Description: Start in windowed mode by default Since fullscreen SDL will capture all keyboard input and make the user unable to escape via alt-tab, change volume, or exit sanely in the case of the application locking up, it makes sense to start the game in windowed mode by default. Forwarded: not-needed Author: Martin Erik Werner <martinerikwerner@gmail.com> Origin: http://patch-tracker.debian.org/patch/series/view/redeclipse/1.2-2/windowed-by-default.patch Last-Update: 2011-12-13 --- a/src/engine/main.cpp +++ b/src/engine/main.cpp @@ -246,7 +246,7 @@ #endif } -VARF(0, fullscreen, 0, 1, 1, setfullscreen(fullscreen!=0)); +VARF(0, fullscreen, 0, 0, 1, setfullscreen(fullscreen!=0)); void screenres(int *w, int *h) {