<HTML> <HEAD><TITLE> Cross-bar beaming </TITLE></HEAD> <BODY> <P> <A HREF="brackmac.html"><-- previous page</A> <A HREF="index.html">Table of Contents</A> <A HREF="mupindex.html">Index</A> <A HREF="lyrtag.html">next page --></A> </P> <H2> Cross-bar beaming </H2> <P> Generally, beams do not cross bar lines, and Mup follows that rule. However, if you want beams to cross a bar line, there are at least two possible approaches to getting the desired effect. The first is to explicitly specify <A HREF="chrdattr.html#stemlen">stem lengths</A> such that all the beams in the various measures will lie on the same line. You can then use the <A HREF="linecurv.html">line command</A> to fill in the gaps in the beams across the bar lines. </P> <P> The other approach is to draw in the bar line using the "line" construct. To do this you first tell Mup that a measure is twice as long as is really is, so that you can put two actual measures inside what Mup thinks is a single measure. Here is an example. <BR><PRE> // First make an empty measure ending with an // invisible bar. This is for the sole purpose // of allowing the real time signature to be // printed and would not be necessary if we // wanted to cross a bar line other than // the very first bar line of the piece. 1: ms; invisbar // Now, make the effective time signature twice // as long as the real time signature, but use 'n' so this fake // time signature is not actually printed. // Set up for beaming across the entire double-length measure. // (You could could use other beamstyles if you wish, or custom beaming.) score time=8/4n beamstyle=1/2 music // Now do the double-length measure. On the chord // just after where we want a bar line, add some extra // padding and set a location tag so that we can draw // a bar line relative to the tag. 1: 8c;e;f;d;g;e;f;a; [pad 3; =a]g;e;f;a;g;d+;4c+; // Also set a location tag on the next bar line, // so that we can get the vertical endpoints of the // bar line that we draw from the endpoints of the // normal Mup-supplied bar line. bar =b // Now draw the bar line that goes through the beam. // Use the horizontal position relative to the "a" // location tag on the chord in the second actual measure, // and get the vertical endpoints from the "b" tag // associated with the next bar line. line (a.w + 1, b.y + 4) to (a.w + 1, b.y - 4) </PRE><BR> <IMG SRC="mugex109.gif" ALT="Picture of Mup output"><BR> </P> <HR><P> <A HREF="brackmac.html"><-- previous page</A> <A HREF="index.html">Table of Contents</A> <A HREF="mupindex.html">Index</A> <A HREF="lyrtag.html">next page --></A> </P> </BODY></HTML>