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mup-6.2-1.fc18.x86_64.rpm

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Rolls
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<H2>
Rolls
</H2>
<P>

Rolls can be specified with the &quot;roll&quot; statement, which has a format:
<BR><PRE>
<B>roll</B> <I>staff voice</I> <B>:</B> <I>timeval</I><B>;</B>
</PRE><BR>

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A simple example would be:
<BR><PRE>
roll 2 1: 3;
</PRE><BR>
which indicates that a roll is to be placed on the chord at count 3 of

staff 2 voice 1.
As usual, if the <I>voice</I> is omitted, voice 1 is assumed.
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<P>
Multiple rolls in a measure can be listed on a single statement if they are

associated with the same voice. For example:
<BR><PRE>
1: ceg;dfa;egb;fac+;
// rolls on 3 chords: on the first,
// second, and third beats of the measure
roll 1: 1;2;3;
bar
</PRE><BR>
<IMG SRC="mugex83.gif" ALT="Picture of Mup output"><BR>
would produce rolls on the chords on counts 1, 2, and 3.
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<P>
A roll can extend over several chords on different voices, or even
different staffs. This is specified

by giving the top and bottom staffs and voices, with the keyword &quot;to&quot;


between them. For example:
<BR><PRE>
1: 4.r;8g+b+d++ tie;2;
2-3: 4.ceg;8gbd+ tie;2;
roll 1 1 to 3 1: 2.5;
bar
</PRE><BR>
<IMG SRC="mugex84.gif" ALT="Picture of Mup output"><BR>
The roll would extend from voice 1 of staff 1 to voice 1 of staff 3.
</P>
<P>
If you wish the roll to be downward, the keyword &quot;down&quot; can be placed
after &quot;roll.&quot; This will result in a downward arrow being drawn on the
bottom end of the roll.
<BR><PRE>
score
  vscheme=2o
music
1 1: c+e+g+;;;;
1 2: ceg;;;;
// downward roll on staff 1
// on beats 2 and 4
roll down 1 1 to 1 2: 2; 4;
bar
</PRE><BR>
<IMG SRC="mugex85.gif" ALT="Picture of Mup output"><BR>
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<P>
You can also explicitly say &quot;up&quot; which will cause an upward arrow to be
drawn at the top of the roll. If no direction is specified, no arrow is drawn.
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