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<p>2D vector structure, including operators when compiling in C++  
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_vector2_d.html">aiVector2D</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Represents a two-dimensional vector.  <a href="structai_vector2_d.html#details">More...</a><br/></td></tr>
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Functions</h2></td></tr>
<tr class="memitem:af8dfae5297255d258ac9dc763f7095ea"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#af8dfae5297255d258ac9dc763f7095ea">operator*</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v1, const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v2)</td></tr>
<tr class="memitem:a2aa2aede35d96ff5ef0abf3e0b80d66f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a2aa2aede35d96ff5ef0abf3e0b80d66f">operator*</a> (float f, const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v)</td></tr>
<tr class="memitem:a30644ec9f9bc46fed3edd2ae4fb0b381"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a30644ec9f9bc46fed3edd2ae4fb0b381">operator*</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v, float f)</td></tr>
<tr class="memitem:a531078f14be92ef3135c2c9dc202532c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a531078f14be92ef3135c2c9dc202532c">operator+</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v1, const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v2)</td></tr>
<tr class="memitem:afda8211703a4d75af123eb6e3fd62bba"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#afda8211703a4d75af123eb6e3fd62bba">operator-</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v1, const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v2)</td></tr>
<tr class="memitem:a5ee413c590e3217299bea63a8d02b33f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a5ee413c590e3217299bea63a8d02b33f">operator-</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v)</td></tr>
<tr class="memitem:a286c205c0951e747f06019d0c58f1f45"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a286c205c0951e747f06019d0c58f1f45">operator/</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v, float f)</td></tr>
<tr class="memitem:a3b48408c9ea4264cb87766fbd8360d85"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a3b48408c9ea4264cb87766fbd8360d85">operator/</a> (const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v, const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;v2)</td></tr>
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<tr class="memitem:a5aaf7403c68125a71dd54747727d4992"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structai_vector2_d.html">aiVector2D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ai_vector2_d_8h.html#a5aaf7403c68125a71dd54747727d4992">PACK_STRUCT</a></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>2D vector structure, including operators when compiling in C++ </p>
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          <td class="memname">float operator* </td>
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          <td class="paramname"><em>v1</em>, </td>
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          <td class="paramtype">const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;&#160;</td>
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          <td class="memname"><a class="el" href="structai_vector2_d.html">aiVector2D</a> operator* </td>
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          <td class="paramtype">const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;&#160;</td>
          <td class="paramname"><em>v1</em>, </td>
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          <td class="paramtype">const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;&#160;</td>
          <td class="paramname"><em>v2</em>&#160;</td>
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          <td class="paramname"><em>v1</em>, </td>
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          <td class="paramtype">const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;&#160;</td>
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          <td>(</td>
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          <td>(</td>
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          <td class="paramname"><em>v</em>, </td>
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          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>f</em>&#160;</td>
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          <td>(</td>
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          <td class="paramname"><em>v</em>, </td>
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          <td class="paramtype">const <a class="el" href="structai_vector2_d.html">aiVector2D</a> &amp;&#160;</td>
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<hr/><h2>Variable Documentation</h2>
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