2008-03-27 Dimitris Papavasileiou <dpapavas@gmail.com> * First public release. 2008-12-17 Dimitris Papavasileiou <dpapavas@gmail.com> * Second major release. * Added a pool table and eightball and nineball games. * A few graphics improvements like Fresnel reflection on the balls and anistropic metal reflections. * Added a plain-GL toon shaded codepath for non-GLSL compatible GPUs. * Major changes to the interface and handling. 2009-03-07 Dimitris Papavasileiou <dpapavas@gmail.com> * Small bugfix release to make the simulation compatible with ODE 0.10 and fix some issues with the initial ball setup. 2009-10-11 Dimitris Papavasileiou <dpapavas@gmail.com> * Billiards has been repackaged as a Techne module. * Added an overhead view mode which you can toggle via the middle mouse button by default. * Finally got round to update the manual. Be sure to read it. * Fixed a few bugs. 2010-12-06 Dimitris Papavasileiou <dpapavas@gmail.com> * Migrated to Techne 0.2 * Added an experimentation mode. * Added a proper replay feature now that Techne's simulation is deterministic. * Added an arhiving feature to save individual shots and whole games. * Added a proper GUI through which the game can be started. * Fixed a couple of bugs causing slowdowns and freezes. Should be quite a bit more stable and faster now. 2012-05-16 Dimitris Papavasileiou <dpapavas@gmail.com> * Migrated to Techne 0.2.3. * Made some ergonomic changes to the GUI.