<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <title>Assimp: aiMeshAnim Struct Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="style.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">Assimp  <span id="projectnumber">v2.0 (November 2010)</span> </div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.1.1 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="classes.html"><span>Class Index</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> | <a href="#pub-attribs">Public Attributes</a> </div> <div class="headertitle"> <div class="title">aiMeshAnim Struct Reference</div> </div> </div><!--header--> <div class="contents"> <p>Describes vertex-based animations for a single mesh or a group of meshes. <a href="structai_mesh_anim.html#details">More...</a></p> <p><a href="structai_mesh_anim-members.html">List of all members.</a></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr class="memitem:a5bc18f54954b5fde8b44206abfc4668b"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_anim.html#a5bc18f54954b5fde8b44206abfc4668b">aiMeshAnim</a> ()</td></tr> <tr class="memitem:a38512b1058e074fc8b6b4477923306bb"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_anim.html#a38512b1058e074fc8b6b4477923306bb">~aiMeshAnim</a> ()</td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2><a name="pub-attribs"></a> Public Attributes</h2></td></tr> <tr class="memitem:a6f2459889b69332c9878fd84df49bd6a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_mesh_key.html">aiMeshKey</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_anim.html#a6f2459889b69332c9878fd84df49bd6a">mKeys</a></td></tr> <tr class="memdesc:a6f2459889b69332c9878fd84df49bd6a"><td class="mdescLeft"> </td><td class="mdescRight">Key frames of the animation. <a href="#a6f2459889b69332c9878fd84df49bd6a"></a><br/></td></tr> <tr class="memitem:a1a70d7f31cdbfa00b4c104fa4b0ffaea"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_string.html">aiString</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_anim.html#a1a70d7f31cdbfa00b4c104fa4b0ffaea">mName</a></td></tr> <tr class="memdesc:a1a70d7f31cdbfa00b4c104fa4b0ffaea"><td class="mdescLeft"> </td><td class="mdescRight">Name of the mesh to be animated. <a href="#a1a70d7f31cdbfa00b4c104fa4b0ffaea"></a><br/></td></tr> <tr class="memitem:aa8702d42bf619ccc8414a556f41634d8"><td class="memItemLeft" align="right" valign="top">unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="structai_mesh_anim.html#aa8702d42bf619ccc8414a556f41634d8">mNumKeys</a></td></tr> <tr class="memdesc:aa8702d42bf619ccc8414a556f41634d8"><td class="mdescLeft"> </td><td class="mdescRight">Size of the <a class="el" href="structai_mesh_anim.html#a6f2459889b69332c9878fd84df49bd6a" title="Key frames of the animation.">mKeys</a> array. <a href="#aa8702d42bf619ccc8414a556f41634d8"></a><br/></td></tr> </table> <hr/><a name="details" id="details"></a><h2>Detailed Description</h2> <div class="textblock"><p>Describes vertex-based animations for a single mesh or a group of meshes. </p> <p>Meshes carry the animation data for each frame in their <a class="el" href="structai_mesh.html#aca67c5f067cb0d5735611805aadeb696" title="NOT CURRENTLY IN USE.">aiMesh::mAnimMeshes</a> array. The purpose of <a class="el" href="structai_mesh_anim.html" title="Describes vertex-based animations for a single mesh or a group of meshes.">aiMeshAnim</a> is to define keyframes linking each mesh attachment to a particular point in time. </p> </div><hr/><h2>Constructor & Destructor Documentation</h2> <a class="anchor" id="a5bc18f54954b5fde8b44206abfc4668b"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">aiMeshAnim::aiMeshAnim </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">inline</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a38512b1058e074fc8b6b4477923306bb"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">aiMeshAnim::~aiMeshAnim </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">inline</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <hr/><h2>Member Data Documentation</h2> <a class="anchor" id="a6f2459889b69332c9878fd84df49bd6a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structai_mesh_key.html">aiMeshKey</a>* aiMeshAnim::mKeys</td> </tr> </table> </div><div class="memdoc"> <p>Key frames of the animation. </p> <p>May not be NULL. </p> </div> </div> <a class="anchor" id="a1a70d7f31cdbfa00b4c104fa4b0ffaea"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structai_string.html">aiString</a> aiMeshAnim::mName</td> </tr> </table> </div><div class="memdoc"> <p>Name of the mesh to be animated. </p> <p>An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup) </p> </div> </div> <a class="anchor" id="aa8702d42bf619ccc8414a556f41634d8"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">unsigned int aiMeshAnim::mNumKeys</td> </tr> </table> </div><div class="memdoc"> <p>Size of the <a class="el" href="structai_mesh_anim.html#a6f2459889b69332c9878fd84df49bd6a" title="Key frames of the animation.">mKeys</a> array. </p> <p>Must be 1, at least. </p> </div> </div> <hr/>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="ai_anim_8h.html">aiAnim.h</a></li> </ul> </div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.1.1 </small></address> </body> </html>