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Breadcrumbs go here --> </ul> </div> <div class="toolbuttons toolblock"> <ul> <li id="smallA" class="t_button">A</li> <li id="medA" class="t_button active">A</li> <li id="bigA" class="t_button">A</li> <li id="print" class="t_button"><a href="javascript:this.print();"> <span>Print</span></a></li> </ul> </div> </div> <div class="content mainContent"> <h1 class="title">flickcharm.cpp Example File</h1> <span class="small-subtitle">demos/embedded/anomaly/src/flickcharm.cpp</span> <!-- $$$demos/embedded/anomaly/src/flickcharm.cpp-description --> <div class="descr"> <a name="details"></a> <pre class="cpp"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the demos of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> <span class="preprocessor">#include "flickcharm.h"</span> <span class="preprocessor">#include <QAbstractScrollArea></span> <span class="preprocessor">#include <QApplication></span> <span class="preprocessor">#include <QBasicTimer></span> <span class="preprocessor">#include <QEvent></span> <span class="preprocessor">#include <QHash></span> <span class="preprocessor">#include <QList></span> <span class="preprocessor">#include <QMouseEvent></span> <span class="preprocessor">#include <QScrollBar></span> <span class="preprocessor">#include <QTime></span> <span class="preprocessor">#include <QWebFrame></span> <span class="preprocessor">#include <QWebView></span> <span class="preprocessor">#include <QDebug></span> <span class="keyword">const</span> <span class="type">int</span> fingerAccuracyThreshold <span class="operator">=</span> <span class="number">3</span>; <span class="keyword">struct</span> FlickData { <span class="keyword">typedef</span> <span class="keyword">enum</span> { Steady<span class="operator">,</span> <span class="comment">// Interaction without scrolling</span> ManualScroll<span class="operator">,</span> <span class="comment">// Scrolling manually with the finger on the screen</span> AutoScroll<span class="operator">,</span> <span class="comment">// Scrolling automatically</span> AutoScrollAcceleration <span class="comment">// Scrolling automatically but a finger is on the screen</span> } State; State state; <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>widget; <span class="type"><a href="qpoint.html">QPoint</a></span> pressPos; <span class="type"><a href="qpoint.html">QPoint</a></span> lastPos; <span class="type"><a href="qpoint.html">QPoint</a></span> speed; <span class="type"><a href="qtime.html">QTime</a></span> speedTimer; <span class="type"><a href="qlist.html">QList</a></span><span class="operator"><</span><span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">*</span><span class="operator">></span> ignored; <span class="type"><a href="qtime.html">QTime</a></span> accelerationTimer; <span class="type">bool</span> lastPosValid:<span class="number">1</span>; <span class="type">bool</span> waitingAcceleration:<span class="number">1</span>; FlickData() : lastPosValid(<span class="keyword">false</span>) <span class="operator">,</span> waitingAcceleration(<span class="keyword">false</span>) {} <span class="type">void</span> resetSpeed() { speed <span class="operator">=</span> <span class="type"><a href="qpoint.html">QPoint</a></span>(); lastPosValid <span class="operator">=</span> <span class="keyword">false</span>; } <span class="type">void</span> updateSpeed(<span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> <span class="operator">&</span>newPosition) { <span class="keyword">if</span> (lastPosValid) { <span class="keyword">const</span> <span class="type">int</span> timeElapsed <span class="operator">=</span> speedTimer<span class="operator">.</span>elapsed(); <span class="keyword">if</span> (timeElapsed) { <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> newPixelDiff <span class="operator">=</span> (newPosition <span class="operator">-</span> lastPos); <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> pixelsPerSecond <span class="operator">=</span> newPixelDiff <span class="operator">*</span> (<span class="number">1000</span> <span class="operator">/</span> timeElapsed); <span class="comment">// fingers are inacurates, we ignore small changes to avoid stopping the autoscroll because</span> <span class="comment">// of a small horizontal offset when scrolling vertically</span> <span class="keyword">const</span> <span class="type">int</span> newSpeedY <span class="operator">=</span> (<a href="qtglobal.html#qAbs">qAbs</a>(pixelsPerSecond<span class="operator">.</span>y()) <span class="operator">></span> fingerAccuracyThreshold) <span class="operator">?</span> pixelsPerSecond<span class="operator">.</span>y() : <span class="number">0</span>; <span class="keyword">const</span> <span class="type">int</span> newSpeedX <span class="operator">=</span> (<a href="qtglobal.html#qAbs">qAbs</a>(pixelsPerSecond<span class="operator">.</span>x()) <span class="operator">></span> fingerAccuracyThreshold) <span class="operator">?</span> pixelsPerSecond<span class="operator">.</span>x() : <span class="number">0</span>; <span class="keyword">if</span> (state <span class="operator">=</span><span class="operator">=</span> AutoScrollAcceleration) { <span class="keyword">const</span> <span class="type">int</span> max <span class="operator">=</span> <span class="number">4000</span>; <span class="comment">// px by seconds</span> <span class="keyword">const</span> <span class="type">int</span> oldSpeedY <span class="operator">=</span> speed<span class="operator">.</span>y(); <span class="keyword">const</span> <span class="type">int</span> oldSpeedX <span class="operator">=</span> speed<span class="operator">.</span>x(); <span class="keyword">if</span> ((oldSpeedY <span class="operator"><</span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&</span><span class="operator">&</span> newSpeedY <span class="operator"><</span><span class="operator">=</span> <span class="number">0</span>) <span class="operator">|</span><span class="operator">|</span> (oldSpeedY <span class="operator">></span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&</span><span class="operator">&</span> newSpeedY <span class="operator">></span><span class="operator">=</span> <span class="number">0</span>) <span class="operator">&</span><span class="operator">&</span> (oldSpeedX <span class="operator"><</span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&</span><span class="operator">&</span> newSpeedX <span class="operator"><</span><span class="operator">=</span> <span class="number">0</span>) <span class="operator">|</span><span class="operator">|</span> (oldSpeedX <span class="operator">></span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&</span><span class="operator">&</span> newSpeedX <span class="operator">></span><span class="operator">=</span> <span class="number">0</span>)) { speed<span class="operator">.</span>setY(<a href="qtglobal.html#qBound">qBound</a>(<span class="operator">-</span>max<span class="operator">,</span> (oldSpeedY <span class="operator">+</span> (newSpeedY <span class="operator">/</span> <span class="number">4</span>))<span class="operator">,</span> max)); speed<span class="operator">.</span>setX(<a href="qtglobal.html#qBound">qBound</a>(<span class="operator">-</span>max<span class="operator">,</span> (oldSpeedX <span class="operator">+</span> (newSpeedX <span class="operator">/</span> <span class="number">4</span>))<span class="operator">,</span> max)); } <span class="keyword">else</span> { speed <span class="operator">=</span> <span class="type"><a href="qpoint.html">QPoint</a></span>(); } } <span class="keyword">else</span> { <span class="keyword">const</span> <span class="type">int</span> max <span class="operator">=</span> <span class="number">2500</span>; <span class="comment">// px by seconds</span> <span class="comment">// we average the speed to avoid strange effects with the last delta</span> <span class="keyword">if</span> (<span class="operator">!</span>speed<span class="operator">.</span>isNull()) { speed<span class="operator">.</span>setX(<a href="qtglobal.html#qBound">qBound</a>(<span class="operator">-</span>max<span class="operator">,</span> (speed<span class="operator">.</span>x() <span class="operator">/</span> <span class="number">4</span>) <span class="operator">+</span> (newSpeedX <span class="operator">*</span> <span class="number">3</span> <span class="operator">/</span> <span class="number">4</span>)<span class="operator">,</span> max)); speed<span class="operator">.</span>setY(<a href="qtglobal.html#qBound">qBound</a>(<span class="operator">-</span>max<span class="operator">,</span> (speed<span class="operator">.</span>y() <span class="operator">/</span> <span class="number">4</span>) <span class="operator">+</span> (newSpeedY <span class="operator">*</span> <span class="number">3</span> <span class="operator">/</span> <span class="number">4</span>)<span class="operator">,</span> max)); } <span class="keyword">else</span> { speed <span class="operator">=</span> <span class="type"><a href="qpoint.html">QPoint</a></span>(newSpeedX<span class="operator">,</span> newSpeedY); } } } } <span class="keyword">else</span> { lastPosValid <span class="operator">=</span> <span class="keyword">true</span>; } speedTimer<span class="operator">.</span>start(); lastPos <span class="operator">=</span> newPosition; } <span class="comment">// scroll by dx, dy</span> <span class="comment">// return true if the widget was scrolled</span> <span class="type">bool</span> scrollWidget(<span class="keyword">const</span> <span class="type">int</span> dx<span class="operator">,</span> <span class="keyword">const</span> <span class="type">int</span> dy) { <span class="type"><a href="qabstractscrollarea.html">QAbstractScrollArea</a></span> <span class="operator">*</span>scrollArea <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qabstractscrollarea.html">QAbstractScrollArea</a></span><span class="operator">*</span><span class="operator">></span>(widget); <span class="keyword">if</span> (scrollArea) { <span class="keyword">const</span> <span class="type">int</span> x <span class="operator">=</span> scrollArea<span class="operator">-</span><span class="operator">></span>horizontalScrollBar()<span class="operator">-</span><span class="operator">></span>value(); <span class="keyword">const</span> <span class="type">int</span> y <span class="operator">=</span> scrollArea<span class="operator">-</span><span class="operator">></span>verticalScrollBar()<span class="operator">-</span><span class="operator">></span>value(); scrollArea<span class="operator">-</span><span class="operator">></span>horizontalScrollBar()<span class="operator">-</span><span class="operator">></span>setValue(x <span class="operator">-</span> dx); scrollArea<span class="operator">-</span><span class="operator">></span>verticalScrollBar()<span class="operator">-</span><span class="operator">></span>setValue(y <span class="operator">-</span> dy); <span class="keyword">return</span> (scrollArea<span class="operator">-</span><span class="operator">></span>horizontalScrollBar()<span class="operator">-</span><span class="operator">></span>value() <span class="operator">!</span><span class="operator">=</span> x <span class="operator">|</span><span class="operator">|</span> scrollArea<span class="operator">-</span><span class="operator">></span>verticalScrollBar()<span class="operator">-</span><span class="operator">></span>value() <span class="operator">!</span><span class="operator">=</span> y); } <span class="type"><a href="qwebview.html">QWebView</a></span> <span class="operator">*</span>webView <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qwebview.html">QWebView</a></span><span class="operator">*</span><span class="operator">></span>(widget); <span class="keyword">if</span> (webView) { <span class="type"><a href="qwebframe.html">QWebFrame</a></span> <span class="operator">*</span>frame <span class="operator">=</span> webView<span class="operator">-</span><span class="operator">></span>page()<span class="operator">-</span><span class="operator">></span>mainFrame(); <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> position <span class="operator">=</span> frame<span class="operator">-</span><span class="operator">></span>scrollPosition(); frame<span class="operator">-</span><span class="operator">></span>setScrollPosition(position <span class="operator">-</span> <span class="type"><a href="qpoint.html">QPoint</a></span>(dx<span class="operator">,</span> dy)); <span class="keyword">return</span> frame<span class="operator">-</span><span class="operator">></span>scrollPosition() <span class="operator">!</span><span class="operator">=</span> position; } <span class="keyword">return</span> <span class="keyword">false</span>; } <span class="type">bool</span> scrollTo(<span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> <span class="operator">&</span>newPosition) { <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> delta <span class="operator">=</span> newPosition <span class="operator">-</span> lastPos; updateSpeed(newPosition); <span class="keyword">return</span> scrollWidget(delta<span class="operator">.</span>x()<span class="operator">,</span> delta<span class="operator">.</span>y()); } }; <span class="keyword">class</span> FlickCharmPrivate { <span class="keyword">public</span>: <span class="type"><a href="qhash.html">QHash</a></span><span class="operator"><</span><span class="type"><a href="qwidget.html">QWidget</a></span><span class="operator">*</span><span class="operator">,</span> FlickData<span class="operator">*</span><span class="operator">></span> flickData; <span class="type"><a href="qbasictimer.html">QBasicTimer</a></span> ticker; <span class="type"><a href="qtime.html">QTime</a></span> timeCounter; <span class="type">void</span> startTicker(<span class="type"><a href="qobject.html">QObject</a></span> <span class="operator">*</span>object) { <span class="keyword">if</span> (<span class="operator">!</span>ticker<span class="operator">.</span>isActive()) ticker<span class="operator">.</span>start(<span class="number">15</span><span class="operator">,</span> object); timeCounter<span class="operator">.</span>start(); } }; FlickCharm<span class="operator">::</span>FlickCharm(<span class="type"><a href="qobject.html">QObject</a></span> <span class="operator">*</span>parent): <span class="type"><a href="qobject.html">QObject</a></span>(parent) { d <span class="operator">=</span> <span class="keyword">new</span> FlickCharmPrivate; } FlickCharm<span class="operator">::</span><span class="operator">~</span>FlickCharm() { <span class="keyword">delete</span> d; } <span class="type">void</span> FlickCharm<span class="operator">::</span>activateOn(<span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>widget) { <span class="type"><a href="qabstractscrollarea.html">QAbstractScrollArea</a></span> <span class="operator">*</span>scrollArea <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qabstractscrollarea.html">QAbstractScrollArea</a></span><span class="operator">*</span><span class="operator">></span>(widget); <span class="keyword">if</span> (scrollArea) { scrollArea<span class="operator">-</span><span class="operator">></span>setHorizontalScrollBarPolicy(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>ScrollBarAlwaysOff); scrollArea<span class="operator">-</span><span class="operator">></span>setVerticalScrollBarPolicy(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>ScrollBarAlwaysOff); <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>viewport <span class="operator">=</span> scrollArea<span class="operator">-</span><span class="operator">></span>viewport(); viewport<span class="operator">-</span><span class="operator">></span>installEventFilter(<span class="keyword">this</span>); scrollArea<span class="operator">-</span><span class="operator">></span>installEventFilter(<span class="keyword">this</span>); d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">.</span>remove(viewport); d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>viewport<span class="operator">]</span> <span class="operator">=</span> <span class="keyword">new</span> FlickData; d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>viewport<span class="operator">]</span><span class="operator">-</span><span class="operator">></span>widget <span class="operator">=</span> widget; d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>viewport<span class="operator">]</span><span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>Steady; <span class="keyword">return</span>; } <span class="type"><a href="qwebview.html">QWebView</a></span> <span class="operator">*</span>webView <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qwebview.html">QWebView</a></span><span class="operator">*</span><span class="operator">></span>(widget); <span class="keyword">if</span> (webView) { <span class="type"><a href="qwebframe.html">QWebFrame</a></span> <span class="operator">*</span>frame <span class="operator">=</span> webView<span class="operator">-</span><span class="operator">></span>page()<span class="operator">-</span><span class="operator">></span>mainFrame(); frame<span class="operator">-</span><span class="operator">></span>setScrollBarPolicy(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>Vertical<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>ScrollBarAlwaysOff); frame<span class="operator">-</span><span class="operator">></span>setScrollBarPolicy(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>Horizontal<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>ScrollBarAlwaysOff); webView<span class="operator">-</span><span class="operator">></span>installEventFilter(<span class="keyword">this</span>); d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">.</span>remove(webView); d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>webView<span class="operator">]</span> <span class="operator">=</span> <span class="keyword">new</span> FlickData; d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>webView<span class="operator">]</span><span class="operator">-</span><span class="operator">></span>widget <span class="operator">=</span> webView; d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>webView<span class="operator">]</span><span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>Steady; <span class="keyword">return</span>; } <a href="qtglobal.html#qWarning">qWarning</a>() <span class="operator"><</span><span class="operator"><</span> <span class="string">"FlickCharm only works on QAbstractScrollArea (and derived classes)"</span>; <a href="qtglobal.html#qWarning">qWarning</a>() <span class="operator"><</span><span class="operator"><</span> <span class="string">"or QWebView (and derived classes)"</span>; } <span class="type">void</span> FlickCharm<span class="operator">::</span>deactivateFrom(<span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>widget) { <span class="type"><a href="qabstractscrollarea.html">QAbstractScrollArea</a></span> <span class="operator">*</span>scrollArea <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qabstractscrollarea.html">QAbstractScrollArea</a></span><span class="operator">*</span><span class="operator">></span>(widget); <span class="keyword">if</span> (scrollArea) { <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>viewport <span class="operator">=</span> scrollArea<span class="operator">-</span><span class="operator">></span>viewport(); viewport<span class="operator">-</span><span class="operator">></span>removeEventFilter(<span class="keyword">this</span>); scrollArea<span class="operator">-</span><span class="operator">></span>removeEventFilter(<span class="keyword">this</span>); <span class="keyword">delete</span> d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>viewport<span class="operator">]</span>; d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">.</span>remove(viewport); <span class="keyword">return</span>; } <span class="type"><a href="qwebview.html">QWebView</a></span> <span class="operator">*</span>webView <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qwebview.html">QWebView</a></span><span class="operator">*</span><span class="operator">></span>(widget); <span class="keyword">if</span> (webView) { webView<span class="operator">-</span><span class="operator">></span>removeEventFilter(<span class="keyword">this</span>); <span class="keyword">delete</span> d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">[</span>webView<span class="operator">]</span>; d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">.</span>remove(webView); <span class="keyword">return</span>; } } <span class="keyword">static</span> <span class="type"><a href="qpoint.html">QPoint</a></span> deaccelerate(<span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> <span class="operator">&</span>speed<span class="operator">,</span> <span class="keyword">const</span> <span class="type">int</span> deltatime) { <span class="keyword">const</span> <span class="type">int</span> deltaSpeed <span class="operator">=</span> deltatime; <span class="type">int</span> x <span class="operator">=</span> speed<span class="operator">.</span>x(); <span class="type">int</span> y <span class="operator">=</span> speed<span class="operator">.</span>y(); x <span class="operator">=</span> (x <span class="operator">=</span><span class="operator">=</span> <span class="number">0</span>) <span class="operator">?</span> x : (x <span class="operator">></span> <span class="number">0</span>) <span class="operator">?</span> <a href="qtglobal.html#qMax">qMax</a>(<span class="number">0</span><span class="operator">,</span> x <span class="operator">-</span> deltaSpeed) : <a href="qtglobal.html#qMin">qMin</a>(<span class="number">0</span><span class="operator">,</span> x <span class="operator">+</span> deltaSpeed); y <span class="operator">=</span> (y <span class="operator">=</span><span class="operator">=</span> <span class="number">0</span>) <span class="operator">?</span> y : (y <span class="operator">></span> <span class="number">0</span>) <span class="operator">?</span> <a href="qtglobal.html#qMax">qMax</a>(<span class="number">0</span><span class="operator">,</span> y <span class="operator">-</span> deltaSpeed) : <a href="qtglobal.html#qMin">qMin</a>(<span class="number">0</span><span class="operator">,</span> y <span class="operator">+</span> deltaSpeed); <span class="keyword">return</span> <span class="type"><a href="qpoint.html">QPoint</a></span>(x<span class="operator">,</span> y); } <span class="type">bool</span> FlickCharm<span class="operator">::</span>eventFilter(<span class="type"><a href="qobject.html">QObject</a></span> <span class="operator">*</span>object<span class="operator">,</span> <span class="type"><a href="qevent.html">QEvent</a></span> <span class="operator">*</span>event) { <span class="keyword">if</span> (<span class="operator">!</span>object<span class="operator">-</span><span class="operator">></span>isWidgetType()) <span class="keyword">return</span> <span class="keyword">false</span>; <span class="keyword">const</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>Type type <span class="operator">=</span> event<span class="operator">-</span><span class="operator">></span>type(); <span class="keyword">switch</span> (type) { <span class="keyword">case</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonPress: <span class="keyword">case</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseMove: <span class="keyword">case</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonRelease: <span class="keyword">break</span>; <span class="keyword">case</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonDblClick: <span class="comment">// skip double click</span> <span class="keyword">return</span> <span class="keyword">true</span>; <span class="keyword">default</span>: <span class="keyword">return</span> <span class="keyword">false</span>; } <span class="type"><a href="qmouseevent.html">QMouseEvent</a></span> <span class="operator">*</span>mouseEvent <span class="operator">=</span> <span class="keyword">static_cast</span><span class="operator"><</span><span class="type"><a href="qmouseevent.html">QMouseEvent</a></span><span class="operator">*</span><span class="operator">></span>(event); <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseMove <span class="operator">&</span><span class="operator">&</span> mouseEvent<span class="operator">-</span><span class="operator">></span>buttons() <span class="operator">!</span><span class="operator">=</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>LeftButton) <span class="keyword">return</span> <span class="keyword">false</span>; <span class="keyword">if</span> (mouseEvent<span class="operator">-</span><span class="operator">></span>modifiers() <span class="operator">!</span><span class="operator">=</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>NoModifier) <span class="keyword">return</span> <span class="keyword">false</span>; <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>viewport <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type"><a href="qwidget.html">QWidget</a></span><span class="operator">*</span><span class="operator">></span>(object); FlickData <span class="operator">*</span>data <span class="operator">=</span> d<span class="operator">-</span><span class="operator">></span>flickData<span class="operator">.</span>value(viewport); <span class="keyword">if</span> (<span class="operator">!</span>viewport <span class="operator">|</span><span class="operator">|</span> <span class="operator">!</span>data <span class="operator">|</span><span class="operator">|</span> data<span class="operator">-</span><span class="operator">></span>ignored<span class="operator">.</span>removeAll(event)) <span class="keyword">return</span> <span class="keyword">false</span>; <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> mousePos <span class="operator">=</span> mouseEvent<span class="operator">-</span><span class="operator">></span>pos(); <span class="type">bool</span> consumed <span class="operator">=</span> <span class="keyword">false</span>; <span class="keyword">switch</span> (data<span class="operator">-</span><span class="operator">></span>state) { <span class="keyword">case</span> FlickData<span class="operator">::</span>Steady: <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonPress) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>pressPos <span class="operator">=</span> mousePos; } <span class="keyword">else</span> <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonRelease) { consumed <span class="operator">=</span> <span class="keyword">true</span>; <span class="type"><a href="qmouseevent.html">QMouseEvent</a></span> <span class="operator">*</span>event1 <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qmouseevent.html">QMouseEvent</a></span>(<span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonPress<span class="operator">,</span> data<span class="operator">-</span><span class="operator">></span>pressPos<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>LeftButton<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>LeftButton<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>NoModifier); <span class="type"><a href="qmouseevent.html">QMouseEvent</a></span> <span class="operator">*</span>event2 <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qmouseevent.html">QMouseEvent</a></span>(<span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonRelease<span class="operator">,</span> data<span class="operator">-</span><span class="operator">></span>pressPos<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>LeftButton<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>LeftButton<span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>NoModifier); data<span class="operator">-</span><span class="operator">></span>ignored <span class="operator"><</span><span class="operator"><</span> event1; data<span class="operator">-</span><span class="operator">></span>ignored <span class="operator"><</span><span class="operator"><</span> event2; <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>postEvent(object<span class="operator">,</span> event1); <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>postEvent(object<span class="operator">,</span> event2); } <span class="keyword">else</span> <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseMove) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>scrollTo(mousePos); <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> delta <span class="operator">=</span> mousePos <span class="operator">-</span> data<span class="operator">-</span><span class="operator">></span>pressPos; <span class="keyword">if</span> (delta<span class="operator">.</span>x() <span class="operator">></span> fingerAccuracyThreshold <span class="operator">|</span><span class="operator">|</span> delta<span class="operator">.</span>y() <span class="operator">></span> fingerAccuracyThreshold) data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>ManualScroll; } <span class="keyword">break</span>; <span class="keyword">case</span> FlickData<span class="operator">::</span>ManualScroll: <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseMove) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>scrollTo(mousePos); } <span class="keyword">else</span> <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonRelease) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>AutoScroll; data<span class="operator">-</span><span class="operator">></span>lastPosValid <span class="operator">=</span> <span class="keyword">false</span>; d<span class="operator">-</span><span class="operator">></span>startTicker(<span class="keyword">this</span>); } <span class="keyword">break</span>; <span class="keyword">case</span> FlickData<span class="operator">::</span>AutoScroll: <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonPress) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>AutoScrollAcceleration; data<span class="operator">-</span><span class="operator">></span>waitingAcceleration <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>accelerationTimer<span class="operator">.</span>start(); data<span class="operator">-</span><span class="operator">></span>updateSpeed(mousePos); data<span class="operator">-</span><span class="operator">></span>pressPos <span class="operator">=</span> mousePos; } <span class="keyword">else</span> <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonRelease) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>Steady; data<span class="operator">-</span><span class="operator">></span>resetSpeed(); } <span class="keyword">break</span>; <span class="keyword">case</span> FlickData<span class="operator">::</span>AutoScrollAcceleration: <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseMove) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>updateSpeed(mousePos); data<span class="operator">-</span><span class="operator">></span>accelerationTimer<span class="operator">.</span>start(); <span class="keyword">if</span> (data<span class="operator">-</span><span class="operator">></span>speed<span class="operator">.</span>isNull()) data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>ManualScroll; } <span class="keyword">else</span> <span class="keyword">if</span> (type <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qevent.html">QEvent</a></span><span class="operator">::</span>MouseButtonRelease) { consumed <span class="operator">=</span> <span class="keyword">true</span>; data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>AutoScroll; data<span class="operator">-</span><span class="operator">></span>waitingAcceleration <span class="operator">=</span> <span class="keyword">false</span>; data<span class="operator">-</span><span class="operator">></span>lastPosValid <span class="operator">=</span> <span class="keyword">false</span>; } <span class="keyword">break</span>; <span class="keyword">default</span>: <span class="keyword">break</span>; } data<span class="operator">-</span><span class="operator">></span>lastPos <span class="operator">=</span> mousePos; <span class="keyword">return</span> <span class="keyword">true</span>; } <span class="type">void</span> FlickCharm<span class="operator">::</span>timerEvent(<span class="type"><a href="qtimerevent.html">QTimerEvent</a></span> <span class="operator">*</span>event) { <span class="type">int</span> count <span class="operator">=</span> <span class="number">0</span>; <span class="type"><a href="qhashiterator.html">QHashIterator</a></span><span class="operator"><</span><span class="type"><a href="qwidget.html">QWidget</a></span><span class="operator">*</span><span class="operator">,</span> FlickData<span class="operator">*</span><span class="operator">></span> item(d<span class="operator">-</span><span class="operator">></span>flickData); <span class="keyword">while</span> (item<span class="operator">.</span>hasNext()) { item<span class="operator">.</span>next(); FlickData <span class="operator">*</span>data <span class="operator">=</span> item<span class="operator">.</span>value(); <span class="keyword">if</span> (data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span><span class="operator">=</span> FlickData<span class="operator">::</span>AutoScrollAcceleration <span class="operator">&</span><span class="operator">&</span> data<span class="operator">-</span><span class="operator">></span>waitingAcceleration <span class="operator">&</span><span class="operator">&</span> data<span class="operator">-</span><span class="operator">></span>accelerationTimer<span class="operator">.</span>elapsed() <span class="operator">></span> <span class="number">40</span>) { data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>ManualScroll; data<span class="operator">-</span><span class="operator">></span>resetSpeed(); } <span class="keyword">if</span> (data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span><span class="operator">=</span> FlickData<span class="operator">::</span>AutoScroll <span class="operator">|</span><span class="operator">|</span> data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span><span class="operator">=</span> FlickData<span class="operator">::</span>AutoScrollAcceleration) { <span class="keyword">const</span> <span class="type">int</span> timeElapsed <span class="operator">=</span> d<span class="operator">-</span><span class="operator">></span>timeCounter<span class="operator">.</span>elapsed(); <span class="keyword">const</span> <span class="type"><a href="qpoint.html">QPoint</a></span> delta <span class="operator">=</span> (data<span class="operator">-</span><span class="operator">></span>speed) <span class="operator">*</span> timeElapsed <span class="operator">/</span> <span class="number">1000</span>; <span class="type">bool</span> hasScrolled <span class="operator">=</span> data<span class="operator">-</span><span class="operator">></span>scrollWidget(delta<span class="operator">.</span>x()<span class="operator">,</span> delta<span class="operator">.</span>y()); <span class="keyword">if</span> (data<span class="operator">-</span><span class="operator">></span>speed<span class="operator">.</span>isNull() <span class="operator">|</span><span class="operator">|</span> <span class="operator">!</span>hasScrolled) data<span class="operator">-</span><span class="operator">></span>state <span class="operator">=</span> FlickData<span class="operator">::</span>Steady; <span class="keyword">else</span> count<span class="operator">+</span><span class="operator">+</span>; data<span class="operator">-</span><span class="operator">></span>speed <span class="operator">=</span> deaccelerate(data<span class="operator">-</span><span class="operator">></span>speed<span class="operator">,</span> timeElapsed); } } <span class="keyword">if</span> (<span class="operator">!</span>count) d<span class="operator">-</span><span class="operator">></span>ticker<span class="operator">.</span>stop(); <span class="keyword">else</span> d<span class="operator">-</span><span class="operator">></span>timeCounter<span class="operator">.</span>start(); <span class="type"><a href="qobject.html">QObject</a></span><span class="operator">::</span>timerEvent(event); }</pre> </div> <!-- @@@demos/embedded/anomaly/src/flickcharm.cpp --> </div> </div> </div> <div class="ft"> <span></span> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2013 Digia Plc and/or its subsidiaries. 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