Sophie

Sophie

distrib > Fedora > 17 > x86_64 > by-pkgid > 989fc7273cb69ce143e3e933773e129c > files > 118

assimp-devel-2.0.863-6.20110824svn.fc17.i686.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<title>Assimp: File List</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">Assimp
   &#160;<span id="projectnumber">v2.0 (November 2010)</span>
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.1.1 -->
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="pages.html"><span>Related&#160;Pages</span></a></li>
      <li><a href="namespaces.html"><span>Namespaces</span></a></li>
      <li><a href="annotated.html"><span>Classes</span></a></li>
      <li class="current"><a href="files.html"><span>Files</span></a></li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li class="current"><a href="files.html"><span>File&#160;List</span></a></li>
      <li><a href="globals.html"><span>File&#160;Members</span></a></li>
    </ul>
  </div>
</div><!-- top -->
<div class="header">
  <div class="headertitle">
<div class="title">File List</div>  </div>
</div><!--header-->
<div class="contents">
<div class="textblock">Here is a list of all files with brief descriptions:</div><div class="directory">
<table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_anim_8h.html" target="_self">aiAnim.h</a></td><td class="desc">Defines the data structures in which the imported animations are returned</td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_assert_8h.html" target="_self">aiAssert.h</a></td><td class="desc"></td></tr>
<tr id="row_2_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_camera_8h.html" target="_self">aiCamera.h</a></td><td class="desc">Defines the <a class="el" href="structai_camera.html" title="Helper structure to describe a virtual camera.">aiCamera</a> data structure</td></tr>
<tr id="row_3_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_color4_d_8h.html" target="_self">aiColor4D.h</a></td><td class="desc">RGBA color structure, including operators when compiling in C++</td></tr>
<tr id="row_4_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_color4_d_8inl.html" target="_self">aiColor4D.inl</a></td><td class="desc">Inline implementation of <a class="el" href="structai_color4_d.html" title="Represents a color in Red-Green-Blue space including an alpha component.">aiColor4D</a> operators</td></tr>
<tr id="row_5_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_config_8h.html" target="_self">aiConfig.h</a></td><td class="desc">Defines constants for configurable properties for the library</td></tr>
<tr id="row_6_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_defines_8h.html" target="_self">aiDefines.h</a></td><td class="desc"><a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs.">Assimp</a> build configuration setup</td></tr>
<tr id="row_7_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_file_i_o_8h.html" target="_self">aiFileIO.h</a></td><td class="desc">Defines generic C routines to access memory-mapped files</td></tr>
<tr id="row_8_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_light_8h.html" target="_self">aiLight.h</a></td><td class="desc">Defines the <a class="el" href="structai_light.html" title="Helper structure to describe a light source.">aiLight</a> data structure</td></tr>
<tr id="row_9_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_material_8h.html" target="_self">aiMaterial.h</a></td><td class="desc">Defines the material system of the library</td></tr>
<tr id="row_10_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_material_8inl.html" target="_self">aiMaterial.inl</a></td><td class="desc">Defines the C++ getters for the material system</td></tr>
<tr id="row_11_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_matrix3x3_8h.html" target="_self">aiMatrix3x3.h</a></td><td class="desc">Definition of a 3x3 matrix, including operators when compiling in C++</td></tr>
<tr id="row_12_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_matrix3x3_8inl.html" target="_self">aiMatrix3x3.inl</a></td><td class="desc">Inline implementation of the 3x3 matrix operators</td></tr>
<tr id="row_13_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_matrix4x4_8h.html" target="_self">aiMatrix4x4.h</a></td><td class="desc">4x4 matrix structure, including operators when compiling in C++</td></tr>
<tr id="row_14_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_matrix4x4_8inl.html" target="_self">aiMatrix4x4.inl</a></td><td class="desc">Inline implementation of the 4x4 matrix operators</td></tr>
<tr id="row_15_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_mesh_8h.html" target="_self">aiMesh.h</a></td><td class="desc">Declares the data structures in which the imported geometry is returned by ASSIMP: <a class="el" href="structai_mesh.html" title="A mesh represents a geometry or model with a single material.">aiMesh</a>, <a class="el" href="structai_face.html" title="A single face in a mesh, referring to multiple vertices.">aiFace</a> and <a class="el" href="structai_bone.html" title="A single bone of a mesh.">aiBone</a> data structures</td></tr>
<tr id="row_16_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_post_process_8h.html" target="_self">aiPostProcess.h</a></td><td class="desc">Definitions for import post processing steps</td></tr>
<tr id="row_17_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_quaternion_8h.html" target="_self">aiQuaternion.h</a></td><td class="desc">Quaternion structure, including operators when compiling in C++</td></tr>
<tr id="row_18_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_scene_8h.html" target="_self">aiScene.h</a></td><td class="desc">Defines the data structures in which the imported scene is returned</td></tr>
<tr id="row_19_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_texture_8h.html" target="_self">aiTexture.h</a></td><td class="desc">Defines texture helper structures for the library</td></tr>
<tr id="row_20_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_types_8h.html" target="_self">aiTypes.h</a></td><td class="desc">Basic data types and primitives, such as vectors or colors</td></tr>
<tr id="row_21_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_vector2_d_8h.html" target="_self">aiVector2D.h</a></td><td class="desc">2D vector structure, including operators when compiling in C++</td></tr>
<tr id="row_22_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_vector3_d_8h.html" target="_self">aiVector3D.h</a></td><td class="desc">3D vector structure, including operators when compiling in C++</td></tr>
<tr id="row_23_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_vector3_d_8inl.html" target="_self">aiVector3D.inl</a></td><td class="desc">Inline implementation of <a class="el" href="structai_vector3_d.html" title="Represents a three-dimensional vector.">aiVector3D</a> operators</td></tr>
<tr id="row_24_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="ai_version_8h.html" target="_self">aiVersion.h</a></td><td class="desc">Functions to query the version of the <a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs.">Assimp</a> runtime, check compile flags, ..</td></tr>
<tr id="row_25_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="assimp_8h.html" target="_self">assimp.h</a></td><td class="desc">Defines the C-API to the Open Asset Import Library</td></tr>
<tr id="row_26_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="assimp_8hpp.html" target="_self">assimp.hpp</a></td><td class="desc">Defines the C++-API to the Open Asset Import Library</td></tr>
<tr id="row_27_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_base_importer_8h.html" target="_self">BaseImporter.h</a></td><td class="desc"></td></tr>
<tr id="row_28_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_default_logger_8h.html" target="_self">DefaultLogger.h</a></td><td class="desc"></td></tr>
<tr id="row_29_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="dox_8h.html" target="_self">dox.h</a></td><td class="desc">General documentation built from a doxygen comment</td></tr>
<tr id="row_30_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="export_8h.html" target="_self">export.h</a></td><td class="desc">Defines the C-API for the <a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs.">Assimp</a> export interface</td></tr>
<tr id="row_31_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="export_8hpp.html" target="_self">export.hpp</a></td><td class="desc">Defines the CPP-API for the <a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs.">Assimp</a> export interface</td></tr>
<tr id="row_32_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_i_o_stream_8h.html" target="_self">IOStream.h</a></td><td class="desc">File I/O wrappers for C++</td></tr>
<tr id="row_33_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_i_o_system_8h.html" target="_self">IOSystem.h</a></td><td class="desc">File system wrapper for C++</td></tr>
<tr id="row_34_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_logger_8h.html" target="_self">Logger.h</a></td><td class="desc">Abstract base class 'Logger', base of the logging system</td></tr>
<tr id="row_35_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_log_stream_8h.html" target="_self">LogStream.h</a></td><td class="desc">Abstract base class 'LogStream', representing an output log stream</td></tr>
<tr id="row_36_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_null_logger_8h.html" target="_self">NullLogger.h</a></td><td class="desc">Dummy logger</td></tr>
<tr id="row_37_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="poppack1_8h.html" target="_self">poppack1.h</a></td><td class="desc"></td></tr>
<tr id="row_38_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="_progress_handler_8h.html" target="_self">ProgressHandler.h</a></td><td class="desc">Abstract base class 'ProgressHandler'</td></tr>
<tr id="row_39_"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="pushpack1_8h.html" target="_self">pushpack1.h</a></td><td class="desc"></td></tr>
</table>
</div><!-- directory -->
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.1.1
</small></address>
</body>
</html>