<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.4"/> <title>ClanLib: CL_FrameBufferProvider Class Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">ClanLib  <span id="projectnumber">2.3.7</span> </div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.4 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="classes.html"><span>Class Index</span></a></li> <li><a href="inherits.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> <a href="classCL__FrameBufferProvider-members.html">List of all members</a> </div> <div class="headertitle"> <div class="title">CL_FrameBufferProvider Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span><div class="ingroups"><a class="el" href="group__clanDisplay__Display.html">clanDisplay Display</a></div></div> </div> </div><!--header--> <div class="contents"> <p>Interface for implementing a <a class="el" href="classCL__FrameBuffer.html" title="Frame-buffer object class. ">CL_FrameBuffer</a> target. <a href="classCL__FrameBufferProvider.html#details">More...</a></p> <p><code>#include <<a class="el" href="frame__buffer__provider_8h_source.html">frame_buffer_provider.h</a>></code></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr><td colspan="2"><div class="groupHeader">Construction</div></td></tr> <tr class="memitem:a4d6af97e8646bcf419d445c9728e02a8"><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a4d6af97e8646bcf419d445c9728e02a8">~CL_FrameBufferProvider</a> ()</td></tr> <tr class="separator:a4d6af97e8646bcf419d445c9728e02a8"><td class="memSeparator" colspan="2"> </td></tr> <tr><td colspan="2"><div class="groupHeader">Attributes</div></td></tr> <tr class="memitem:a18d8a871acfb9fe7c5eb80be5ab09d58"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCL__Size.html">CL_Size</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a18d8a871acfb9fe7c5eb80be5ab09d58">get_size</a> () const =0</td></tr> <tr class="separator:a18d8a871acfb9fe7c5eb80be5ab09d58"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a20da3895482c2ebe2b0edf3f6a4d33f3"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="group__clanDisplay__Display.html#ga118f3a601f0a17764bcd04e3f557c945">CL_FrameBufferBindTarget</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a20da3895482c2ebe2b0edf3f6a4d33f3">get_bind_target</a> () const =0</td></tr> <tr class="separator:a20da3895482c2ebe2b0edf3f6a4d33f3"><td class="memSeparator" colspan="2"> </td></tr> <tr><td colspan="2"><div class="groupHeader">Operations</div></td></tr> <tr class="memitem:a6f317379db40832fc2a0700fd0117711"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a6f317379db40832fc2a0700fd0117711">destroy</a> ()=0</td></tr> <tr class="memdesc:a6f317379db40832fc2a0700fd0117711"><td class="mdescLeft"> </td><td class="mdescRight">Destroys the provider. <a href="#a6f317379db40832fc2a0700fd0117711">More...</a><br/></td></tr> <tr class="separator:a6f317379db40832fc2a0700fd0117711"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8c6ceca290f26cba80749db76bca9600"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a8c6ceca290f26cba80749db76bca9600">attach_color_buffer</a> (int color_buffer, const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="memdesc:a8c6ceca290f26cba80749db76bca9600"><td class="mdescLeft"> </td><td class="mdescRight">Attach color buffer. <a href="#a8c6ceca290f26cba80749db76bca9600">More...</a><br/></td></tr> <tr class="separator:a8c6ceca290f26cba80749db76bca9600"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac11ee793d416a8bd59774cb4dd5eec65"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#ac11ee793d416a8bd59774cb4dd5eec65">detach_color_buffer</a> (int color_buffer, const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="memdesc:ac11ee793d416a8bd59774cb4dd5eec65"><td class="mdescLeft"> </td><td class="mdescRight">Detach color buffer. <a href="#ac11ee793d416a8bd59774cb4dd5eec65">More...</a><br/></td></tr> <tr class="separator:ac11ee793d416a8bd59774cb4dd5eec65"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:acdc47b82120a93d361150b8b0a517547"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#acdc47b82120a93d361150b8b0a517547">attach_color_buffer</a> (int color_buffer, const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="memdesc:acdc47b82120a93d361150b8b0a517547"><td class="mdescLeft"> </td><td class="mdescRight">Attach color buffer. <a href="#acdc47b82120a93d361150b8b0a517547">More...</a><br/></td></tr> <tr class="separator:acdc47b82120a93d361150b8b0a517547"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a7e3fd6d154a02a2127d3d9ffd8b4b9c3"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a7e3fd6d154a02a2127d3d9ffd8b4b9c3">attach_color_buffer</a> (int color_buffer, const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, <a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> subtype, int level=0, int zoffset=0)=0</td></tr> <tr class="memdesc:a7e3fd6d154a02a2127d3d9ffd8b4b9c3"><td class="mdescLeft"> </td><td class="mdescRight">Attach color buffer. <a href="#a7e3fd6d154a02a2127d3d9ffd8b4b9c3">More...</a><br/></td></tr> <tr class="separator:a7e3fd6d154a02a2127d3d9ffd8b4b9c3"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a67a6a6ff02594fc3fdb7838c213e64f3"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a67a6a6ff02594fc3fdb7838c213e64f3">detach_color_buffer</a> (int color_buffer, const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="memdesc:a67a6a6ff02594fc3fdb7838c213e64f3"><td class="mdescLeft"> </td><td class="mdescRight">Detach color buffer. <a href="#a67a6a6ff02594fc3fdb7838c213e64f3">More...</a><br/></td></tr> <tr class="separator:a67a6a6ff02594fc3fdb7838c213e64f3"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5b8d2e9e9e11ef8a02a7e8eede9fb24f"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a5b8d2e9e9e11ef8a02a7e8eede9fb24f">attach_stencil_buffer</a> (const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="separator:a5b8d2e9e9e11ef8a02a7e8eede9fb24f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a600f2af8e5eeaca464067eb3cc837fe6"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a600f2af8e5eeaca464067eb3cc837fe6">detach_stencil_buffer</a> (const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="separator:a600f2af8e5eeaca464067eb3cc837fe6"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a1d7f1d16ef97dbf1e4499c7302e8365b"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a1d7f1d16ef97dbf1e4499c7302e8365b">attach_stencil_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a1d7f1d16ef97dbf1e4499c7302e8365b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a97bc730b40949f2a72cf07adc3699775"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a97bc730b40949f2a72cf07adc3699775">attach_stencil_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, <a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> subtype, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a97bc730b40949f2a72cf07adc3699775"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa019ac8ba115046e19ec7dfd06ac432c"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#aa019ac8ba115046e19ec7dfd06ac432c">detach_stencil_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:aa019ac8ba115046e19ec7dfd06ac432c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a1b575f8743e11451a82c21842d69dc5b"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a1b575f8743e11451a82c21842d69dc5b">attach_depth_buffer</a> (const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="separator:a1b575f8743e11451a82c21842d69dc5b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8ba46b4a9347bfe6ad951f27d02be9cb"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a8ba46b4a9347bfe6ad951f27d02be9cb">detach_depth_buffer</a> (const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="separator:a8ba46b4a9347bfe6ad951f27d02be9cb"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a30db1ffcd8c522d6350806f02b773bc5"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a30db1ffcd8c522d6350806f02b773bc5">attach_depth_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a30db1ffcd8c522d6350806f02b773bc5"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0e373a0f3b03d3a4ff654f9a4c897c50"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a0e373a0f3b03d3a4ff654f9a4c897c50">attach_depth_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, <a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> subtype, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a0e373a0f3b03d3a4ff654f9a4c897c50"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a71fc58bae9e8895a4f1eca14a3719cf7"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a71fc58bae9e8895a4f1eca14a3719cf7">detach_depth_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a71fc58bae9e8895a4f1eca14a3719cf7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6595ed66a17aea6e73d9e3362895f93b"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a6595ed66a17aea6e73d9e3362895f93b">attach_depth_stencil_buffer</a> (const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="separator:a6595ed66a17aea6e73d9e3362895f93b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af6bc940e3e54740459b65b1b58da686c"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#af6bc940e3e54740459b65b1b58da686c">detach_depth_stencil_buffer</a> (const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> &render_buffer)=0</td></tr> <tr class="separator:af6bc940e3e54740459b65b1b58da686c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a24f9f9a83c94054948d793e6adf1280f"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a24f9f9a83c94054948d793e6adf1280f">attach_depth_stencil_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a24f9f9a83c94054948d793e6adf1280f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a848b17a0ff87348629c0d679f9b00a0f"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#a848b17a0ff87348629c0d679f9b00a0f">attach_depth_stencil_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, <a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> subtype, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:a848b17a0ff87348629c0d679f9b00a0f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab19a59d0366357fdc32b1e9a89ded1de"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#ab19a59d0366357fdc32b1e9a89ded1de">detach_depth_stencil_buffer</a> (const <a class="el" href="classCL__Texture.html">CL_Texture</a> &texture, int level=0, int zoffset=0)=0</td></tr> <tr class="separator:ab19a59d0366357fdc32b1e9a89ded1de"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab29269ed19994c7b709ea85f3bd33923"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCL__FrameBufferProvider.html#ab29269ed19994c7b709ea85f3bd33923">set_bind_target</a> (<a class="el" href="group__clanDisplay__Display.html#ga118f3a601f0a17764bcd04e3f557c945">CL_FrameBufferBindTarget</a> target)=0</td></tr> <tr class="separator:ab29269ed19994c7b709ea85f3bd33923"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"><p>Interface for implementing a <a class="el" href="classCL__FrameBuffer.html" title="Frame-buffer object class. ">CL_FrameBuffer</a> target. </p> </div><h2 class="groupheader">Constructor & Destructor Documentation</h2> <a class="anchor" id="a4d6af97e8646bcf419d445c9728e02a8"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual CL_FrameBufferProvider::~CL_FrameBufferProvider </td> <td>(</td> <td class="paramname">)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <h2 class="groupheader">Member Function Documentation</h2> <a class="anchor" id="a8c6ceca290f26cba80749db76bca9600"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_color_buffer </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"><em>color_buffer</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Attach color buffer. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">color_buffer</td><td>= value </td></tr> <tr><td class="paramname">render_buffer</td><td>= Render Buffer </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="acdc47b82120a93d361150b8b0a517547"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_color_buffer </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"><em>color_buffer</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Attach color buffer. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">color_buffer</td><td>= value </td></tr> <tr><td class="paramname">texture</td><td>= Texture </td></tr> <tr><td class="paramname">level</td><td>= value </td></tr> <tr><td class="paramname">zoffset</td><td>= value </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="a7e3fd6d154a02a2127d3d9ffd8b4b9c3"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_color_buffer </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"><em>color_buffer</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> </td> <td class="paramname"><em>subtype</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Attach color buffer. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">color_buffer</td><td>= value </td></tr> <tr><td class="paramname">texture</td><td>= Texture </td></tr> <tr><td class="paramname">subtype</td><td>= Texture Subtype </td></tr> <tr><td class="paramname">level</td><td>= value </td></tr> <tr><td class="paramname">zoffset</td><td>= value </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="a1b575f8743e11451a82c21842d69dc5b"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_depth_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a30db1ffcd8c522d6350806f02b773bc5"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_depth_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a0e373a0f3b03d3a4ff654f9a4c897c50"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_depth_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> </td> <td class="paramname"><em>subtype</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a6595ed66a17aea6e73d9e3362895f93b"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_depth_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a24f9f9a83c94054948d793e6adf1280f"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_depth_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a848b17a0ff87348629c0d679f9b00a0f"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_depth_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> </td> <td class="paramname"><em>subtype</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a5b8d2e9e9e11ef8a02a7e8eede9fb24f"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a1d7f1d16ef97dbf1e4499c7302e8365b"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a97bc730b40949f2a72cf07adc3699775"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::attach_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="group__clanDisplay__Display.html#gaefb3adc7273dc6efab019b0b1d60e9e4">CL_TextureSubtype</a> </td> <td class="paramname"><em>subtype</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a6f317379db40832fc2a0700fd0117711"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::destroy </td> <td>(</td> <td class="paramname">)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Destroys the provider. </p> </div> </div> <a class="anchor" id="ac11ee793d416a8bd59774cb4dd5eec65"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_color_buffer </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"><em>color_buffer</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Detach color buffer. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">color_buffer</td><td>= value </td></tr> <tr><td class="paramname">render_buffer</td><td>= Render Buffer </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="a67a6a6ff02594fc3fdb7838c213e64f3"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_color_buffer </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"><em>color_buffer</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Detach color buffer. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">color_buffer</td><td>= value </td></tr> <tr><td class="paramname">texture</td><td>= Texture </td></tr> <tr><td class="paramname">level</td><td>= value </td></tr> <tr><td class="paramname">zoffset</td><td>= value </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="a8ba46b4a9347bfe6ad951f27d02be9cb"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_depth_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a71fc58bae9e8895a4f1eca14a3719cf7"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_depth_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="af6bc940e3e54740459b65b1b58da686c"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_depth_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="ab19a59d0366357fdc32b1e9a89ded1de"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_depth_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a600f2af8e5eeaca464067eb3cc837fe6"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__RenderBuffer.html">CL_RenderBuffer</a> & </td> <td class="paramname"><em>render_buffer</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="aa019ac8ba115046e19ec7dfd06ac432c"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::detach_stencil_buffer </td> <td>(</td> <td class="paramtype">const <a class="el" href="classCL__Texture.html">CL_Texture</a> & </td> <td class="paramname"><em>texture</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a20da3895482c2ebe2b0edf3f6a4d33f3"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="group__clanDisplay__Display.html#ga118f3a601f0a17764bcd04e3f557c945">CL_FrameBufferBindTarget</a> CL_FrameBufferProvider::get_bind_target </td> <td>(</td> <td class="paramname">)</td><td></td> <td> const</td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="a18d8a871acfb9fe7c5eb80be5ab09d58"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="classCL__Size.html">CL_Size</a> CL_FrameBufferProvider::get_size </td> <td>(</td> <td class="paramname">)</td><td></td> <td> const</td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <a class="anchor" id="ab29269ed19994c7b709ea85f3bd33923"></a> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">virtual void CL_FrameBufferProvider::set_bind_target </td> <td>(</td> <td class="paramtype"><a class="el" href="group__clanDisplay__Display.html#ga118f3a601f0a17764bcd04e3f557c945">CL_FrameBufferBindTarget</a> </td> <td class="paramname"><em>target</em>)</td><td></td> <td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> <hr/>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="frame__buffer__provider_8h_source.html">frame_buffer_provider.h</a></li> </ul> </div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated on Fri Jun 14 2013 13:05:55 for ClanLib by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.4 </small></address> </body> </html>