</strong> defined, then the code will be compiled with EUnit
disabled. See also <span class="bold_code"><a href="#Disabling_testing">Disabling testing</a></span>.
</p>
</dd>

<dt><strong><span class="code">NOASSERT</span></strong></dt>
<dd><p>If this macro is defined, the assert macros will have no effect,
when testing is also disabled. See <span class="bold_code"><a href="#Assert_macros">Assert macros</a></span>. When
testing is enabled, the assert macros are always enabled automatically
and cannot be disabled.
</p></dd>

<dt><strong><span class="code">ASSERT</span></strong></dt>
<dd><p>If this macro is defined, it overrides the NOASSERT macro, forcing
the assert macros to always be enabled regardless of other settings.
</p></dd>

<dt><strong><span class="code">NODEBUG</span></strong></dt>
<dd><p>If this macro is defined, the debugging macros will have no effect.
See <span class="bold_code"><a href="#Debugging_macros">Debugging macros</a></span>. <span class="code">NODEBUG</span> also implies <span class="code">NOASSERT</span>,
unless testing is enabled.
</p></dd>

<dt><strong><span class="code">DEBUG</span></strong></dt>
<dd><p>If this macro is defined, it overrides the NODEBUG macro, forcing
the debugging macros to be enabled.
</p></dd>
</dl>
<h4>Utility macros</h4>
<a name="Utility_macros"></a>

<p>The following macros can make tests more compact and readable:</p>

<dl>
<dt><strong><span class="code">LET(Var,Arg,Expr)</span></strong></dt>
<dd><p>Creates a local binding <span class="code">Var = Arg</span> in <span class="code">Expr</span>. (This is the same as
<span class="code">(fun(Var)-&gt;(Expr)end)(Arg)</span>.) Note that the binding is not exported
outside of <span class="code">Expr</span>, and that within <span class="code">Expr</span>, this binding of <span class="code">Var</span> will
shadow any binding of <span class="code">Var</span> in the surrounding scope.
</p></dd>
<dt><strong><span class="code">IF(Cond,TrueCase,FalseCase)</span></strong></dt>
<dd><p>Evaluates <span class="code">TrueCase</span> if <span class="code">Cond</span> evaluates to <span class="code">true</span>, or otherwise
evaluates <span class="code">FalseCase</span> if <span class="code">Cond</span> evaluates to <span class="code">false</span>. (This is the same
as <span class="code">(case (Cond) of true-&gt;(TrueCase); false-&gt;(FalseCase) end)</span>.) Note
that it is an error if <span class="code">Cond</span> does not yield a boolean value.
</p></dd>
</dl>
<h4>Assert macros</h4>
<a name="Assert_macros"></a>

<p>(Note that these macros also have corresponding forms which start with
an "<span class="code">_</span>" (underscore) character, as in <span class="code">?_assert(BoolExpr)</span>, that create
a "test object" instead of performing the test immediately. This is
equivalent to writing <span class="code">?_test(assert(BoolExpr))</span>, etc.)</p>

<p>If the macro <span class="code">NOASSERT</span> is defined before the EUnit header file is
included, these macros have no effect when testing is also disabled; see
<span class="bold_code"><a href="#Compilation_control_macros">Compilation control macros</a></span> for details.</p>

<dl>
<dt><strong><span class="code">assert(BoolExpr)</span></strong></dt>
<dd>
<p>Evaluates the expression <span class="code">BoolExpr</span>, if testing is enabled. Unless
the result is <span class="code">true</span>, an informative exception will be generated. If
there is no exception, the result of the macro expression is the atom
<span class="code">ok</span>, and the value of <span class="code">BoolExpr</span> is discarded. If testing is disabled,
the macro will not generate any code except the atom <span class="code">ok</span>, and
<span class="code">BoolExpr</span> will not be evaluated.</p>

<p>Typical usage:
</p>
<div class="example"><pre>   ?assert(f(X, Y) =:= [])</pre></div>
<p>

The <span class="code">assert</span> macro can be used anywhere in a program, not just in unit
tests, to check pre/postconditions and invariants. For example:
</p>
<div class="example"><pre>   some_recursive_function(X, Y, Z) -&gt;
       ?assert(X + Y &gt; Z),
       ...</pre></div>
<p>
</p>
</dd>
<dt><strong><span class="code">assertNot(BoolExpr)</span></strong></dt>
<dd><p>Equivalent to <span class="code">assert(not (BoolExpr))</span>.
</p></dd>
<dt><strong><span class="code">assertMatch(GuardedPattern, Expr)</span></strong></dt>
<dd>
<p>Evaluates <span class="code">Expr</span> and matches the result against <span class="code">GuardedPattern</span>, if
testing is enabled. If the match fails, an informative exception will be
generated; see the <span class="code">assert</span> macro for further details. <span class="code">GuardedPattern</span>
can be anything that you can write on the left hand side of the <span class="code">-&gt;</span>
symbol in a case-clause, except that it cannot contain comma-separated
guard tests.</p>

<p>The main reason for using <span class="code">assertMatch</span> also for simple matches, instead
of matching with <span class="code">=</span>, is that it produces more detailed error messages.</p>

<p>Examples:
</p>
<div class="example"><pre>   ?assertMatch({found, {fred, _}}, lookup(bloggs, Table))</pre></div>
<div class="example"><pre>   ?assertMatch([X|_] when X &gt; 0, binary_to_list(B))</pre></div>
<p>
</p>
</dd>
<dt><strong><span class="code">assertEqual(Expect, Expr)</span></strong></dt>
<dd>
<p>Evaluates the expressions <span class="code">Expect</span> and <span class="code">Expr</span> and compares the
results for equality, if testing is enabled. If the values are not
equal, an informative exception will be generated; see the <span class="code">assert</span>
macro for further details.</p>

<p><span class="code">assertEqual</span> is more suitable than than <span class="code">assertMatch</span> when the
left-hand side is a computed value rather than a simple pattern, and
gives more details than <span class="code">?assert(Expect =:= Expr)</span>.</p>

<p>Examples:
</p>
<div class="example"><pre>   ?assertEqual("b" ++ "a", lists:reverse("ab"))</pre></div>
<div class="example"><pre>   ?assertEqual(foo(X), bar(Y))</pre></div>
<p>
</p>
</dd>
<dt><strong><span class="code">assertException(ClassPattern, TermPattern, Expr)</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">assertError(TermPattern, Expr)</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">assertExit(TermPattern, Expr)</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">assertThrow(TermPattern, Expr)</span></strong></dt>
<dd>
<p>Evaluates <span class="code">Expr</span>, catching any exception and testing that it matches
the expected <span class="code">ClassPattern:TermPattern</span>. If the match fails, or if no
exception is thrown by <span class="code">Expr</span>, an informative exception will be
generated; see the <span class="code">assert</span> macro for further details. The
<span class="code">assertError</span>, <span class="code">assertExit</span>, and <span class="code">assertThrow</span> macros, are equivalent to
using <span class="code">assertException</span> with a <span class="code">ClassPattern</span> of <span class="code">error</span>, <span class="code">exit</span>, or
<span class="code">throw</span>, respectively.</p>

<p>Examples:
</p>
<div class="example"><pre>   ?assertError(badarith, X/0)</pre></div>
<div class="example"><pre>   ?assertExit(normal, exit(normal))</pre></div>
<div class="example"><pre>   ?assertException(throw, {not_found,_}, throw({not_found,42}))</pre></div>
<p>
</p>
</dd>
</dl>
<h4>Macros for running external commands</h4>
<a name="Macros_for_running_external_commands"></a>

<p>Keep in mind that external commands are highly dependent on the
operating system. You can use the standard library function <span class="code">os:type()</span>
in test generator functions, to produce different sets of tests
depending on the current operating system.</p>

<p>Note: these macros introduce a run-time dependency on the EUnit library
code, if compiled with testing enabled.</p>

<dl>
<dt><strong><span class="code">assertCmd(CommandString)</span></strong></dt>
<dd>
<p>Runs <span class="code">CommandString</span> as an external command, if testing is enabled.
Unless the returned status value is 0, an informative exception will be
generated. If there is no exception, the result of the macro expression
is the atom <span class="code">ok</span>. If testing is disabled, the macro will not generate
any code except the atom <span class="code">ok</span>, and the command will not be executed.</p>

<p>Typical usage:
</p>
<div class="example"><pre>   ?assertCmd("mkdir foo")</pre></div>
<p>
</p>
</dd>
<dt><strong><span class="code">assertCmdStatus(N, CommandString)</span></strong></dt>
<dd><p>Like the <span class="code">assertCmd(CommandString)</span> macro, but generates an
exception unless the returned status value is <span class="code">N</span>.
</p></dd>
<dt><strong><span class="code">assertCmdOutput(Text, CommandString)</span></strong></dt>
<dd><p>Runs <span class="code">CommandString</span> as an external command, if testing is enabled.
Unless the output produced by the command exactly matches the specified
string <span class="code">Text</span>, an informative exception will be generated. (Note that
the output is normalized to use a single LF character as line break on
all platforms.) If there is no exception, the result of the macro
expression is the atom <span class="code">ok</span>. If testing is disabled, the macro will not
generate any code except the atom <span class="code">ok</span>, and the command will not be
executed.
</p></dd>
<dt><strong><span class="code">cmd(CommandString)</span></strong></dt>
<dd>
<p>Runs <span class="code">CommandString</span> as an external command. Unless the returned
status value is 0 (indicating success), an informative exception will be
generated; otherwise, the result of the macro expression is the output
produced by the command, as a flat string. The output is normalized to
use a single LF character as line break on all platforms.</p>

<p>This macro is useful in the setup and cleanup sections of fixtures,
e.g., for creating and deleting files or perform similar operating
system specific tasks, to make sure that the test system is informed of
any failures.</p>

<p>A Unix-specific example:
</p>
<div class="example"><pre>   {setup,
    fun () -&gt; ?cmd("mktemp") end,
    fun (FileName) -&gt; ?cmd("rm " ++ FileName) end,
    ...}</pre></div>
<p>
</p>
</dd>
</dl>
<h4>Debugging macros</h4>
<a name="Debugging_macros"></a>

<p>To help with debugging, EUnit defines several useful macros for printing
messages directly to the console (rather than to the standard output).
Furthermore, these macros all use the same basic format, which includes
the file and line number where they occur, making it possible in some
development environments (e.g., when running Erlang in an Emacs buffer)
to simply click on the message and jump directly to the corresponding
line in the code.</p>

<p>If the macro <span class="code">NODEBUG</span> is defined before the EUnit header file is
included, these macros have no effect; see
<span class="bold_code"><a href="#Compilation_control_macros">Compilation control macros</a></span> for details.</p>

<dl>
<dt><strong><span class="code">debugHere</span></strong></dt>
<dd><p>Just prints a marker showing the current file and line number. Note
that this is an argument-less macro. The result is always <span class="code">ok</span>.</p></dd>
<dt><strong><span class="code">debugMsg(Text)</span></strong></dt>
<dd><p>Outputs the message <span class="code">Text</span> (which can be a plain string, an IO-list,
or just an atom). The result is always <span class="code">ok</span>.</p></dd>
<dt><strong><span class="code">debugFmt(FmtString, Args)</span></strong></dt>
<dd><p>This formats the text like <span class="code">io:format(FmtString, Args)</span> and outputs
it like <span class="code">debugMsg</span>. The result is always <span class="code">ok</span>.</p></dd>
<dt><strong><span class="code">debugVal(Expr)</span></strong></dt>
<dd><p>Prints both the source code for <span class="code">Expr</span> and its current value. E.g.,
<span class="code">?debugVal(f(X))</span> might be displayed as "<span class="code">f(X) = 42</span>". (Large terms are
shown truncated.) The result is always the value of <span class="code">Expr</span>, so this
macro can be wrapped around any expression to display its value when
the code is compiled with debugging enabled.</p></dd>
<dt><strong><span class="code">debugTime(Text,Expr)</span></strong></dt>
<dd><p>Prints <span class="code">Text</span> and the wall clock time for evaluation of <span class="code">Expr</span>. The
result is always the value of <span class="code">Expr</span>, so this macro can be wrapped
around any expression to show its run time when the code is compiled
with debugging enabled. For example, <span class="code">List1 = ?debugTime("sorting",
lists:sort(List))</span> might show as "<span class="code">sorting: 0.015 s</span>".</p></dd>

</dl>
<p>


</p>
<h3><a name="id61107">1.5 
        EUnit test representation</a></h3>
<a name="EUnit_test_representation"></a>

<p>The way EUnit represents tests and test sets as data is flexible,
powerful, and concise. This section describes the representation in
detail.</p>

<ul>
<li><p><span class="bold_code"><a href="#Simple_test_objects">Simple test objects</a></span></p></li>
<li><p><span class="bold_code"><a href="#Test_sets_and_deep_lists">Test sets and deep lists</a></span></p></li>
<li><p><span class="bold_code"><a href="#Titles">Titles</a></span></p></li>
<li><p><span class="bold_code"><a href="#Primitives">Primitives</a></span></p></li>
<li><p><span class="bold_code"><a href="#Control">Control</a></span></p></li>
<li><p><span class="bold_code"><a href="#Fixtures">Fixtures</a></span></p></li>
<li><p><span class="bold_code"><a href="#Lazy_generators">Lazy generators</a></span></p></li>
</ul>
<h4>Simple test objects</h4>
<a name="Simple_test_objects"></a>

<p>

A <strong>simple test object</strong> is one of the following:
</p>
<ul>
  <li>
<p>A nullary functional value (i.e., a fun that takes zero
      arguments). Examples:
</p>
<div class="example"><pre>   fun () -&gt; ... end</pre></div>
<div class="example"><pre>   fun some_function/0</pre></div>
<div class="example"><pre>   fun some_module:some_function/0</pre></div>
<p>
  </p>
</li>
  <li><p>A tuple <span class="code">{test, ModuleName, FunctionName}</span>, where <span class="code">ModuleName</span> and
      <span class="code">FunctionName</span> are atoms, referring to the function
      <span class="code">ModuleName:FunctionName/0</span></p></li>
  <li><p>(Obsolete) A pair of atoms <span class="code">{ModuleName, FunctionName}</span>, equivalent to
      <span class="code">{test, ModuleName, FunctionName}</span> if nothing else matches first. This
      might be removed in a future version.</p></li>
  <li><p>A pair <span class="code">{LineNumber, SimpleTest}</span>, where <span class="code">LineNumber</span> is a
      nonnegative integer and <span class="code">SimpleTest</span> is another simple test
      object. <span class="code">LineNumber</span> should indicate the source line of the test.
      Pairs like this are usually only created via <span class="code">?_test(...)</span> macros;
      see <span class="bold_code"><a href="#Basic_macros">Basic macros</a></span>.</p></li>
</ul>
<p>
In brief, a simple test object consists of a single function that takes
no arguments (possibly annotated with some additional metadata, i.e., a
line number). Evaluation of the function either <strong>succeeds</strong>, by
returning some value (which is ignored), or <strong>fails</strong>, by throwing
an exception.</p>

<h4>Test sets and deep lists</h4>
<a name="Test_sets_and_deep_lists"></a>

<p>A test set can be easily created by placing a sequence of test objects
in a list. If <span class="code">T_1</span>, ..., <span class="code">T_N</span> are individual test objects, then <span class="code">[T_1,
..., T_N]</span> is a test set consisting of those objects (in that order).</p>

<p>Test sets can be joined in the same way: if <span class="code">S_1</span>, ..., <span class="code">S_K</span> are test
sets, then <span class="code">[S_1, ..., S_K]</span> is also a test set, where the tests of
<span class="code">S_i</span> are ordered before those of <span class="code">S_(i+1)</span>, for each subset <span class="code">S_i</span>.</p>

<p>Thus, the main representation of test sets is <strong>deep lists</strong>, and
a simple test object can be viewed as a test set containing only a
single test; there is no difference between <span class="code">T</span> and <span class="code">[T]</span>.</p>

<p>A module can also be used to represent a test set; see <span class="code">ModuleName</span>
under <span class="bold_code"><a href="#Primitives">Primitives</a></span> below.</p>

<h4>Titles</h4>
<a name="Titles"></a>

<p>Any test or test set <span class="code">T</span> can be annotated with a title, by wrapping it
in a pair <span class="code">{Title, T}</span>, where <span class="code">Title</span> is a string. For convenience, any
test which is normally represented using a tuple can simply be given a
title string as the first element, i.e., writing <span class="code">{"The Title", ...}</span>
instead of adding an extra tuple wrapper as in <span class="code">{"The Title", {...}}</span>.</p>


<h4>Primitives</h4>
<a name="Primitives"></a>

<p>

The following are primitives, which do not contain other test sets as
arguments:
</p>
<dl>
<dt><strong><span class="code">ModuleName::atom()</span>
</strong></dt>
<dd><p>A single atom represents a module name, and is equivalent to
<span class="code">{module, ModuleName}</span>. This is often used as in the call
<span class="code">eunit:test(some_module)</span>.
</p></dd>
<dt><strong><span class="code">{module, ModuleName::atom()}</span>
</strong></dt>
<dd>
<p>This composes a test set from the exported test functions of the
named module, i.e., those functions with arity zero whose names end
with <span class="code">_test</span> or <span class="code">_test_</span>. Basically, the <span class="code">..._test()</span> functions become
simple tests, while the <span class="code">..._test_()</span> functions become generators.</p>

<p>In addition, EUnit will also look for another module whose name is
<span class="code">ModuleName</span> plus the suffix <span class="code">_tests</span>, and if it exists, all the tests
from that module will also be added. (If <span class="code">ModuleName</span> already contains
the suffix <span class="code">_tests</span>, this is not done.) E.g., the specification
<span class="code">{module, mymodule}</span> will run all tests in the modules <span class="code">mymodule</span> and
<span class="code">mymodule_tests</span>. Typically, the <span class="code">_tests</span> module should only contain
test cases that use the public interface of the main module (and no
other code).
</p>
</dd>
<dt><strong><span class="code">{application, AppName::atom(), Info::list()}</span>
</strong></dt>
<dd><p>This is a normal Erlang/OTP application descriptor, as found in an
 <span class="code">.app</span> file. The resulting test set consists of the modules listed in
 the <span class="code">modules</span> entry in <span class="code">Info</span>.
</p></dd>
<dt><strong><span class="code">{application, AppName::atom()}</span>
</strong></dt>
<dd><p>This creates a test set from all the modules belonging to the
specified application, by consulting the application's <span class="code">.app</span> file
(see <span class="code">{file, FileName}</span>), or if no such file exists, by testing all
object files in the application's <span class="code">ebin</span>-directory (see <span class="code">{dir,
Path}</span>); if that does not exist, the <span class="code">code:lib_dir(AppName)</span> directory
is used.
</p></dd>
<dt><strong><span class="code">Path::string()</span>
</strong></dt>
<dd><p>A single string represents the path of a file or directory, and is
equivalent to <span class="code">{file, Path}</span>, or <span class="code">{dir, Path}</span>, respectively, depending
on what <span class="code">Path</span> refers to in the file system.
</p></dd>
<dt><strong><span class="code">{file, FileName::string()}</span>
</strong></dt>
<dd>
<p>If <span class="code">FileName</span> has a suffix that indicates an object file (<span class="code">.beam</span>),
EUnit will try to reload the module from the specified file and test it.
Otherwise, the file is assumed to be a text file containing test
specifications, which will be read using the standard library function
<span class="code">file:path_consult/2</span>.</p>

<p>Unless the file name is absolute, the file is first searched for
relative to the current directory, and then using the normal search path
(<span class="code">code:get_path()</span>). This means that the names of typical "app" files
can be used directly, without a path, e.g., <span class="code">"mnesia.app"</span>.
</p>
</dd>
<dt><strong><span class="code">{dir, Path::string()}</span>
</strong></dt>
<dd><p>This tests all object files in the specified directory, as if they
had been individually specified using <span class="code">{file, FileName}</span>.
</p></dd>
<dt><strong><span class="code">{generator, GenFun::(() -&gt; Tests)}</span>
</strong></dt>
<dd><p>The generator function <span class="code">GenFun</span> is called to produce a test
set.
</p></dd>
<dt><strong><span class="code">{generator, ModuleName::atom(), FunctionName::atom()}</span>
</strong></dt>
<dd><p>The function <span class="code">ModuleName:FunctionName()</span> is called to produce a test
set.
</p></dd>
<dt><strong><span class="code">{with, X::any(), [AbstractTestFun::((any()) -&gt; any())]}</span>
</strong></dt>
<dd><p>Distributes the value <span class="code">X</span> over the unary functions in the list,
turning them into nullary test functions. An <span class="code">AbstractTestFun</span> is like
an ordinary test fun, but takes one argument instead of zero - it's
basically missing some information before it can be a proper test. In
practice, <span class="code">{with, X, [F_1, ..., F_N]}</span> is equivalent to <span class="code">[fun () -&gt;
F_1(X) end, ..., fun () -&gt; F_N(X) end]</span>. This is particularly useful if
your abstract test functions are already implemented as proper
functions: <span class="code">{with, FD, [fun filetest_a/1, fun filetest_b/1, fun
filetest_c/1]}</span> is equivalent to <span class="code">[fun () -&gt; filetest_a(FD) end, fun ()
-&gt; filetest_b(FD) end, fun () -&gt; filetest_c(FD) end]</span>, but much more
compact. See also <span class="bold_code"><a href="#Fixtures">Fixtures</a></span>, below.
</p></dd>
</dl>
<h4>Control</h4>
<a name="Control"></a>

<p>

The following representations control how and where tests are executed:
</p>
<dl>
<dt><strong><span class="code">{spawn, Tests}</span></strong></dt>
<dd><p>Runs the specified tests in a separate subprocess, while the current
test process waits for it to finish. This is useful for tests that need
a fresh, isolated process state. (Note that EUnit always starts at least
one such a subprocess automatically; tests are never executed by the
caller's own process.)</p></dd>
<dt><strong><span class="code">{spawn, Node::atom(), Tests}</span></strong></dt>
<dd><p>Like <span class="code">{spawn, Tests}</span>, but runs the specified tests on the given
Erlang node.</p></dd>
<dt><strong><span class="code">{timeout, Time::number(), Tests}</span></strong></dt>
<dd><p>Runs the specified tests under the given timeout. Time is in
seconds; e.g., 60 means one minute and 0.1 means 1/10th of a second. If
the timeout is exceeded, the unfinished tests will be forced to
terminate. Note that if a timeout is set around a fixture, it includes
the time for setup and cleanup, and if the timeout is triggered, the
entire fixture is abruptly terminated (without running the
cleanup).</p></dd>
<dt><strong><span class="code">{inorder, Tests}</span></strong></dt>
<dd><p>Runs the specified tests in strict order. Also see <span class="code">{inparallel,
Tests}</span>. By default, tests are neither marked as <span class="code">inorder</span> or
<span class="code">inparallel</span>, but may be executed as the test framework chooses.</p></dd>
<dt><strong><span class="code">{inparallel, Tests}</span></strong></dt>
<dd><p>Runs the specified tests in parallel (if possible). Also see
<span class="code">{inorder, Tests}</span>.</p></dd>
<dt><strong><span class="code">{inparallel, N::integer(), Tests}</span></strong></dt>
<dd><p>Like <span class="code">{inparallel, Tests}</span>, but running no more than <span class="code">N</span> subtests
simultaneously.</p></dd>
</dl>
<h4>Fixtures</h4>
<a name="Fixtures"></a>

<p>A "fixture" is some state that is necessary for a particular set of
tests to run. EUnit's support for fixtures makes it easy to set up such
state locally for a test set, and automatically tear it down again when
the test set is finished, regardless of the outcome (success, failures,
timeouts, etc.).</p>

<p>To make the descriptions simpler, we first list some definitions:

<table border="1" cellpadding="2" cellspacing="0">
<tr>
<td align="left" valign="middle"><span class="code">Setup</span></td>
<td align="left" valign="middle"><span class="code">() -&gt; (R::any())</span></td>
</tr>
<tr>
<td align="left" valign="middle"><span class="code">SetupX</span></td>
<td align="left" valign="middle"><span class="code">(X::any()) -&gt; (R::any())</span></td>
</tr>
<tr>
<td align="left" valign="middle"><span class="code">Cleanup</span></td>
<td align="left" valign="middle"><span class="code">(R::any()) -&gt; any()</span></td>
</tr>
<tr>
<td align="left" valign="middle"><span class="code">CleanupX</span></td>
<td align="left" valign="middle"><span class="code">(X::any(), R::any()) -&gt; any()</span></td>
</tr>
<tr>
<td align="left" valign="middle"><span class="code">Instantiator</span></td>
<td align="left" valign="middle"><span class="code">((R::any()) -&gt; Tests) | {with, [AbstractTestFun::((any()) -&gt; any())]}</span></td>
</tr>
<tr>
<td align="left" valign="middle"><span class="code">Where</span></td>
<td align="left" valign="middle"><span class="code">local | spawn | {spawn, Node::atom()}</span></td>
</tr>
</table><em>Table
        .1:
         
        </em>

(these are explained in more detail further below.)</p>

<p>The following representations specify fixture handling for test sets:
</p>
<dl>
<dt><strong><span class="code">{setup, Setup, Tests | Instantiator}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{setup, Setup, Cleanup, Tests | Instantiator}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{setup, Where, Setup, Tests | Instantiator}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{setup, Where, Setup, Cleanup, Tests | Instantiator}</span></strong></dt>
<dd><p><span class="code">setup</span> sets up a single fixture for running all of the specified
tests, with optional teardown afterwards. The arguments are described in
detail below.
</p></dd>
<dt><strong><span class="code">{node, Node::atom(), Tests | Instantiator}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{node, Node::atom(), Args::string(), Tests | Instantiator}</span></strong></dt>
<dd><p><span class="code">node</span> is like <span class="code">setup</span>, but with a built-in behaviour: it starts a
slave node for the duration of the tests. The atom <span class="code">Node</span> should have
the format <span class="code">nodename@full.machine.name</span>, and <span class="code">Args</span> are the optional
arguments to the new node; see <span class="code">slave:start_link/3</span> for details.
</p></dd>
<dt><strong><span class="code">{foreach, Where, Setup, Cleanup, [Tests | Instantiator]}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{foreach, Setup, Cleanup, [Tests | Instantiator]}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{foreach, Where, Setup, [Tests | Instantiator]}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{foreach, Setup, [Tests | Instantiator]}</span></strong></dt>
<dd><p><span class="code">foreach</span> is used to set up a fixture and optionally tear it down
afterwards, repeated for each single one of the specified test sets.
</p></dd>
<dt><strong><span class="code">{foreachx, Where, SetupX, CleanupX,
      Pairs::[{X::any(), ((X::any(), R::any()) -&gt; Tests)}]}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{foreachx, SetupX, CleanupX, Pairs}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{foreachx, Where, SetupX, Pairs}</span></strong></dt>
<dd></dd>
<dt><strong><span class="code">{foreachx, SetupX, Pairs}</span></strong></dt>
<dd><p><span class="code">foreachx</span> is like <span class="code">foreach</span>, but uses a list of pairs, each
containing an extra argument <span class="code">X</span> and an extended instantiator function.
</p></dd>
</dl>
<p>A <span class="code">Setup</span> function is executed just before any of the specified tests
are run, and a <span class="code">Cleanup</span> function is executed when no more of the
specified tests will be run, regardless of the reason. A <span class="code">Setup</span>
function takes no argument, and returns some value which will be passed
as it is to the <span class="code">Cleanup</span> function. A <span class="code">Cleanup</span> function should do
whatever necessary and return some arbitrary value, such as the atom
<span class="code">ok</span>. (<span class="code">SetupX</span> and <span class="code">CleanupX</span> functions are similar, but receive one
additional argument: some value <span class="code">X</span>, which depends on the context.) When
no <span class="code">Cleanup</span> function is specified, a dummy function is used which has
no effect.</p>

<p>An <span class="code">Instantiator</span> function receives the same value as the <span class="code">Cleanup</span>
function, i.e., the value returned by the <span class="code">Setup</span> function. It should
then behave much like a generator (see <span class="bold_code"><a href="#Primitives">Primitives</a></span>), and
return a test set whose tests have been <strong>instantiated</strong> with the
given value. A special case is the syntax <span class="code">{with, [AbstractTestFun]}</span>
which represents an instantiator function that distributes the value
over a list of unary functions; see <span class="bold_code"><a href="#Primitives">Primitives</a></span>: <span class="code">{with, X,
[...]}</span> for more details.</p>

<p>A <span class="code">Where</span> term controls how the specified tests are executed. The
default is <span class="code">spawn</span>, which means that the current process handles the
setup and teardown, while the tests are executed in a subprocess.
<span class="code">{spawn, Node}</span> is like <span class="code">spawn</span>, but runs the subprocess on the
specified node. <span class="code">local</span> means that the current process will handle both
setup/teardown and running the tests - the drawback is that if a test
times out so that the process is killed, the <strong>cleanup will not be
performed</strong>; hence, avoid this for persistent fixtures such as file
operations. In general, 'local' should only be used when:
</p>
<ul>
  <li><p>the setup/teardown needs to be executed by the process that will
  run the tests;</p></li>
  <li><p>no further teardown needs to be done if the process is killed
  (i.e., no state outside the process was affected by the setup)</p></li>
</ul>
<h4>Lazy generators</h4>
<a name="Lazy_generators"></a>

<p>Sometimes, it can be convenient not to produce the whole set of test
descriptions before the testing begins; for example, if you want to
generate a huge amount of tests that would take up too much space to
keep in memory all at once.</p>

<p>It is fairly easy to write a generator which, each time it is called,
either produces an empty list if it is done, or otherwise produces a
list containing a single test case plus a new generator which will
produce the rest of the tests. This demonstrates the basic pattern:</p>

<div class="example"><pre>   lazy_test_() -&gt;
       lazy_gen(10000).

   lazy_gen(N) -&gt;
       {generator,
        fun () -&gt;
            if N &gt; 0 -&gt;
                   [?_test(...)
                    | lazy_gen(N-1)];
               true -&gt;
                   []
            end
        end}.</pre></div>
<p>When EUnit traverses the test representation in order to run the tests,
the new generator will not be called to produce the next test until the
previous test has been executed.</p>

<p>Note that it is easiest to write this kind of recursive generator using
a help function, like the <span class="code">lazy_gen/1</span> function above. It can also be
written using a recursive fun, if you prefer to not clutter your
function namespace and are comfortable with writing that kind of code.
</p>
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