Sophie

Sophie

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erlang-doc-R15B-03.3.fc17.noarch.rpm

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<img alt="Erlang logo" src="../../../../doc/erlang-logo.png"><br><small><a href="users_guide.html">User's Guide</a><br><a href="index.html">Reference Manual</a><br><a href="release_notes.html">Release Notes</a><br><a href="../pdf/gs-1.5.15.1.pdf">PDF</a><br><a href="../../../../doc/index.html">Top</a></small><p><strong>Graphics System (GS)</strong><br><strong>Reference Manual</strong><br><small>Version 1.5.15.1</small></p>
<br><a href="javascript:openAllFlips()">Expand All</a><br><a href="javascript:closeAllFlips()">Contract All</a><p><small><strong>Table of Contents</strong></small></p>
<ul class="flipMenu"><li id="loadscrollpos" title="gs " expanded="true">gs<ul>
<li><a href="gs.html">
                  Top of manual page
                </a></li>
<li title="config-2"><a href="gs.html#config-2">config/2</a></li>
<li title="create-2"><a href="gs.html#create-2">create/2</a></li>
<li title="create-3"><a href="gs.html#create-3">create/3</a></li>
<li title="create-4"><a href="gs.html#create-4">create/4</a></li>
<li title="create_tree-2"><a href="gs.html#create_tree-2">create_tree/2</a></li>
<li title="destroy-1"><a href="gs.html#destroy-1">destroy/1</a></li>
<li title="ObjType-1"><a href="gs.html#ObjType-1">ObjType/1</a></li>
<li title="ObjType-2"><a href="gs.html#ObjType-2">ObjType/2</a></li>
<li title="ObjType-3"><a href="gs.html#ObjType-3">ObjType/3</a></li>
<li title="read-2"><a href="gs.html#read-2">read/2</a></li>
<li title="start-0"><a href="gs.html#start-0">start/0</a></li>
<li title="stop-0"><a href="gs.html#stop-0">stop/0</a></li>
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<!-- refpage --><center><h1>gs</h1></center>
  
  <h3>MODULE</h3>
<div class="REFBODY">gs</div>
  <h3>MODULE SUMMARY</h3>
<div class="REFBODY">The Graphics System for Erlang.</div>
  <h3>DESCRIPTION</h3>
<div class="REFBODY"><p>
    <div class="warning">
<div class="label">Warning</div>
<div class="content"><p>
      <p>
	GS is not recommended for use in new applications.
	Instead we recommend WX for applications that need a
	graphical user interface.
      </p>
      <p>
	GS is deprecated and will be removed in the R16 release.
      </p>
    </p></div>
</div>
    <p>The Graphics System, GS, is easy to learn and
      designed to be portable to many different platforms.</p>
    <p>In the description below, the type <span class="code">gsobj()</span> denotes a
      reference to a graphical object created with GS. Such a reference
      is either a GS object identifier or the name of the object (an atom),
      if such a name exists.
      The functions all return the specified values or <span class="code">{error,Reason}</span>
      if an error occurs.</p>
    <p>Please refer to the GS User's Guide for a description of
      the different object types and possible options.</p>
  </p></div>
  <h3>EXPORTS</h3>
    <p><a name="config-2"><span class="bold_code">config(GSObj, Options) -&gt; ok</span></a><br></p>
<div class="REFBODY">
<p>Types:</p>
        <div class="REFTYPES">
<span class="bold_code">GSOBj = gsobj()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Options = [Option] | Option</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code"> Option = {Key,Value}</span><br>
</div>
      </div>
<div class="REFBODY"><p>
        <p>Configures a graphical object according to the specified
          options.</p>
      </p></div>
    <p><a name="create-2"><span class="bold_code">create(ObjType, Parent) -&gt; ObjId</span></a><br><a name="create-3"><span class="bold_code">create(ObjType, Parent, Options) -&gt; ObjId</span></a><br><a name="create-4"><span class="bold_code">create(ObjType, Name, Parent, Options) -&gt; ObjId</span></a><br></p>
<div class="REFBODY">
<p>Types:</p>
        <div class="REFTYPES">
<span class="bold_code">ObjType = atom()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Parent = gsobj()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Name = atom()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Options = [Option] | Option</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code"> Option = {Key,Value}</span><br>
</div>
      </div>
<div class="REFBODY"><p>
        <p>Creates a new graphical object of the specified type as a child
          to the specified parent object. The object is configured according
          to the options and its identifier is returned. If no options
          are provided, default option values are used.</p>
        <p>If a name is provided, this name can be used to reference
          the object instead of the object identifier. The name is local
          to the process which creates the object.</p>
        <p>The following object types exist: <span class="code">window | button | radiobutton | checkbutton | label | frame | entry | listbox | canvas | arc | image | line | oval | polygon | rectangle | text | menubar | menubutton | menu | menuitem | grid | gridline | editor | scale</span></p>
      </p></div>
    <p><a name="create_tree-2"><span class="bold_code">create_tree(Parent, Tree) -&gt; ok</span></a><br></p>
<div class="REFBODY">
<p>Types:</p>
        <div class="REFTYPES">
<span class="bold_code">Parent = gsobj()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Tree = [Object]</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code"> Object = {ObjType,Options} | {ObjType,Options,Tree} | {ObjType,Name,Options,Tree}</span><br>
</div>
      </div>
<div class="REFBODY"><p>
        <p>Creates a hierarchy of graphical objects.</p>
      </p></div>
    <p><a name="destroy-1"><span class="bold_code">destroy(GSObj) -&gt; void()</span></a><br></p>
<div class="REFBODY">
<p>Types:</p>
        <div class="REFTYPES">
<span class="bold_code">GSObj = gsobj()</span><br>
</div>
      </div>
<div class="REFBODY"><p>
        <p>Destroys a graphical object and all its children.</p>
      </p></div>
    <p><a name="ObjType-1"><span class="bold_code">ObjType(Parent)</span></a><br><a name="ObjType-2"><span class="bold_code">ObjType(Parent, Options)</span></a><br><a name="ObjType-3"><span class="bold_code">ObjType(Name, Parent, Options)</span></a><br></p>
<div class="REFBODY"><p>
        <p>These functions are shorthand equivalents of <span class="code">create/2</span>,
          <span class="code">create/3</span>, and <span class="code">create/4</span>, respectively.</p>
      </p></div>
    <p><a name="read-2"><span class="bold_code">read(GSObj, Key) -&gt; Value</span></a><br></p>
<div class="REFBODY">
<p>Types:</p>
        <div class="REFTYPES">
<span class="bold_code">GSObj = gsobj()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Key = atom()</span><br>
</div>
        <div class="REFTYPES">
<span class="bold_code">Value = term()</span><br>
</div>
      </div>
<div class="REFBODY"><p>
        <p>Returns the value of an option key for the specified graphical
          object.</p>
      </p></div>
    <p><a name="start-0"><span class="bold_code">start() -&gt; ObjId</span></a><br></p>
<div class="REFBODY"><p>
        <p>Starts GS, unless it is already started, and returns its object
          identifier.</p>
      </p></div>
    <p><a name="stop-0"><span class="bold_code">stop() -&gt; void()</span></a><br></p>
<div class="REFBODY"><p>
        <p>Stops GS and closes all windows. This function is not the opposite
          of <span class="code">start/0</span> as it will cause <strong>all</strong> applications
          to lose their GS objects.</p>
      </p></div>
  
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