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   <div id="projectname">Assimp
   &#160;<span id="projectnumber">v2.0 (November 2010)</span>
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<p>CPP-API: Utility class to simplify interpolations of various data types.  
 <a href="struct_assimp_1_1_interpolator.html#details">More...</a></p>

<p><a href="struct_assimp_1_1_interpolator-members.html">List of all members.</a></p>
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Public Member Functions</h2></td></tr>
<tr class="memitem:a4ff39856f95c90eff9dfd7c9e1d83b87"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_assimp_1_1_interpolator.html#a4ff39856f95c90eff9dfd7c9e1d83b87">operator()</a> (T &amp;out, const T &amp;a, const T &amp;b, float d) const </td></tr>
<tr class="memdesc:a4ff39856f95c90eff9dfd7c9e1d83b87"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the result of the interpolation between a,b.  <a href="#a4ff39856f95c90eff9dfd7c9e1d83b87"></a><br/></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
struct Assimp::Interpolator&lt; T &gt;</h3>

<p>CPP-API: Utility class to simplify interpolations of various data types. </p>
<p>The type of interpolation is choosen automatically depending on the types of the arguments. </p>
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template&lt;typename T &gt; </div>
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          <td class="memname">void <a class="el" href="struct_assimp_1_1_interpolator.html">Assimp::Interpolator</a>&lt; T &gt;::operator() </td>
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          <td class="paramtype">T &amp;&#160;</td>
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<p>Get the result of the interpolation between a,b. </p>
<p>The interpolation algorithm depends on the type of the operands. <a class="el" href="structai_quaternion.html" title="Represents a quaternion in a 4D vector.">aiQuaternion</a>'s and <a class="el" href="structai_quat_key.html" title="A time-value pair specifying a rotation for the given time.">aiQuatKey</a>'s SLERP, the rest does a simple linear interpolation. </p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="ai_anim_8h.html">aiAnim.h</a></li>
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